Player Matchup

Odin
Odin
Jdalfonso
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
belsbelsbels
Medusa
Level 29
God Stats
20W - 13L
1,657 SR
Queue Stats
270W - 260L
1,483 Elo+
Solo
Eset
Eset
domIknow
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 210L
1,373 Elo+
Party 1
Susano
Susano
pappiking_alex
Susano
Level 16
God Stats
4W - 4L
1,532 SR
Queue Stats
20W - 17L
1,557 Elo+
Solo
Jormungandr
Jormungandr
riskyglyph
Jormungandr
Level 28
God Stats
22W - 24L
1,547 SR
Queue Stats
195W - 207L
1,494 Elo+
Party 1
Team Averages
Level 23
1,547 SR
1,482 Elo+

VS

Team Averages
Level 9
1,549 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
Blankz02
Tsukuyomi
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 39L
1,448 Elo+
Solo
Rama
Rama
Jethan JT
Rama
Level 4
God Stats
3W - 6L
1,767 SR
Queue Stats
170W - 224L
1,544 Elo+
Solo
Xbalanque
Xbalanque
PhoenixFreek
Xbalanque
Level 5
God Stats
1W - 2L
1,143 SR
Queue Stats
3W - 3L
1,510 Elo+
Solo
King Arthur
King Arthur
flave411
King Arthur
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 26L
1,424 Elo+
Solo
Ra
Ra
im_Celebi7
Ra
Level 16
God Stats
1W - 0L
1,832 SR
Queue Stats
6W - 4L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 10 / 1
6,851
403
2,624
12,258
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
6 / 2 / 3
7,983
470
9,720
9,207
3,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
1 / 7 / 0
6,965
410
3,723
11,345
4,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 9 / 3
6,604
388
2,035
11,651
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
riskyglyph
Jormungandr
13
4 / 2 / 3
7,811
459
10,249
9,991
6,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blankz02
Tsukuyomi
14
6 / 2 / 5
8,791
517
4,471
10,314
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
10
1 / 4 / 6
7,120
419
1,995
6,571
1,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xbalanque
PhoenixFreek
Xbalanque
13
0 / 3 / 3
7,911
465
3,288
6,072
1,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
flave411
King Arthur
14
3 / 2 / 8
8,596
506
4,792
14,166
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
18 / 1 / 3
11,891
699
21,337
15,227
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
12
Kills
28
30
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blankz02
Tsukuyomi
6
2
5
4.25
L
Odin
1
10
1
0.15
W
Rama
1
4
6
1
W
Xbalanque
PhoenixFreek
Xbalanque
0
3
3
0.5
L
Medusa
6
2
3
3.75
L
Eset
1
7
0
0.14
W
King Arthur
flave411
King Arthur
3
2
8
3.5
W
18
1
3
19.5
L
0
9
3
0.17
L
Jormungandr
riskyglyph
Jormungandr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,351
Damage
35,883
54,452
Taken
52,350
26,527
Mitigated
24,004
10,911
Healing
19,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blankz02
Tsukuyomi
4,471
1,400
0
3,748
10,314
3,455
716
2,027
8,197
0
39,344
L
Odin
2,624
1,291
0
360
12,258
8,624
848
4,136
7,866
0
25,424
W
Rama
1,995
1,743
0
1,190
6,571
1,889
662
1,791
4,690
0
17,697
W
Xbalanque
PhoenixFreek
Xbalanque
3,288
1,608
331
979
6,072
1,798
979
1,521
4,491
0
35,334
L
Medusa
9,720
4,875
0
4,106
9,207
3,032
248
2,272
6,797
0
39,225
L
Eset
3,723
407
116
3,100
11,345
4,641
607
5,667
5,340
43,009
0
W
King Arthur
flave411
King Arthur
4,792
841
0
3,917
14,166
10,353
801
3,126
10,981
0
31,047
W
21,337
3,964
1,393
7,757
15,227
6,509
401
5,507
9,600
109,551
0
L
2,035
409
0
636
11,651
3,887
516
4,989
6,303
0
22,121
L
Jormungandr
riskyglyph
Jormungandr
10,249
1,533
310
2,283
9,991
6,343
170
3,414
6,359
44,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,214
Gold Earned
44,309
280
Minions Killed
439
0
Camps Cleared
0
1,507,080
Distance Traveled
1,567,479
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,791
517
78
5
0
351,213
0
L
Odin
6,851
403
48
3
0
275,275
0
W
Rama
7,120
419
36
2
0
248,775
1
W
Xbalanque
7,911
465
69
4
0
303,727
0
L
Medusa
7,983
470
63
4
0
317,749
6
L
Eset
6,965
410
60
4
0
276,102
6
W
King Arthur
8,596
506
62
4
0
315,771
0
W
Ra
11,891
699
194
11
0
347,993
4
L
Susano
6,604
388
43
3
0
308,145
0
L
Jormungandr
7,811
459
66
4
0
329,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role