Player Matchup

Ullr
Ullr
AwfuI
Ullr
Level 132
God Stats
1W - 2L
1,534 SR
Queue Stats
71W - 68L
1,640 Elo+
Party 4
Bakasura
Bakasura
MungooseMan
Bakasura
Level 127
God Stats
3W - 6L
1,649 SR
Queue Stats
640W - 625L
1,600 Elo+
Party 3
Merlin
Merlin
NinjaTroL02
Merlin
Level 107
God Stats
3W - 4L
1,492 SR
Queue Stats
302W - 294L
1,597 Elo+
Party 3
Athena
Athena
StonelessBloom
Athena
Level 123
God Stats
1W - 1L
1,644 SR
Queue Stats
57W - 44L
1,594 Elo+
Party 4
Bellona
Bellona
davidolohowski
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 124
1,564 SR
1,586 Elo+

VS

Team Averages
Level 114
1,519 SR
1,591 Elo+
Osiris
Osiris
GdSlayer247
Osiris
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
Shinroi
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,700 Elo+
Party 1
Skadi
Skadi
W1ndsword
Skadi
Level 104
God Stats
7W - 6L
1,595 SR
Queue Stats
72W - 73L
1,573 Elo+
Party 1
Serqet
Serqet
bluefusion
Serqet
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
takeNOTESdb3
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AwfuI
Ullr
14
2 / 2 / 0
8,147
543
5,564
7,509
2,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
MungooseMan
Bakasura
13
2 / 3 / 2
7,606
507
9,087
10,537
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
13
0 / 4 / 3
7,738
516
4,525
6,836
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
6,641
443
3,670
12,321
5,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 4 / 0
7,523
502
7,108
10,691
10,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 3 / 2
8,452
563
5,306
10,815
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Shinroi
Sylvanus
12
0 / 1 / 11
7,873
525
6,390
12,312
7,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
W1ndsword
Skadi
15
5 / 0 / 7
9,548
637
6,533
6,369
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
bluefusion
Serqet
16
9 / 0 / 3
9,613
641
8,463
9,913
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
13
4 / 3 / 5
8,040
536
5,687
7,331
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
19
19
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
AwfuI
Ullr
2
2
0
1
W
Osiris
1
3
2
0.67
L
Bakasura
MungooseMan
Bakasura
2
3
2
1
L
Merlin
0
4
3
0.38
W
Sylvanus
Shinroi
Sylvanus
0
1
11
5.5
L
0
6
1
0.08
W
Skadi
W1ndsword
Skadi
5
0
7
8.5
W
Serqet
bluefusion
Serqet
9
0
3
10.5
L
3
4
0
0.75
W
Scylla
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
32,379
47,894
Taken
46,740
24,495
Mitigated
23,349
7,234
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AwfuI
Ullr
5,564
1,842
0
174
7,509
2,491
142
870
6,420
0
57,291
W
Osiris
5,306
1,964
0
3,856
10,815
6,849
790
0
10,535
0
46,343
L
Bakasura
MungooseMan
Bakasura
9,087
6,004
0
2,292
10,537
4,516
125
3,304
7,053
0
46,526
L
Merlin
4,525
127
0
998
6,836
2,194
23
1,939
4,523
56,714
0
W
Sylvanus
Shinroi
Sylvanus
6,390
1,166
1,550
3,492
12,312
7,838
0
3,432
8,101
21,635
0
L
3,670
738
0
1,080
12,321
5,271
0
5,032
7,079
10,274
0
W
Skadi
W1ndsword
Skadi
6,533
3,143
0
2,144
6,369
2,189
1,168
668
5,441
0
54,365
W
Serqet
bluefusion
Serqet
8,463
2,663
0
3,600
9,913
4,308
0
1,264
8,023
0
55,169
L
7,108
2,849
0
2,690
10,691
10,023
418
932
9,759
0
37,686
W
Scylla
5,687
615
0
1,298
7,331
2,165
0
2,831
3,955
41,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
43,526
433
Minions Killed
473
0
Camps Cleared
0
1,390,961
Distance Traveled
1,423,895
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,147
543
116
8
0
256,816
5
W
Osiris
8,452
563
114
8
0
257,471
2
L
Bakasura
7,606
507
110
7
0
304,663
2
L
Merlin
7,738
516
114
8
0
257,510
7
W
Sylvanus
7,873
525
28
2
0
285,640
4
L
Athena
6,641
443
28
2
0
298,202
6
W
Skadi
9,548
637
123
8
0
271,433
8
W
Serqet
9,613
641
112
7
0
344,448
2
L
Bellona
7,523
502
65
4
0
273,770
5
W
Scylla
8,040
536
96
6
0
264,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role