Player Matchup

Neith
Neith
Alfredo999H
Neith
Level 69
God Stats
21W - 29L
1,594 SR
Queue Stats
161W - 174L
1,407 Elo+
Solo
Kukulkan
Kukulkan
BlackRj7000
Kukulkan
Level 69
God Stats
3W - 5L
1,451 SR
Queue Stats
322W - 349L
1,520 Elo+
Solo
Fenrir
Fenrir
DSOUZ
Fenrir
Level 26
God Stats
5W - 5L
1,350 SR
Queue Stats
54W - 71L
1,369 Elo+
Party 2
Khepri
Khepri
Tiomatt18
Khepri
Level 87
God Stats
1W - 4L
1,409 SR
Queue Stats
52W - 60L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
olivia12
Cthulhu
Level 69
God Stats
125W - 92L
1,581 SR
Queue Stats
449W - 503L
1,439 Elo+
Solo
Team Averages
Level 64
1,477 SR
1,427 Elo+

VS

Team Averages
Level 86
1,610 SR
1,475 Elo+
Hel
Hel
BionicXD
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BjörnBH
Thor
Level 102
God Stats
9W - 11L
1,449 SR
Queue Stats
124W - 149L
1,429 Elo+
Solo
Tiamat
Tiamat
CyberCifer
Tiamat
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chiron
Chiron
ReidosNabos
Chiron
Level 129
God Stats
8W - 3L
1,781 SR
Queue Stats
227W - 180L
1,487 Elo+
Party 1
Ymir
Ymir
boitesudo
Ymir
Level 46
God Stats
51W - 25L
1,821 SR
Queue Stats
106W - 83L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,770
385
2,552
8,814
2,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
BlackRj7000
Kukulkan
15
5 / 4 / 0
8,414
561
8,406
8,078
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
DSOUZ
Fenrir
1
0 / 0 / 0
4,203
280
0
0
0
Khepri
Tiomatt18
Khepri
11
0 / 3 / 2
6,587
439
2,325
6,819
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
olivia12
Cthulhu
12
1 / 1 / 1
7,073
472
7,621
11,622
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
7,802
520
7,109
9,565
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
13
3 / 2 / 1
7,742
516
2,071
9,687
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
CyberCifer
Tiamat
13
2 / 2 / 2
7,991
533
3,823
5,758
2,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
16
5 / 0 / 3
9,203
614
10,189
6,483
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
3 / 1 / 3
7,595
506
3,682
8,804
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
13
13
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
1
0
0
W
Thor
3
2
1
1.75
L
Kukulkan
BlackRj7000
Kukulkan
5
4
0
1.25
W
Tiamat
CyberCifer
Tiamat
2
2
2
1.5
L
Fenrir
DSOUZ
Fenrir
0
0
0
0
W
Chiron
5
0
3
6.5
L
Khepri
Tiomatt18
Khepri
0
3
2
0.33
W
Ymir
3
1
3
4.5
L
Cthulhu
olivia12
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,904
Damage
26,874
35,333
Taken
40,297
17,776
Mitigated
18,507
7,119
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,552
319
222
2,480
8,814
2,425
210
488
8,326
0
28,002
W
7,109
470
332
6,337
9,565
3,521
642
6,936
1,909
47,022
0
W
Thor
2,071
327
0
3,176
9,687
3,466
0
2,524
6,989
0
43,287
L
Kukulkan
BlackRj7000
Kukulkan
8,406
243
0
1,320
8,078
3,256
0
4,820
3,258
53,332
0
W
Tiamat
CyberCifer
Tiamat
3,823
641
0
998
5,758
2,982
327
3,525
2,112
38,643
0
L
Fenrir
DSOUZ
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
10,189
5,154
808
4,111
6,483
2,639
291
815
5,668
0
72,832
L
Khepri
Tiomatt18
Khepri
2,325
224
222
842
6,819
3,847
0
2,197
4,622
22,720
0
W
Ymir
3,682
465
0
1,327
8,804
5,899
335
3,463
5,267
26,892
0
L
Cthulhu
olivia12
Cthulhu
7,621
506
0
2,033
11,622
8,248
0
6,566
4,513
43,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
40,333
294
Minions Killed
474
0
Camps Cleared
0
1,063,369
Distance Traveled
1,339,104
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,770
385
61
4
0
237,183
8
W
Hel
7,802
520
108
7
0
258,797
4
W
Thor
7,742
516
92
6
0
258,989
2
L
Kukulkan
8,414
561
115
8
0
269,023
5
W
Tiamat
7,991
533
85
6
0
277,939
1
L
Fenrir
4,203
280
0
0
0
0
0
W
Chiron
9,203
614
144
10
0
272,653
8
L
Khepri
6,587
439
39
3
0
280,836
4
W
Ymir
7,595
506
45
3
0
270,726
6
L
Cthulhu
7,073
472
79
5
0
276,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role