Player Matchup

Cthulhu
Cthulhu
Salamar273
Cthulhu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
TKBoom14
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 67L
1,503 Elo+
Party 2
Ra
Ra
azcel
Ra
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 95L
1,548 Elo+
Solo
Fenrir
Fenrir
bayposh
Fenrir
Level 31
God Stats
20W - 19L
1,542 SR
Queue Stats
70W - 66L
1,489 Elo+
Solo
Ullr
Ullr
xefe
Ullr
Level 49
God Stats
5W - 6L
1,643 SR
Queue Stats
478W - 458L
1,538 Elo+
Solo
Team Averages
Level 39
1,537 SR
1,516 Elo+

VS

Team Averages
Level 110
1,683 SR
1,546 Elo+
Janus
Janus
Gehrmannn
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JadenMania
Ah Muzen Cab
Level 124
God Stats
5W - 2L
1,895 SR
Queue Stats
29W - 22L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SSGSenpai
Tsukuyomi
Level 142
God Stats
7W - 3L
1,687 SR
Queue Stats
12W - 8L
1,654 Elo+
Party 1
Vamana
Vamana
SailorDoug
Vamana
Level 18
God Stats
8W - 5L
1,761 SR
Queue Stats
13W - 9L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
topflyt84
Baron Samedi
Level 124
God Stats
17W - 9L
1,570 SR
Queue Stats
427W - 447L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Salamar273
Cthulhu
20
7 / 3 / 12
15,907
1,136
21,719
28,157
44,073
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
TKBoom14
Chang'e
19
1 / 7 / 12
12,461
890
4,312
17,200
7,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
20
3 / 8 / 12
13,707
979
18,649
19,491
9,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
bayposh
Fenrir
20
6 / 7 / 9
13,912
994
15,876
26,647
18,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
xefe
Ullr
20
9 / 8 / 13
16,074
1,148
19,231
26,820
11,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gehrmannn
Janus
20
5 / 4 / 21
15,488
1,106
23,398
12,136
4,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
JadenMania
Ah Muzen Cab
20
9 / 6 / 15
16,271
1,162
38,371
22,880
10,600
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
SSGSenpai
Tsukuyomi
20
12 / 6 / 15
15,925
1,138
28,251
21,633
10,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
SailorDoug
Vamana
20
4 / 8 / 10
13,523
966
5,398
21,635
14,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
topflyt84
Baron Samedi
19
3 / 3 / 9
13,008
929
16,588
11,039
4,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
103
26
Kills
33
33
Deaths
27
58
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Janus
Gehrmannn
Janus
5
4
21
3.88
W
Ah Muzen Cab
JadenMania
Ah Muzen Cab
9
6
15
2.75
W
Tsukuyomi
SSGSenpai
Tsukuyomi
12
6
15
3.25
W
Vamana
SailorDoug
Vamana
4
8
10
1.13
L
Cthulhu
Salamar273
Cthulhu
7
3
12
4.33
L
Chang'e
TKBoom14
Chang'e
1
7
12
1
L
Ra
3
8
12
1.13
L
Fenrir
bayposh
Fenrir
6
7
9
1.5
W
Baron Samedi
topflyt84
Baron Samedi
3
3
9
2.5
L
Ullr
xefe
Ullr
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,787
Damage
112,006
118,315
Taken
89,323
90,666
Mitigated
45,005
12,295
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Gehrmannn
Janus
23,398
369
0
867
12,136
4,178
0
7,063
3,843
65,798
0
W
Ah Muzen Cab
JadenMania
Ah Muzen Cab
38,371
25,221
0
7,917
22,880
10,600
0
9,847
13,033
0
76,035
W
Tsukuyomi
SSGSenpai
Tsukuyomi
28,251
8,498
0
486
21,633
10,772
0
9,918
11,715
0
43,378
W
Vamana
SailorDoug
Vamana
5,398
1,076
0
1,413
21,635
14,509
0
12,023
9,204
0
9,397
L
Cthulhu
Salamar273
Cthulhu
21,719
1,548
604
1,879
28,157
44,073
0
10,024
18,133
46,860
0
L
Chang'e
TKBoom14
Chang'e
4,312
326
500
689
17,200
7,411
0
5,408
11,792
14,442
0
L
Ra
18,649
1,134
4,408
3,646
19,491
9,275
0
6,509
12,982
63,809
0
L
Fenrir
bayposh
Fenrir
15,876
1,427
0
296
26,647
18,329
0
8,579
18,068
0
23,371
W
Baron Samedi
topflyt84
Baron Samedi
16,588
1,338
3,849
3,327
11,039
4,946
0
5,829
5,210
38,019
0
L
Ullr
xefe
Ullr
19,231
11,820
0
273
26,820
11,578
0
9,466
17,354
0
52,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,061
Gold Earned
74,215
269
Minions Killed
281
13
Camps Cleared
3
1,391,309
Distance Traveled
1,361,562
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,488
1,106
107
8
0
290,321
0
W
Ah Muzen Cab
16,271
1,162
74
5
1
270,583
1
W
Tsukuyomi
15,925
1,138
37
3
1
299,629
0
W
Vamana
13,523
966
9
1
1
272,690
0
L
Cthulhu
15,907
1,136
65
5
1
287,305
0
L
Chang'e
12,461
890
20
1
1
267,735
0
L
Ra
13,707
979
114
8
1
276,661
0
L
Fenrir
13,912
994
16
1
0
289,750
0
W
Baron Samedi
13,008
929
54
4
0
228,339
0
L
Ullr
16,074
1,148
54
4
10
269,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role