Player Matchup

King Arthur
King Arthur
Kick-Feint-Grab
King Arthur
Level 72
God Stats
20W - 27L
1,334 SR
Queue Stats
536W - 651L
1,362 Elo+
Party 3
Horus
Horus
Monsternus22
Horus
Level 98
God Stats
40W - 45L
1,420 SR
Queue Stats
497W - 554L
1,337 Elo+
Party 2
Tyr
Tyr
Tovarishch_
Tyr
Level 64
God Stats
5W - 3L
1,686 SR
Queue Stats
151W - 196L
1,328 Elo+
Party 2
Ares
Ares
xURTRXSHx
Ares
Level 69
God Stats
21W - 34L
1,393 SR
Queue Stats
497W - 670L
1,375 Elo+
Party 3
Ullr
Ullr
xd_DeadInsid
Ullr
Level 42
God Stats
5W - 6L
1,468 SR
Queue Stats
154W - 218L
1,303 Elo+
Party 2
Team Averages
Level 69
1,460 SR
1,341 Elo+

VS

Team Averages
Level 72
1,362 SR
1,311 Elo+
Cthulhu
Cthulhu
DannyFedzCiroz
Cthulhu
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 73L
1,339 Elo+
Solo
Mulan
Mulan
Generic15263
Mulan
Level 89
God Stats
26W - 28L
1,413 SR
Queue Stats
683W - 793L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
rockarts
Hun Batz
Level 56
God Stats
5W - 13L
1,295 SR
Queue Stats
168W - 204L
1,381 Elo+
Solo
Persephone
Persephone
weeblewobble503
Persephone
Level 68
God Stats
6W - 17L
1,380 SR
Queue Stats
182W - 288L
1,353 Elo+
Party 1
Neith
Neith
xXtallicamanXx
Neith
Level 65
God Stats
7W - 15L
1,221 SR
Queue Stats
108W - 139L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kick-Feint-Grab
King Arthur
11
0 / 4 / 0
5,921
493
4,427
9,681
3,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 0
6,689
557
7,666
9,942
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 1
5,667
472
4,602
6,136
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
9
0 / 1 / 2
5,985
499
2,998
8,685
3,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 2 / 0
6,394
533
4,660
8,612
2,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,503
542
6,649
9,265
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 0
7,553
629
6,594
10,430
6,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
rockarts
Hun Batz
10
1 / 2 / 3
6,080
507
3,785
7,650
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
weeblewobble503
Persephone
12
4 / 1 / 1
7,523
627
5,686
5,681
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 1
6,322
527
6,965
6,906
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
9
Kills
12
12
Deaths
9
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
3
2
0
1.5
L
King Arthur
Kick-Feint-Grab
King Arthur
0
4
0
0
L
3
3
0
1
L
2
2
1
1.25
W
Hun Batz
rockarts
Hun Batz
1
2
3
1.25
W
Persephone
weeblewobble503
Persephone
4
1
1
4.5
L
Ares
0
1
2
1
W
2
2
1
1.25
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,353
Damage
29,679
43,056
Taken
39,932
16,458
Mitigated
18,840
9,689
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,649
870
214
3,247
9,265
6,093
54
2,101
7,164
19,575
0
W
6,594
966
0
2,773
10,430
6,868
682
0
10,430
0
40,683
L
King Arthur
Kick-Feint-Grab
King Arthur
4,427
577
0
2,151
9,681
3,516
0
4,196
5,130
0
35,214
L
7,666
3,231
0
3,567
9,942
4,867
682
0
9,942
0
39,228
L
4,602
732
0
1,681
6,136
2,123
0
1,665
4,361
0
20,283
W
Hun Batz
rockarts
Hun Batz
3,785
1,224
0
1,621
7,650
2,020
0
0
7,650
0
28,022
W
Persephone
weeblewobble503
Persephone
5,686
951
0
1,941
5,681
1,451
533
165
5,515
33,493
0
L
Ares
2,998
109
0
2,290
8,685
3,386
0
3,682
5,003
16,671
0
W
6,965
2,391
0
3,021
6,906
2,408
522
732
6,174
0
33,590
L
4,660
1,591
0
0
8,612
2,566
0
2,327
6,285
0
29,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
33,981
239
Minions Killed
317
0
Camps Cleared
0
1,113,979
Distance Traveled
1,134,137
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,503
542
30
3
0
261,345
0
W
Mulan
7,553
629
88
7
0
207,095
3
L
King Arthur
5,921
493
58
5
0
212,458
0
L
Horus
6,689
557
61
5
0
219,981
0
L
Tyr
5,667
472
37
3
0
220,149
0
W
Hun Batz
6,080
507
55
5
0
251,648
0
W
Persephone
7,523
627
81
7
0
209,772
0
L
Ares
5,985
499
32
3
0
239,728
3
W
Neith
6,322
527
63
5
0
204,277
2
L
Ullr
6,394
533
51
4
0
221,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role