Player Matchup

Gilgamesh
Gilgamesh
HelgeT
Gilgamesh
Level 80
God Stats
30W - 40L
1,423 SR
Queue Stats
194W - 297L
1,300 Elo+
Solo
Aphrodite
Aphrodite
MasterTukekke
Aphrodite
Level 129
God Stats
23W - 19L
1,782 SR
Queue Stats
164W - 161L
1,514 Elo+
Solo
Athena
Athena
nvmbruhh
Athena
Level 122
God Stats
6W - 3L
1,558 SR
Queue Stats
206W - 253L
1,406 Elo+
Solo
Ah Puch
Ah Puch
nwsdzejdzej
Ah Puch
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
xXJYNXx
Anhur
Level 87
God Stats
1W - 2L
1,458 SR
Queue Stats
101W - 90L
1,506 Elo+
Solo
Team Averages
Level 97
1,544 SR
1,445 Elo+

VS

Team Averages
Level 101
1,605 SR
1,461 Elo+
Ganesha
Ganesha
BrendanTri02
Ganesha
Level 105
God Stats
1W - 1L
1,705 SR
Queue Stats
84W - 73L
1,445 Elo+
Solo
Izanami
Izanami
Greennhunter
Izanami
Level 89
God Stats
25W - 16L
1,643 SR
Queue Stats
329W - 344L
1,480 Elo+
Solo
Ra
Ra
MrFade
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
N1NJAM
Cthulhu
Level 123
God Stats
1W - 2L
1,461 SR
Queue Stats
203W - 236L
1,445 Elo+
Solo
Da Ji
Da Ji
j4wbone
Da Ji
Level 68
God Stats
17W - 5L
1,714 SR
Queue Stats
78W - 71L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HelgeT
Gilgamesh
15
2 / 7 / 5
9,587
479
10,883
18,883
11,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
MasterTukekke
Aphrodite
13
1 / 4 / 3
7,942
397
6,028
12,208
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
nvmbruhh
Athena
17
6 / 5 / 2
10,697
535
11,167
17,491
12,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
nwsdzejdzej
Ah Puch
12
0 / 6 / 2
8,093
405
8,485
12,894
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
xXJYNXx
Anhur
13
1 / 4 / 3
8,138
407
3,361
10,500
3,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrendanTri02
Ganesha
16
0 / 1 / 12
10,862
543
6,475
13,267
11,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Greennhunter
Izanami
18
7 / 1 / 5
11,910
596
9,533
11,163
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
17
8 / 3 / 12
11,587
579
18,167
14,307
7,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
N1NJAM
Cthulhu
18
5 / 1 / 3
11,451
573
11,519
13,104
11,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
j4wbone
Da Ji
19
6 / 4 / 6
11,698
585
7,943
15,260
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
26
26
Deaths
10
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BrendanTri02
Ganesha
0
1
12
6
W
Izanami
Greennhunter
Izanami
7
1
5
9.5
L
Gilgamesh
HelgeT
Gilgamesh
2
7
5
0.64
L
Aphrodite
MasterTukekke
Aphrodite
1
4
3
0.63
W
Ra
8
3
12
4.67
W
Cthulhu
N1NJAM
Cthulhu
5
1
3
6.5
W
Da Ji
j4wbone
Da Ji
6
4
6
2.25
L
Athena
nvmbruhh
Athena
6
5
2
1.4
L
Ah Puch
nwsdzejdzej
Ah Puch
0
6
2
0.17
L
Anhur
xXJYNXx
Anhur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,924
Damage
53,637
71,976
Taken
67,101
36,988
Mitigated
43,174
21,770
Healing
25,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BrendanTri02
Ganesha
6,475
241
0
0
13,267
11,242
493
3,786
9,481
38,071
0
W
Izanami
Greennhunter
Izanami
9,533
6,125
0
5,554
11,163
4,191
4,162
3,224
7,939
0
99,994
L
Gilgamesh
HelgeT
Gilgamesh
10,883
4,106
0
4,116
18,883
11,551
614
7,818
11,065
0
57,309
L
Aphrodite
MasterTukekke
Aphrodite
6,028
1,450
4,593
6,190
12,208
5,205
34
4,667
7,541
47,986
0
W
Ra
18,167
1,239
3,719
7,487
14,307
7,046
1,809
7,447
6,860
66,998
0
W
Cthulhu
N1NJAM
Cthulhu
11,519
367
107
5,324
13,104
11,919
731
6,784
6,320
72,793
0
W
Da Ji
j4wbone
Da Ji
7,943
2,334
0
3,459
15,260
8,776
0
4,177
11,083
0
85,382
L
Athena
nvmbruhh
Athena
11,167
2,593
0
2,188
17,491
12,593
0
10,387
7,104
53,034
3,021
L
Ah Puch
nwsdzejdzej
Ah Puch
8,485
42
0
3,845
12,894
4,348
186
7,991
4,903
47,505
0
L
Anhur
xXJYNXx
Anhur
3,361
1,571
0
838
10,500
3,291
0
5,298
5,202
0
37,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,457
Gold Earned
57,508
492
Minions Killed
630
0
Camps Cleared
0
1,654,401
Distance Traveled
1,939,586
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,862
543
33
2
0
372,488
1
W
Izanami
11,910
596
177
9
0
373,436
6
L
Gilgamesh
9,587
479
96
5
0
368,129
1
L
Aphrodite
7,942
397
91
5
0
347,172
2
W
Ra
11,587
579
142
7
0
400,766
2
W
Cthulhu
11,451
573
141
7
0
408,188
3
W
Da Ji
11,698
585
137
7
0
384,708
3
L
Athena
10,697
535
137
7
0
343,479
2
L
Ah Puch
8,093
405
92
5
0
296,641
6
L
Anhur
8,138
407
76
4
0
298,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role