Player Matchup

Hachiman
Hachiman
Ayecaramba
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,342 Elo+
Party 1
Thanatos
Thanatos
Daey
Thanatos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
Pohpey
Cthulhu
Level 8
God Stats
4W - 3L
1,592 SR
Queue Stats
8W - 8L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
Vangyl
Baron Samedi
Level 64
God Stats
4W - 0L
1,931 SR
Queue Stats
35W - 29L
1,545 Elo+
Party 1
Sobek
Sobek
miraculousdonut
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,252 Elo+
Solo
Team Averages
Level 22
1,604 SR
1,427 Elo+

VS

Team Averages
Level 13
1,433 SR
1,369 Elo+
Ares
Ares
Aborrence
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 33L
1,445 Elo+
Party 3
Nemesis
Nemesis
MinatoEnergy
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,088 Elo+
Party 2
Anubis
Anubis
Qulfelt
Anubis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 76L
1,395 Elo+
Solo
Da Ji
Da Ji
Warty_Cekotine
Da Ji
Level 18
God Stats
2W - 4L
1,435 SR
Queue Stats
9W - 19L
1,344 Elo+
Party 2
Thor
Thor
mrG0bliN
Thor
Level 3
God Stats
2W - 3L
1,232 SR
Queue Stats
55W - 62L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ayecaramba
Hachiman
19
6 / 1 / 36
11,400
1,267
16,119
7,783
3,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Daey
Thanatos
19
31 / 4 / 17
15,905
1,767
27,209
15,379
5,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Pohpey
Cthulhu
17
4 / 5 / 26
10,525
1,169
11,668
15,539
15,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Vangyl
Baron Samedi
19
10 / 1 / 30
11,981
1,331
17,120
10,243
4,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 5 / 20
9,619
1,069
5,166
10,369
10,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 11 / 11
10,539
1,171
10,618
21,679
20,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
MinatoEnergy
Nemesis
15
1 / 13 / 8
8,976
997
3,806
17,926
6,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Qulfelt
Anubis
17
5 / 7 / 7
10,582
1,176
15,976
13,175
4,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 9 / 8
9,223
1,025
6,851
14,590
5,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
16
4 / 14 / 10
10,441
1,160
15,418
19,078
7,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
60
54
Kills
16
16
Deaths
54
129
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
4
11
11
0.86
W
Hachiman
Ayecaramba
Hachiman
6
1
36
24
W
Thanatos
Daey
Thanatos
31
4
17
9.88
L
Nemesis
MinatoEnergy
Nemesis
1
13
8
0.38
W
Cthulhu
Pohpey
Cthulhu
4
5
26
3.4
L
Anubis
Qulfelt
Anubis
5
7
7
1.21
W
Baron Samedi
Vangyl
Baron Samedi
10
1
30
25
L
2
9
8
0.67
W
3
5
20
2.6
L
Thor
4
14
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,282
Damage
52,669
59,313
Taken
86,448
38,504
Mitigated
44,216
21,700
Healing
3,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,618
1,657
0
0
21,679
20,547
0
8,610
13,069
23,256
0
W
Hachiman
Ayecaramba
Hachiman
16,119
9,723
0
1,359
7,783
3,186
0
1,737
6,046
0
26,268
W
Thanatos
Daey
Thanatos
27,209
10,065
0
10,600
15,379
5,276
0
7,656
7,723
0
41,776
L
Nemesis
MinatoEnergy
Nemesis
3,806
901
0
159
17,926
6,618
0
6,104
11,822
0
9,728
W
Cthulhu
Pohpey
Cthulhu
11,668
1,382
534
0
15,539
15,060
0
8,093
7,446
24,457
0
L
Anubis
Qulfelt
Anubis
15,976
2,849
0
2,913
13,175
4,323
0
4,508
8,667
42,002
0
W
Baron Samedi
Vangyl
Baron Samedi
17,120
1,468
4,467
3,796
10,243
4,979
0
3,108
7,135
32,941
0
L
6,851
923
0
122
14,590
5,454
0
5,132
9,458
0
12,110
W
5,166
572
0
944
10,369
10,003
0
6,000
4,369
12,291
0
L
Thor
15,418
6,276
0
0
19,078
7,274
0
9,600
9,478
0
25,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,430
Gold Earned
49,761
144
Minions Killed
102
5
Camps Cleared
3
798,311
Distance Traveled
773,266
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,539
1,171
8
1
1
158,381
0
W
Hachiman
11,400
1,267
15
2
1
152,686
1
W
Thanatos
15,905
1,767
33
4
0
158,336
0
L
Nemesis
8,976
997
8
1
0
157,533
3
W
Cthulhu
10,525
1,169
23
3
2
155,356
1
L
Anubis
10,582
1,176
60
7
0
139,265
0
W
Baron Samedi
11,981
1,331
63
7
0
169,505
0
L
Da Ji
9,223
1,025
6
1
0
168,545
0
W
Sobek
9,619
1,069
10
1
2
162,428
3
L
Thor
10,441
1,160
20
2
2
149,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role