Player Matchup

Vamana
Vamana
 
Vamana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JoseMonzon
Hel
Level 107
God Stats
1W - 2L
1,551 SR
Queue Stats
106W - 120L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
KillerMonster289
Tsukuyomi
Level 119
God Stats
13W - 4L
1,668 SR
Queue Stats
361W - 358L
1,397 Elo+
Solo
Bacchus
Bacchus
Pascalvm96
Bacchus
Level 85
God Stats
2W - 2L
1,780 SR
Queue Stats
396W - 385L
1,534 Elo+
Solo
Anhur
Anhur
billyb30
Anhur
Level 32
God Stats
3W - 4L
1,857 SR
Queue Stats
137W - 149L
1,564 Elo+
Solo
Team Averages
Level 92
1,671 SR
1,490 Elo+

VS

Team Averages
Level 85
1,482 SR
1,466 Elo+
Aphrodite
Aphrodite
ApplejackOo91oO
Aphrodite
Level 47
God Stats
13W - 16L
1,534 SR
Queue Stats
105W - 112L
1,469 Elo+
Solo
Chaac
Chaac
MarekPawel777
Chaac
Level 146
God Stats
43W - 31L
1,615 SR
Queue Stats
137W - 130L
1,421 Elo+
Solo
Persephone
Persephone
UnrulyMateria
Persephone
Level 105
God Stats
7W - 6L
1,506 SR
Queue Stats
15W - 17L
1,489 Elo+
Solo
Neith
Neith
Xx_RiKii_xX
Neith
Level 43
God Stats
3W - 5L
1,377 SR
Queue Stats
179W - 146L
1,522 Elo+
Solo
Pele
Pele
mamadou59283
Pele
Level 85
God Stats
20W - 19L
1,376 SR
Queue Stats
578W - 578L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 6 / 2
9,397
495
10,302
18,873
13,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 7 / 4
10,125
533
16,463
16,280
7,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
16
3 / 6 / 4
9,588
505
8,657
15,460
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Pascalvm96
Bacchus
12
0 / 6 / 3
7,679
404
5,127
13,124
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
billyb30
Anhur
13
1 / 5 / 2
8,354
440
4,062
11,679
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ApplejackOo91oO
Aphrodite
16
3 / 2 / 13
10,141
534
5,018
11,229
5,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 7
11,040
581
17,312
16,067
15,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
UnrulyMateria
Persephone
16
4 / 3 / 4
10,390
547
9,444
9,655
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 2 / 5
10,346
545
13,460
14,520
5,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
12 / 3 / 5
11,853
624
11,804
16,504
6,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
13
Kills
30
30
Deaths
13
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
6
2
0.83
W
Aphrodite
ApplejackOo91oO
Aphrodite
3
2
13
4.75
L
5
7
4
1
L
Tsukuyomi
3
6
4
0.83
W
4
3
7
2.5
L
Bacchus
Pascalvm96
Bacchus
0
6
3
0.25
W
Persephone
UnrulyMateria
Persephone
4
3
4
2
W
7
2
5
4.75
L
Anhur
billyb30
Anhur
1
5
2
0.4
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,611
Damage
57,038
75,416
Taken
67,975
39,988
Mitigated
36,883
23,073
Healing
30,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,302
5,520
0
7,272
18,873
13,763
0
306
17,724
0
57,899
W
Aphrodite
ApplejackOo91oO
Aphrodite
5,018
1,178
5,069
7,224
11,229
5,803
851
4,223
6,924
38,171
0
L
16,463
368
1,485
5,413
16,280
7,320
173
5,114
11,106
59,204
0
L
Tsukuyomi
8,657
1,988
0
3,987
15,460
6,059
19
3,372
11,878
0
56,443
W
17,312
2,887
0
7,632
16,067
15,257
1,507
2,295
13,650
0
69,404
L
Bacchus
Pascalvm96
Bacchus
5,127
388
0
2,203
13,124
9,706
0
4,478
8,619
26,741
0
W
Persephone
UnrulyMateria
Persephone
9,444
184
0
1,190
9,655
3,477
324
5,080
4,170
67,113
0
W
13,460
8,338
0
6,790
14,520
5,532
1,293
4,395
9,989
0
73,330
L
Anhur
billyb30
Anhur
4,062
2,268
0
2,713
11,679
3,140
0
1,192
10,487
0
47,836
W
11,804
2,952
0
2,351
16,504
6,814
293
4,696
11,650
0
77,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,143
Gold Earned
53,770
437
Minions Killed
548
0
Camps Cleared
0
1,640,683
Distance Traveled
1,717,431
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,397
495
107
6
0
318,593
1
W
Aphrodite
10,141
534
91
5
0
333,162
1
L
Hel
10,125
533
105
6
0
333,609
1
L
Tsukuyomi
9,588
505
95
5
0
340,087
0
W
Chaac
11,040
581
133
7
0
351,555
0
L
Bacchus
7,679
404
48
3
0
351,688
5
W
Persephone
10,390
547
112
6
0
367,434
7
W
Neith
10,346
545
97
5
0
343,131
0
L
Anhur
8,354
440
82
4
0
296,706
3
W
Pele
11,853
624
115
6
0
322,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role