Player Matchup

Thoth
Thoth
SniperMoneySmite
Thoth
Level 89
God Stats
5W - 2L
1,493 SR
Queue Stats
174W - 123L
1,617 Elo+
Party 1
Thor
Thor
Sophix
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
xXVitoloXx
Hou Yi
Level 118
God Stats
1W - 3L
1,709 SR
Queue Stats
87W - 99L
1,431 Elo+
Party 1
Team Averages
Level 97
1,567 SR
1,516 Elo+

VS

Team Averages
Level 76
1,398 SR
1,394 Elo+
Ah Muzen Cab
Ah Muzen Cab
PeterRhea
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,189 SR
Queue Stats
46W - 50L
1,394 Elo+
Party 2
Tiamat
Tiamat
Turtilla
Tiamat
Level 29
God Stats
16W - 13L
1,504 SR
Queue Stats
45W - 51L
1,387 Elo+
Party 2
Chang'e
Chang'e
johan123halo
Chang'e
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 10
15,318
729
31,136
15,460
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Sophix
Thor
17
6 / 11 / 8
14,058
669
13,008
19,013
9,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
xXVitoloXx
Hou Yi
16
5 / 9 / 12
14,540
692
11,803
21,959
9,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PeterRhea
Ah Muzen Cab
20
14 / 6 / 8
16,728
797
23,590
26,721
13,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Turtilla
Tiamat
18
5 / 10 / 12
14,606
696
10,571
21,516
8,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
johan123halo
Chang'e
19
5 / 6 / 14
14,741
702
11,605
20,024
8,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
22
Kills
24
24
Deaths
22
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
PeterRhea
Ah Muzen Cab
14
6
8
3
L
11
4
10
4
L
Thor
Sophix
Thor
6
11
8
0.91
W
Tiamat
Turtilla
Tiamat
5
10
12
1.1
W
Chang'e
johan123halo
Chang'e
5
6
14
2
L
Hou Yi
xXVitoloXx
Hou Yi
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,947
Damage
45,766
56,432
Taken
68,261
25,323
Mitigated
29,744
5,371
Healing
31,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
PeterRhea
Ah Muzen Cab
23,590
13,651
0
13,659
26,721
13,179
3,143
9,137
17,086
0
110,030
L
31,136
434
98
1,638
15,460
6,371
560
7,147
8,161
77,188
0
L
Thor
Sophix
Thor
13,008
2,036
0
235
19,013
9,519
256
6,257
12,452
0
54,796
W
Tiamat
Turtilla
Tiamat
10,571
428
422
5,173
21,516
8,471
119
10,458
10,583
57,804
0
W
Chang'e
johan123halo
Chang'e
11,605
1,827
3,742
8,483
20,024
8,094
646
10,951
8,515
43,768
0
L
Hou Yi
xXVitoloXx
Hou Yi
11,803
7,333
0
3,400
21,959
9,433
1,396
8,109
13,588
0
67,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
46,075
265
Minions Killed
236
0
Camps Cleared
0
1,033,420
Distance Traveled
1,090,691
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,728
797
116
6
0
369,200
0
L
Thoth
15,318
729
100
5
0
379,577
2
L
Thor
14,058
669
65
3
0
350,178
3
W
Tiamat
14,606
696
72
3
0
343,539
0
W
Chang'e
14,741
702
48
2
0
377,952
7
L
Hou Yi
14,540
692
100
5
0
303,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role