Player Matchup

Sylvanus
Sylvanus
ChaBoiiQuan
Sylvanus
Level 120
God Stats
5W - 2L
1,727 SR
Queue Stats
103W - 74L
1,641 Elo+
Solo
Anhur
Anhur
Gobbstoper
Anhur
Level 90
God Stats
8W - 7L
1,743 SR
Queue Stats
319W - 294L
1,520 Elo+
Solo
Poseidon
Poseidon
JakePaulerXD
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
chiripa02
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
sacrilege
Sun Wukong
Level 143
God Stats
3W - 10L
1,446 SR
Queue Stats
644W - 610L
1,560 Elo+
Solo
Team Averages
Level 101
1,583 SR
1,543 Elo+

VS

Team Averages
Level 129
1,572 SR
1,580 Elo+
Ullr
Ullr
Diisease
Ullr
Level 121
God Stats
12W - 10L
1,549 SR
Queue Stats
102W - 87L
1,607 Elo+
Solo
Nu Wa
Nu Wa
HIMB0
Nu Wa
Level 87
God Stats
15W - 13L
1,592 SR
Queue Stats
222W - 207L
1,589 Elo+
Solo
Pele
Pele
KxngK
Pele
Level 152
God Stats
6W - 3L
1,623 SR
Queue Stats
199W - 183L
1,507 Elo+
Solo
Cerberus
Cerberus
Rastilyn
Cerberus
Level 145
God Stats
7W - 6L
1,597 SR
Queue Stats
74W - 63L
1,656 Elo+
Solo
Bakasura
Bakasura
xByCrossx
Bakasura
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChaBoiiQuan
Sylvanus
14
1 / 1 / 3
8,587
452
8,511
8,532
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
12
2 / 4 / 1
8,427
444
5,250
10,325
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
JakePaulerXD
Poseidon
19
5 / 2 / 1
11,307
595
6,373
6,482
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
chiripa02
Tsukuyomi
16
3 / 4 / 3
9,602
505
8,235
18,245
5,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
sacrilege
Sun Wukong
16
2 / 3 / 5
10,064
530
11,381
17,699
13,873
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
2 / 2 / 3
11,050
582
5,644
13,122
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
HIMB0
Nu Wa
16
1 / 3 / 5
9,821
517
6,635
7,904
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
KxngK
Pele
16
2 / 5 / 2
10,191
536
14,424
18,823
13,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Rastilyn
Cerberus
15
3 / 1 / 5
10,156
535
5,160
11,562
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
xByCrossx
Bakasura
17
6 / 2 / 4
11,254
592
7,425
12,391
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
13
Kills
14
14
Deaths
13
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChaBoiiQuan
Sylvanus
1
1
3
2.5
W
Ullr
2
2
3
1.75
L
Anhur
2
4
1
0.63
W
Nu Wa
HIMB0
Nu Wa
1
3
5
1.17
L
Poseidon
JakePaulerXD
Poseidon
5
2
1
2.75
W
Pele
KxngK
Pele
2
5
2
0.6
W
Cerberus
Rastilyn
Cerberus
3
1
5
5.5
L
Tsukuyomi
chiripa02
Tsukuyomi
3
4
3
1.13
L
Sun Wukong
sacrilege
Sun Wukong
2
3
5
1.5
W
Bakasura
xByCrossx
Bakasura
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,750
Damage
39,288
61,283
Taken
63,802
30,577
Mitigated
35,808
18,057
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChaBoiiQuan
Sylvanus
8,511
1,761
1,704
3,475
8,532
5,342
0
2,061
6,229
46,178
7,545
W
Ullr
5,644
2,785
0
5,101
13,122
4,279
3,082
4,104
8,980
0
91,933
L
Anhur
5,250
2,031
0
2,112
10,325
3,299
0
2,259
7,792
0
34,159
W
Nu Wa
HIMB0
Nu Wa
6,635
1,209
0
791
7,904
2,254
220
2,815
4,923
51,417
0
L
Poseidon
JakePaulerXD
Poseidon
6,373
403
0
1,352
6,482
2,148
0
2,189
3,978
92,243
0
W
Pele
KxngK
Pele
14,424
4,372
0
6,930
18,823
13,422
456
1,183
17,598
4,578
69,682
W
Cerberus
Rastilyn
Cerberus
5,160
72
0
3,804
11,562
9,603
354
2,884
8,580
43,547
0
L
Tsukuyomi
chiripa02
Tsukuyomi
8,235
1,812
0
5,213
18,245
5,915
40
3,766
13,482
0
75,170
L
Sun Wukong
sacrilege
Sun Wukong
11,381
3,786
0
4,201
17,699
13,873
27
2,383
14,100
0
66,073
W
Bakasura
xByCrossx
Bakasura
7,425
5,019
0
4,940
12,391
6,250
0
3,093
9,210
0
64,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,987
Gold Earned
52,472
631
Minions Killed
644
0
Camps Cleared
0
1,807,108
Distance Traveled
1,893,064
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,587
452
99
5
0
371,621
12
W
Ullr
11,050
582
158
8
0
338,315
8
L
Anhur
8,427
444
67
4
0
263,000
1
W
Nu Wa
9,821
517
111
6
0
376,813
2
L
Poseidon
11,307
595
204
11
0
408,760
4
W
Pele
10,191
536
130
7
0
353,552
3
W
Cerberus
10,156
535
106
6
0
383,797
4
L
Tsukuyomi
9,602
505
124
7
0
381,069
4
L
Sun Wukong
10,064
530
137
7
0
382,658
0
W
Bakasura
11,254
592
139
7
0
440,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role