Player Matchup

Odin
Odin
Diamond I
CrazyGlitch
Odin
Diamond I
Level 158
God Stats
17W - 8L
1,784 SR
Queue Stats
229W - 201L
2,400 MMR
Solo
Zeus
Zeus
Diamond I
Lucius Letum
Zeus
Diamond I
Level 160
God Stats
12W - 11L
1,848 SR
Queue Stats
594W - 550L
2,437 MMR
Party 2
Rama
Rama
Masters
Marathon y0
Rama
Masters
Level 158
God Stats
18W - 21L
1,639 SR
Queue Stats
602W - 582L
2,332 MMR
Party 2
Susano
Susano
Diamond II
Smlyeon3
Susano
Diamond II
Level 160
God Stats
4W - 4L
1,608 SR
Queue Stats
396W - 391L
2,368 MMR
Party 1
Geb
Geb
Diamond III
ll JOK3R II
Geb
Diamond III
Level 157
God Stats
17W - 11L
1,657 SR
Queue Stats
93W - 70L
2,308 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,707 SR
2,369 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,681 SR
2,368 MMR
Cu Chulainn
Cu Chulainn
Diamond I
IV_1914
Cu Chulainn
Diamond I
Level 142
God Stats
7W - 12L
1,532 SR
Queue Stats
160W - 135L
2,442 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
JD_OWNZ
Ne Zha
Diamond IV
Level 145
God Stats
16W - 17L
1,791 SR
Queue Stats
236W - 201L
2,209 MMR
Solo
Heimdallr
Heimdallr
Diamond II
OGxPOP
Heimdallr
Diamond II
Level 160
God Stats
5W - 3L
1,625 SR
Queue Stats
137W - 116L
2,225 MMR
Solo
Sol
Sol
Masters
PAPA_GOSS123-
Sol
Masters
Level 160
God Stats
10W - 12L
1,884 SR
Queue Stats
1,033W - 969L
2,521 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
Pushups
Kuzenbo
Diamond II
Level 120
God Stats
0W - 2L
1,572 SR
Queue Stats
30W - 17L
2,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 13
16,932
627
17,641
21,212
28,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
18 / 5 / 6
18,163
673
37,534
18,534
8,169
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 2 / 13
18,015
667
18,152
23,451
10,039
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Smlyeon3
Susano
20
4 / 6 / 17
15,284
566
14,236
21,540
9,355
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 5 / 22
13,637
505
7,890
27,436
26,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TiamatSetGilgameshAthenaTsukuyomi

VS

Bans
Guan YuNemesisLokiFenrirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IV_1914
Cu Chulainn
18
5 / 7 / 3
12,457
461
16,456
26,077
25,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
JD_OWNZ
Ne Zha
19
4 / 7 / 6
12,468
462
9,579
24,494
12,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
OGxPOP
Heimdallr
20
6 / 8 / 5
13,507
500
19,985
24,243
11,691
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 7 / 8
13,412
497
15,415
19,009
7,433
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Pushups
Kuzenbo
18
2 / 5 / 8
11,872
440
13,137
27,309
34,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
34
Kills
19
19
Deaths
34
71
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
L
Cu Chulainn
IV_1914
Cu Chulainn
5
7
3
0.93
L
Ne Zha
JD_OWNZ
Ne Zha
4
7
6
1
W
18
5
6
4.2
W
4
2
13
5.25
L
Heimdallr
OGxPOP
Heimdallr
6
8
5
1.06
L
2
7
8
0.86
L
Kuzenbo
Pushups
Kuzenbo
2
5
8
1.2
W
Susano
Smlyeon3
Susano
4
6
17
2.08
W
0
5
22
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,453
Damage
74,572
112,173
Taken
121,132
82,739
Mitigated
90,787
42,750
Healing
26,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,641
2,939
0
7,297
21,212
28,518
2,880
4,159
16,983
0
105,502
L
Cu Chulainn
IV_1914
Cu Chulainn
16,456
1,680
0
2,489
26,077
25,389
0
8,857
16,478
9,055
75,339
L
Ne Zha
JD_OWNZ
Ne Zha
9,579
2,088
0
4,080
24,494
12,211
0
8,039
16,101
0
103,562
W
37,534
4,102
0
6,790
18,534
8,169
4,102
7,811
10,573
142,253
0
W
18,152
15,193
0
15,898
23,451
10,039
7,113
6,196
17,157
0
157,010
L
Heimdallr
OGxPOP
Heimdallr
19,985
8,194
0
7,811
24,243
11,691
464
5,380
18,685
0
102,754
L
15,415
4,065
0
5,694
19,009
7,433
832
8,273
10,316
113,254
0
L
Kuzenbo
Pushups
Kuzenbo
13,137
3,323
0
6,100
27,309
34,063
96
13,601
13,370
40,068
0
W
Susano
Smlyeon3
Susano
14,236
2,233
0
6,668
21,540
9,355
2,540
5,815
15,573
0
101,328
W
7,890
358
0
6,097
27,436
26,658
516
7,739
19,441
31,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,031
Gold Earned
63,716
767
Minions Killed
749
0
Camps Cleared
0
2,684,099
Distance Traveled
2,444,594
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,932
627
173
6
0
624,447
7
L
Cu Chulainn
12,457
461
154
6
0
500,106
4
L
Ne Zha
12,468
462
146
5
0
502,389
7
W
Zeus
18,163
673
183
7
0
455,572
4
W
Rama
18,015
667
232
9
0
495,023
8
L
Heimdallr
13,507
500
170
6
0
411,095
2
L
Sol
13,412
497
233
9
0
468,027
4
L
Kuzenbo
11,872
440
46
2
0
562,977
12
W
Susano
15,284
566
149
6
0
539,611
7
W
Geb
13,637
505
30
1
0
569,446
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role