Player Matchup

Athena
Athena
 
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AsEasyAsPie
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,408 Elo+
Party 1
Anubis
Anubis
Frosty775
Anubis
Level 28
God Stats
3W - 4L
1,587 SR
Queue Stats
178W - 212L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
HairyArtist662
Danzaburou
Level 24
God Stats
117W - 101L
1,440 SR
Queue Stats
185W - 189L
1,412 Elo+
Party 1
Xing Tian
Xing Tian
domo dab
Xing Tian
Level 102
God Stats
15W - 11L
1,500 SR
Queue Stats
381W - 376L
1,459 Elo+
Party 1
Team Averages
Level 55
1,505 SR
1,436 Elo+

VS

Team Averages
Level 58
1,510 SR
1,498 Elo+
Cabrakan
Cabrakan
Bye Akame
Cabrakan
Level 47
God Stats
63W - 66L
1,281 SR
Queue Stats
376W - 353L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Gallus Rex
Kukulkan
Level 29
God Stats
205W - 182L
1,623 SR
Queue Stats
263W - 264L
1,530 Elo+
Party 2
Ymir
Ymir
NotoriousJIG16
Ymir
Level 66
God Stats
108W - 72L
1,584 SR
Queue Stats
453W - 429L
1,485 Elo+
Party 2
Izanami
Izanami
PanicAsp
Izanami
Level 88
God Stats
46W - 47L
1,491 SR
Queue Stats
1,060W - 1,040L
1,501 Elo+
Party 2
Mercury
Mercury
SchoolGirlJesse
Mercury
Level 61
God Stats
29W - 21L
1,570 SR
Queue Stats
398W - 400L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 7 / 2
9,399
495
7,980
18,780
7,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
AsEasyAsPie
Guan Yu
14
0 / 7 / 3
8,231
433
2,693
14,143
13,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Frosty775
Anubis
13
1 / 6 / 5
8,543
450
7,044
10,717
4,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HairyArtist662
Danzaburou
14
4 / 5 / 1
9,611
506
10,225
13,011
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
domo dab
Xing Tian
13
1 / 6 / 4
8,849
466
7,330
18,737
13,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bye Akame
Cabrakan
18
7 / 0 / 8
11,720
617
9,335
7,867
9,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Gallus Rex
Kukulkan
17
7 / 2 / 3
11,835
623
14,874
10,212
3,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 14
9,488
499
6,657
14,607
9,383
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
PanicAsp
Izanami
15
5 / 3 / 9
10,715
564
11,058
13,147
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 7
11,811
622
12,641
12,670
4,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
8
Kills
30
31
Deaths
8
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
7
2
0.43
L
Guan Yu
AsEasyAsPie
Guan Yu
0
7
3
0.21
W
Cabrakan
Bye Akame
Cabrakan
7
0
8
11
L
Anubis
Frosty775
Anubis
1
6
5
0.58
W
Kukulkan
Gallus Rex
Kukulkan
7
2
3
4.25
L
Danzaburou
HairyArtist662
Danzaburou
4
5
1
0.9
W
2
2
14
4.5
W
Izanami
PanicAsp
Izanami
5
3
9
3.17
W
9
1
7
12.5
L
Xing Tian
domo dab
Xing Tian
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,272
Damage
54,565
75,388
Taken
58,503
44,642
Mitigated
31,405
13,246
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,980
1,449
0
1,750
18,780
7,569
0
9,354
9,426
58,925
0
L
Guan Yu
AsEasyAsPie
Guan Yu
2,693
81
258
2,662
14,143
13,393
0
5,353
8,790
0
31,420
W
Cabrakan
Bye Akame
Cabrakan
9,335
927
0
1,423
7,867
9,084
1,321
3,225
4,450
63,283
0
L
Anubis
Frosty775
Anubis
7,044
69
0
2,005
10,717
4,821
0
5,765
4,952
48,706
0
W
Kukulkan
Gallus Rex
Kukulkan
14,874
788
111
1,370
10,212
3,548
2,690
4,856
5,326
79,209
0
L
Danzaburou
HairyArtist662
Danzaburou
10,225
5,567
0
3,375
13,011
5,264
800
4,063
8,948
0
50,843
W
6,657
1,104
1,358
3,436
14,607
9,383
72
6,295
8,252
25,530
0
W
Izanami
PanicAsp
Izanami
11,058
8,135
780
5,305
13,147
4,721
4,687
2,958
10,157
0
70,561
W
12,641
7,021
0
3,115
12,670
4,669
8,120
5,020
7,650
0
69,979
L
Xing Tian
domo dab
Xing Tian
7,330
552
0
3,196
18,737
13,595
0
6,331
12,406
27,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,633
Gold Earned
55,569
356
Minions Killed
539
0
Camps Cleared
0
1,642,031
Distance Traveled
1,872,155
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,399
495
94
5
0
318,710
0
L
Guan Yu
8,231
433
72
4
0
343,574
1
W
Cabrakan
11,720
617
137
7
0
344,926
3
L
Anubis
8,543
450
87
5
0
332,248
0
W
Kukulkan
11,835
623
131
7
0
359,776
0
L
Danzaburou
9,611
506
76
4
0
333,337
4
W
Ymir
9,488
499
29
2
0
377,371
1
W
Izanami
10,715
564
124
7
0
333,451
1
W
Mercury
11,811
622
118
6
0
456,631
1
L
Xing Tian
8,849
466
27
1
0
314,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role