Player Matchup

Tiamat
Tiamat
CaptainDaxx
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Epileum
Erlang Shen
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,422 Elo+
Party 2
Ganesha
Ganesha
FISCHJ95
Ganesha
Level 160
God Stats
9W - 9L
1,552 SR
Queue Stats
283W - 313L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
GDizzleSizzle
Gilgamesh
Level 109
God Stats
1W - 0L
1,685 SR
Queue Stats
7W - 9L
1,441 Elo+
Party 2
Sol
Sol
LastLotus
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 143
1,547 SR
1,493 Elo+

VS

Team Averages
Level 155
1,428 SR
1,536 Elo+
Hou Yi
Hou Yi
JessicaPOP
Hou Yi
Level 159
God Stats
8W - 7L
1,509 SR
Queue Stats
575W - 593L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
Ticoba
Cthulhu
Level 158
God Stats
0W - 1L
1,325 SR
Queue Stats
23W - 43L
1,383 Elo+
Solo
Heimdallr
Heimdallr
liveedi
Heimdallr
Level 160
God Stats
2W - 3L
1,534 SR
Queue Stats
155W - 164L
1,586 Elo+
Party 1
Tyr
Tyr
perroski787
Tyr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 115L
1,539 Elo+
Solo
Fenrir
Fenrir
xxpargoxx
Fenrir
Level 147
God Stats
0W - 1L
1,269 SR
Queue Stats
42W - 47L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
6 / 1 / 11
9,282
928
11,395
7,272
6,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Epileum
Erlang Shen
16
5 / 1 / 12
8,814
881
10,182
10,121
9,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
FISCHJ95
Ganesha
14
0 / 3 / 16
8,353
835
3,440
13,109
11,163
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
GDizzleSizzle
Gilgamesh
14
3 / 1 / 11
8,751
875
8,293
19,598
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 1 / 11
8,704
870
15,382
7,735
2,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JessicaPOP
Hou Yi
15
2 / 3 / 4
7,830
783
11,284
11,350
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Ticoba
Cthulhu
12
1 / 5 / 3
6,729
673
9,703
13,479
12,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
liveedi
Heimdallr
14
2 / 3 / 4
7,656
766
13,848
9,803
4,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 4 / 5
6,951
695
6,378
11,566
13,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
xxpargoxx
Fenrir
12
1 / 3 / 4
6,770
677
7,177
10,877
5,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
18
Kills
7
7
Deaths
18
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
1
11
11.5
W
Erlang Shen
Epileum
Erlang Shen
5
1
12
11
W
Ganesha
FISCHJ95
Ganesha
0
3
16
2.67
W
Gilgamesh
GDizzleSizzle
Gilgamesh
3
1
11
8.5
L
Hou Yi
JessicaPOP
Hou Yi
2
3
4
1.33
W
4
1
11
9.5
L
Cthulhu
Ticoba
Cthulhu
1
5
3
0.5
L
Heimdallr
liveedi
Heimdallr
2
3
4
1.33
L
1
4
5
0.88
L
Fenrir
xxpargoxx
Fenrir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,692
Damage
48,390
57,835
Taken
57,075
42,411
Mitigated
40,862
32,535
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,395
1,575
468
4,061
7,272
6,074
801
1,498
5,774
27,375
0
W
Erlang Shen
Epileum
Erlang Shen
10,182
4,109
0
3,044
10,121
9,941
528
1,686
8,435
0
14,200
W
Ganesha
FISCHJ95
Ganesha
3,440
338
3,843
5,348
13,109
11,163
267
2,368
10,735
6,789
0
W
Gilgamesh
GDizzleSizzle
Gilgamesh
8,293
1,169
1,774
8,992
19,598
12,344
46
1,853
17,745
0
13,435
L
Hou Yi
JessicaPOP
Hou Yi
11,284
3,756
274
2,618
11,350
5,601
744
5,546
5,804
0
29,222
W
15,382
6,157
1,019
3,986
7,735
2,889
2,851
2,298
5,437
33,402
0
L
Cthulhu
Ticoba
Cthulhu
9,703
178
855
657
13,479
12,292
0
6,964
6,515
17,472
0
L
Heimdallr
liveedi
Heimdallr
13,848
5,691
1,177
2,589
9,803
4,764
667
5,298
4,505
0
25,132
L
6,378
784
1,209
1,328
11,566
13,133
115
7,164
4,402
0
9,733
L
Fenrir
xxpargoxx
Fenrir
7,177
880
1,178
2,071
10,877
5,072
0
5,245
5,632
0
9,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,904
Gold Earned
35,936
107
Minions Killed
112
0
Camps Cleared
0
1,078,166
Distance Traveled
843,042
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,282
928
48
5
0
197,260
2
W
Erlang Shen
8,814
881
13
1
0
205,972
0
W
Ganesha
8,353
835
0
0
0
229,382
2
W
Gilgamesh
8,751
875
6
1
0
253,339
0
L
Hou Yi
7,830
783
43
4
0
135,872
1
W
Sol
8,704
870
40
4
0
192,213
0
L
Cthulhu
6,729
673
13
1
0
183,121
0
L
Heimdallr
7,656
766
37
4
0
147,785
0
L
Tyr
6,951
695
10
1
0
180,313
0
L
Fenrir
6,770
677
9
1
0
195,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role