Player Matchup

Chang'e
Chang'e
Macemalto2
Chang'e
Level 111
God Stats
6W - 1L
1,647 SR
Queue Stats
133W - 89L
1,659 Elo+
Solo
Sol
Sol
Sippycup
Sol
Level 155
God Stats
32W - 12L
1,708 SR
Queue Stats
433W - 190L
1,817 Elo+
Solo
Nox
Nox
thebucketlord
Nox
Level 68
God Stats
1W - 0L
1,544 SR
Queue Stats
35W - 42L
1,539 Elo+
Solo
Team Averages
Level 111
1,633 SR
1,672 Elo+

VS

Team Averages
Level 106
1,684 SR
1,647 Elo+
Tiamat
Tiamat
Cearux
Tiamat
Level 66
God Stats
16W - 10L
1,717 SR
Queue Stats
272W - 255L
1,596 Elo+
Solo
Neith
Neith
EDYGUZMAN61
Neith
Level 147
God Stats
3W - 2L
1,533 SR
Queue Stats
134W - 141L
1,649 Elo+
Solo
Osiris
Osiris
FearZGolden
Osiris
Level 106
God Stats
3W - 2L
1,803 SR
Queue Stats
139W - 136L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Macemalto2
Chang'e
15
3 / 4 / 13
11,437
635
6,571
13,550
8,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 3 / 8
12,435
691
19,218
19,096
7,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 11
11,625
646
7,338
11,841
5,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cearux
Tiamat
13
2 / 7 / 4
10,735
596
9,030
13,275
7,561
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 8 / 5
9,956
553
7,463
14,045
4,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
16
6 / 1 / 1
11,885
660
15,441
13,876
18,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
16
Kills
8
8
Deaths
16
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cearux
Tiamat
2
7
4
0.57
L
0
8
5
0.31
L
Osiris
6
1
1
6.5
W
Chang'e
Macemalto2
Chang'e
3
4
13
2.38
W
8
3
8
4
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,127
Damage
31,934
44,487
Taken
41,196
21,161
Mitigated
31,048
23,898
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cearux
Tiamat
9,030
958
0
1,577
13,275
7,561
342
11,061
1,994
43,143
0
L
7,463
1,872
0
1,883
14,045
4,532
0
12,125
1,559
0
52,185
L
Osiris
15,441
2,068
0
0
13,876
18,955
640
9,099
4,423
0
53,921
W
Chang'e
Macemalto2
Chang'e
6,571
797
7,996
6,949
13,550
8,767
562
3,333
10,217
42,073
0
W
19,218
4,342
0
7,204
19,096
7,300
1,779
3,687
15,409
83,256
0
W
7,338
952
0
1,749
11,841
5,094
488
2,134
9,707
37,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,497
Gold Earned
32,576
254
Minions Killed
202
0
Camps Cleared
0
957,632
Distance Traveled
951,164
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,735
596
67
4
0
290,713
12
L
Neith
9,956
553
78
4
0
273,335
3
L
Osiris
11,885
660
57
3
0
387,116
0
W
Chang'e
11,437
635
80
4
0
313,387
3
W
Sol
12,435
691
109
6
0
303,387
0
W
Nox
11,625
646
65
4
0
340,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role