Player Matchup

Hachiman
Hachiman
Armadillon10
Hachiman
Level 5
God Stats
2W - 0L
1,722 SR
Queue Stats
2W - 2L
1,092 Elo+
Solo
Danzaburou
Danzaburou
BightMcFight
Danzaburou
Level 28
God Stats
10W - 6L
1,500 SR
Queue Stats
29W - 21L
1,174 Elo+
Party 2
Zeus
Zeus
EternalBigfoot
Zeus
Level 28
God Stats
3W - 1L
1,707 SR
Queue Stats
73W - 106L
1,312 Elo+
Solo
Thanatos
Thanatos
Lamantine
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,167 Elo+
Solo
Guan Yu
Guan Yu
PeePeeDrainin
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,174 Elo+
Party 2
Team Averages
Level 19
1,586 SR
1,184 Elo+

VS

Team Averages
Level 22
1,453 SR
1,395 Elo+
Nemesis
Nemesis
F1st vxtz
Nemesis
Level 17
God Stats
0W - 2L
1,297 SR
Queue Stats
6W - 6L
1,381 Elo+
Solo
Medusa
Medusa
Geekfreak239
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
ThelordJoey
Cerberus
Level 28
God Stats
8W - 11L
1,567 SR
Queue Stats
95W - 115L
1,369 Elo+
Party 1
Awilix
Awilix
french mantana7
Awilix
Level 25
God Stats
14W - 16L
1,506 SR
Queue Stats
35W - 40L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
kaneyd
Gilgamesh
Level 27
God Stats
9W - 20L
1,392 SR
Queue Stats
78W - 95L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Armadillon10
Hachiman
18
11 / 1 / 11
12,407
591
15,951
10,319
4,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
BightMcFight
Danzaburou
18
16 / 2 / 11
13,569
646
19,861
14,863
6,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 2
13,395
638
11,315
9,594
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
Lamantine
Thanatos
18
9 / 1 / 6
12,594
600
10,765
15,616
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
18
9 / 1 / 15
12,409
591
11,610
16,440
20,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F1st vxtz
Nemesis
13
1 / 6 / 1
8,309
396
2,613
15,795
5,043
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
11
0 / 12 / 1
7,237
345
5,060
14,023
3,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
ThelordJoey
Cerberus
14
1 / 8 / 2
8,690
414
6,662
23,248
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 12 / 2
8,599
409
9,546
17,978
4,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
kaneyd
Gilgamesh
13
1 / 14 / 1
8,026
382
5,349
18,226
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
11
52
Kills
4
7
Deaths
52
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Armadillon10
Hachiman
11
1
11
16.5
W
Danzaburou
BightMcFight
Danzaburou
16
2
11
10.75
W
7
2
2
4
L
Nemesis
F1st vxtz
Nemesis
1
6
1
0.25
L
Medusa
0
12
1
0.04
W
Thanatos
Lamantine
Thanatos
9
1
6
12
W
Guan Yu
9
1
15
16.5
L
Cerberus
ThelordJoey
Cerberus
1
8
2
0.25
L
1
12
2
0.17
L
Gilgamesh
kaneyd
Gilgamesh
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,502
Damage
29,230
66,832
Taken
89,270
40,972
Mitigated
33,751
38,424
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Armadillon10
Hachiman
15,951
9,471
0
2,672
10,319
4,488
2,240
383
9,936
0
71,842
W
Danzaburou
BightMcFight
Danzaburou
19,861
13,725
0
5,277
14,863
6,331
4,485
1,264
13,599
0
78,296
W
11,315
2,227
459
3,293
9,594
3,257
4,304
4,313
5,281
84,005
0
L
Nemesis
F1st vxtz
Nemesis
2,613
788
0
5,215
15,795
5,043
107
661
15,098
0
30,763
L
Medusa
5,060
2,671
0
0
14,023
3,838
0
2,569
11,252
0
24,766
W
Thanatos
Lamantine
Thanatos
10,765
3,021
0
15,602
15,616
6,369
838
1,123
14,493
0
86,950
W
Guan Yu
11,610
2,344
3,131
7,990
16,440
20,527
1,373
1,110
15,330
0
46,435
L
Cerberus
ThelordJoey
Cerberus
6,662
448
0
4,631
23,248
11,931
0
6,966
15,712
50,930
0
L
9,546
4,398
0
749
17,978
4,805
348
423
17,210
0
42,923
L
Gilgamesh
kaneyd
Gilgamesh
5,349
1,551
0
358
18,226
8,134
591
0
17,902
0
31,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,374
Gold Earned
40,861
583
Minions Killed
379
0
Camps Cleared
0
1,900,211
Distance Traveled
1,686,298
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,407
591
103
5
0
373,941
2
W
Danzaburou
13,569
646
105
5
0
372,261
0
W
Zeus
13,395
638
153
7
0
318,340
2
L
Nemesis
8,309
396
50
2
0
337,972
5
L
Medusa
7,237
345
54
3
0
328,070
0
W
Thanatos
12,594
600
137
7
0
439,198
1
W
Guan Yu
12,409
591
85
4
0
396,471
2
L
Cerberus
8,690
414
145
7
0
357,824
4
L
Awilix
8,599
409
73
3
0
338,613
0
L
Gilgamesh
8,026
382
57
3
0
323,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role