Player Matchup

Ares
Ares
Destenii
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,374 Elo+
Party 1
Tiamat
Tiamat
Ghugo
Tiamat
Level 29
God Stats
1W - 2L
1,448 SR
Queue Stats
158W - 197L
1,420 Elo+
Solo
Cabrakan
Cabrakan
Krudesco
Cabrakan
Level 18
God Stats
2W - 0L
1,753 SR
Queue Stats
22W - 24L
1,331 Elo+
Solo
Ullr
Ullr
fisj
Ullr
Level 28
God Stats
3W - 2L
1,208 SR
Queue Stats
50W - 32L
1,503 Elo+
Party 1
Ra
Ra
untapped-statue9
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,401 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,406 Elo+

VS

Team Averages
Level 16
1,659 SR
1,531 Elo+
Raijin
Raijin
GrizzlyPowers
Raijin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Jerry108
Chernobog
Level 4
God Stats
3W - 3L
1,694 SR
Queue Stats
6W - 8L
1,669 Elo+
Solo
Horus
Horus
TaylerWard
Horus
Level 25
God Stats
7W - 1L
1,955 SR
Queue Stats
135W - 168L
1,367 Elo+
Solo
Awilix
Awilix
artemis559o
Awilix
Level 28
God Stats
3W - 4L
1,480 SR
Queue Stats
118W - 101L
1,618 Elo+
Solo
Ymir
Ymir
dmmurph3
Ymir
Level 20
God Stats
0W - 2L
1,665 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 2 / 3
6,958
464
2,376
8,237
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Ghugo
Tiamat
12
3 / 3 / 5
7,753
517
6,869
9,705
4,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Krudesco
Cabrakan
13
3 / 1 / 0
8,131
542
2,939
8,307
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
fisj
Ullr
13
5 / 5 / 1
8,380
559
7,251
10,852
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 0 / 1
9,024
602
8,820
10,648
9,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 1
7,585
506
8,121
9,360
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Jerry108
Chernobog
11
1 / 6 / 3
6,850
457
5,296
7,684
2,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
7
0 / 3 / 0
5,209
347
2,599
7,736
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
1
0 / 0 / 0
4,407
294
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
11
5 / 2 / 2
7,503
500
8,578
12,399
8,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
18
Kills
10
11
Deaths
18
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
0
2
3
0.75
W
Tiamat
Ghugo
Tiamat
3
3
5
1.83
L
4
7
1
0.64
L
Chernobog
Jerry108
Chernobog
1
6
3
0.42
W
Cabrakan
Krudesco
Cabrakan
3
1
0
3
L
Horus
0
3
0
0
L
Awilix
0
0
0
0
L
Ymir
5
2
2
3
W
Ullr
fisj
Ullr
5
5
1
1.1
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,255
Damage
24,594
47,749
Taken
37,179
29,286
Mitigated
17,847
14,842
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,376
288
0
600
8,237
5,371
497
3,384
4,705
16,168
0
W
Tiamat
Ghugo
Tiamat
6,869
1,352
0
2,993
9,705
4,967
1,281
5,890
3,388
31,839
0
L
8,121
1,196
0
198
9,360
3,124
143
6,599
2,379
30,413
0
L
Chernobog
Jerry108
Chernobog
5,296
3,744
0
0
7,684
2,207
718
2,937
4,727
0
36,071
W
Cabrakan
Krudesco
Cabrakan
2,939
370
0
3,557
8,307
5,234
93
977
7,268
51,827
0
L
Horus
2,599
1,262
70
2,578
7,736
3,864
0
5,310
2,348
0
10,801
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
8,578
2,098
0
2,491
12,399
8,652
544
5,491
6,721
29,384
0
W
Ullr
fisj
Ullr
7,251
3,491
0
588
10,852
3,851
1,166
4,127
6,658
0
41,879
W
8,820
1,783
1,730
5,374
10,648
9,863
741
1,629
8,733
57,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
31,554
365
Minions Killed
187
0
Camps Cleared
0
1,342,150
Distance Traveled
949,723
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,958
464
25
2
0
292,329
1
W
Tiamat
7,753
517
56
4
0
261,436
1
L
Raijin
7,585
506
53
4
0
246,880
2
L
Chernobog
6,850
457
70
5
0
264,014
3
W
Cabrakan
8,131
542
104
7
0
252,012
1
L
Horus
5,209
347
13
1
0
139,219
3
L
Awilix
4,407
294
0
0
0
0
0
L
Ymir
7,503
500
51
3
0
299,610
3
W
Ullr
8,380
559
71
5
0
261,428
0
W
Ra
9,024
602
109
7
0
274,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role