Player Matchup

Mulan
Mulan
Asenhain
Mulan
Level 27
God Stats
28W - 35L
1,507 SR
Queue Stats
174W - 178L
1,372 Elo+
Solo
Arachne
Arachne
Matt4Patt
Arachne
Level 25
God Stats
2W - 2L
1,632 SR
Queue Stats
113W - 92L
1,484 Elo+
Solo
Artemis
Artemis
MxGus_2020
Artemis
Level 29
God Stats
5W - 11L
1,521 SR
Queue Stats
78W - 94L
1,353 Elo+
Solo
Ra
Ra
TTV Ghost4154
Ra
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,181 Elo+
Solo
Ymir
Ymir
smokeinyour
Ymir
Level 27
God Stats
2W - 2L
1,530 SR
Queue Stats
96W - 92L
1,365 Elo+
Solo
Team Averages
Level 24
1,538 SR
1,351 Elo+

VS

Team Averages
Level 19
1,569 SR
1,505 Elo+
Ra
Ra
Dratwer
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,783 Elo+
Party 1
Chaac
Chaac
IPinkJesterI
Chaac
Level 20
God Stats
3W - 4L
1,717 SR
Queue Stats
51W - 52L
1,460 Elo+
Party 1
Thor
Thor
Pannach_cz
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
333W - 373L
1,500 Elo+
Solo
Chernobog
Chernobog
SiegeApple
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,399 Elo+
Party 1
Cerberus
Cerberus
TurtleGang16847
Cerberus
Level 20
God Stats
9W - 6L
1,630 SR
Queue Stats
27W - 24L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Asenhain
Mulan
15
4 / 3 / 6
8,893
523
6,280
9,524
4,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Matt4Patt
Arachne
18
15 / 2 / 5
11,390
670
12,395
15,548
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
MxGus_2020
Artemis
14
6 / 2 / 11
9,366
551
6,663
7,136
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 5 / 8
9,067
533
9,577
11,734
4,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 0 / 10
8,680
511
5,683
7,983
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
6,797
400
4,128
9,125
2,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 1
7,585
446
8,486
9,273
7,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 14 / 2
6,338
373
3,933
14,196
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
SiegeApple
Chernobog
10
3 / 6 / 2
7,205
424
5,716
9,289
2,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
14
6 / 6 / 1
8,914
524
7,371
17,218
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
33
Kills
12
12
Deaths
34
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
Asenhain
Mulan
4
3
6
2.33
L
1
7
2
0.29
L
1
1
1
1.5
W
Arachne
Matt4Patt
Arachne
15
2
5
8.75
W
Artemis
MxGus_2020
Artemis
6
2
11
5.75
L
1
14
2
0.14
L
Chernobog
SiegeApple
Chernobog
3
6
2
0.67
W
8
5
8
2.4
L
Cerberus
6
6
1
1.08
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,598
Damage
29,634
51,925
Taken
59,101
23,403
Mitigated
31,734
13,817
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Asenhain
Mulan
6,280
1,314
0
3,294
9,524
4,099
1,083
2,913
6,251
0
35,811
L
4,128
316
195
909
9,125
2,501
141
2,288
6,837
33,011
0
L
8,486
1,783
0
3,338
9,273
7,760
165
2,563
6,710
0
31,106
W
Arachne
Matt4Patt
Arachne
12,395
10,339
0
5,050
15,548
6,983
2,512
1,911
13,547
0
92,940
W
Artemis
MxGus_2020
Artemis
6,663
2,233
0
1,978
7,136
2,304
2,542
1,268
5,838
0
30,446
L
3,933
1,089
0
0
14,196
4,461
58
5,725
8,471
0
13,201
L
Chernobog
SiegeApple
Chernobog
5,716
3,971
0
0
9,289
2,917
0
2,080
7,209
0
24,926
W
9,577
1,660
983
1,409
11,734
4,099
2,158
2,969
8,705
47,018
0
L
Cerberus
7,371
826
0
3,155
17,218
14,095
984
2,604
14,614
42,036
0
W
5,683
1,325
0
1,103
7,983
5,918
730
1,783
6,085
33,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,396
Gold Earned
36,839
409
Minions Killed
267
0
Camps Cleared
0
1,535,670
Distance Traveled
1,468,142
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,893
523
78
5
0
323,113
1
L
Ra
6,797
400
66
4
0
282,090
0
L
Chaac
7,585
446
49
3
0
339,811
0
W
Arachne
11,390
670
143
8
0
300,882
2
W
Artemis
9,366
551
49
3
0
312,223
1
L
Thor
6,338
373
21
1
0
296,657
2
L
Chernobog
7,205
424
32
2
0
288,140
0
W
Ra
9,067
533
84
5
0
302,613
0
L
Cerberus
8,914
524
99
6
0
261,444
3
W
Ymir
8,680
511
55
3
0
296,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role