Player Matchup

Xing Tian
Xing Tian
Cheff89
Xing Tian
Level 115
God Stats
10W - 18L
1,537 SR
Queue Stats
672W - 684L
1,498 Elo+
Party 2
Artio
Artio
Motermuis
Artio
Level 64
God Stats
17W - 25L
1,403 SR
Queue Stats
83W - 75L
1,420 Elo+
Party 2
Fenrir
Fenrir
Only1DragonRage
Fenrir
Level 66
God Stats
66W - 79L
1,480 SR
Queue Stats
1,005W - 1,237L
1,471 Elo+
Party 3
Izanami
Izanami
SnikkelTeen
Izanami
Level 22
God Stats
10W - 14L
1,475 SR
Queue Stats
21W - 30L
1,403 Elo+
Party 2
Ra
Ra
kamil965
Ra
Level 34
God Stats
1W - 1L
1,731 SR
Queue Stats
57W - 73L
1,313 Elo+
Party 3
Team Averages
Level 60
1,525 SR
1,421 Elo+

VS

Team Averages
Level 61
1,551 SR
1,473 Elo+
Erlang Shen
Erlang Shen
AlexanderSPb
Erlang Shen
Level 79
God Stats
1W - 0L
1,832 SR
Queue Stats
10W - 9L
1,447 Elo+
Party 1
Persephone
Persephone
G1amorou
Persephone
Level 43
God Stats
11W - 8L
1,625 SR
Queue Stats
108W - 95L
1,589 Elo+
Solo
Athena
Athena
Gabrielka19
Athena
Level 109
God Stats
2W - 4L
1,520 SR
Queue Stats
27W - 24L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
H3LLWALK3R
Danzaburou
Level 10
God Stats
2W - 3L
1,311 SR
Queue Stats
6W - 6L
1,394 Elo+
Party 1
Susano
Susano
IM0rdecaiI
Susano
Level 62
God Stats
2W - 1L
1,466 SR
Queue Stats
22W - 23L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cheff89
Xing Tian
16
4 / 3 / 4
9,949
497
9,933
13,997
16,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
Motermuis
Artio
13
2 / 6 / 6
8,820
441
3,917
17,939
17,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 5 / 4
8,794
440
6,963
18,441
10,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
SnikkelTeen
Izanami
16
8 / 4 / 1
10,382
519
10,614
12,875
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 12 / 5
9,337
467
11,088
17,199
6,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlexanderSPb
Erlang Shen
18
0 / 3 / 14
10,437
522
4,938
13,029
6,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
G1amorou
Persephone
20
20 / 1 / 8
14,184
709
29,797
10,911
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
13
2 / 3 / 18
9,374
469
8,402
20,331
15,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
H3LLWALK3R
Danzaburou
14
1 / 5 / 9
9,123
456
7,308
12,867
4,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
IM0rdecaiI
Susano
17
7 / 5 / 15
10,669
533
9,502
13,939
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
17
Kills
30
30
Deaths
17
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlexanderSPb
Erlang Shen
0
3
14
2.33
L
Xing Tian
Cheff89
Xing Tian
4
3
4
2
W
Persephone
G1amorou
Persephone
20
1
8
24
W
Athena
2
3
18
3.67
W
Danzaburou
H3LLWALK3R
Danzaburou
1
5
9
1.1
W
Susano
IM0rdecaiI
Susano
7
5
15
2.9
L
Artio
Motermuis
Artio
2
6
6
0.83
L
0
5
4
0.4
L
Izanami
SnikkelTeen
Izanami
8
4
1
2.13
L
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,515
Damage
59,947
80,451
Taken
71,077
55,648
Mitigated
35,293
20,146
Healing
23,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlexanderSPb
Erlang Shen
4,938
2,359
0
5,212
13,029
6,058
1,885
6,204
6,699
0
67,481
L
Xing Tian
Cheff89
Xing Tian
9,933
637
0
2,152
13,997
16,739
533
5,466
8,531
56,903
0
W
Persephone
G1amorou
Persephone
29,797
3,034
284
5,002
10,911
4,070
1,326
3,920
6,794
121,931
0
W
Athena
8,402
1,617
1,143
4,115
20,331
15,706
927
6,078
14,105
30,680
0
W
Danzaburou
H3LLWALK3R
Danzaburou
7,308
4,137
0
3,782
12,867
4,216
1,091
1,418
11,403
0
42,525
W
Susano
IM0rdecaiI
Susano
9,502
2,571
0
4,086
13,939
5,243
690
6,594
7,138
0
51,579
L
Artio
Motermuis
Artio
3,917
652
884
2,617
17,939
17,275
0
9,615
8,324
19,442
0
L
6,963
1,344
0
5,531
18,441
10,428
24
6,280
12,161
0
58,325
L
Izanami
SnikkelTeen
Izanami
10,614
6,749
0
3,513
12,875
4,789
24
4,966
7,909
0
72,232
L
11,088
1,628
1,025
4,424
17,199
6,417
0
11,872
5,327
50,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
53,787
439
Minions Killed
532
0
Camps Cleared
0
1,686,900
Distance Traveled
1,877,237
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,437
522
142
7
0
413,134
1
L
Xing Tian
9,949
497
87
4
0
335,077
0
W
Persephone
14,184
709
178
9
0
379,197
4
W
Athena
9,374
469
49
2
0
369,241
6
W
Danzaburou
9,123
456
70
4
0
328,151
1
W
Susano
10,669
533
93
5
0
387,514
1
L
Artio
8,820
441
21
1
0
339,563
3
L
Fenrir
8,794
440
109
5
0
371,757
0
L
Izanami
10,382
519
122
6
0
329,768
8
L
Ra
9,337
467
100
5
0
310,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role