Player Matchup

Anhur
Anhur
AlexGR1203
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
HabibiHamood
Sun Wukong
Level 44
God Stats
16W - 3L
1,762 SR
Queue Stats
135W - 55L
1,769 Elo+
Party 1
Sobek
Sobek
Joaquinrv230104
Sobek
Level 27
God Stats
15W - 18L
1,440 SR
Queue Stats
51W - 70L
1,477 Elo+
Party 3
Loki
Loki
Thatscrubtho
Loki
Level 58
God Stats
8W - 9L
1,486 SR
Queue Stats
23W - 24L
1,539 Elo+
Solo
Bellona
Bellona
churmp
Bellona
Level 21
God Stats
3W - 0L
1,912 SR
Queue Stats
113W - 28L
1,856 Elo+
Party 1
Team Averages
Level 59
1,620 SR
1,629 Elo+

VS

Team Averages
Level 83
1,517 SR
1,537 Elo+
Izanami
Izanami
Faste22
Izanami
Level 62
God Stats
25W - 17L
1,816 SR
Queue Stats
174W - 186L
1,455 Elo+
Party 2
Geb
Geb
LongDunky
Geb
Level 28
God Stats
1W - 5L
1,322 SR
Queue Stats
53W - 59L
1,552 Elo+
Party 4
Nu Wa
Nu Wa
Mantinex
Nu Wa
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
306W - 328L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
NinjaBoots
Sylvanus
Level 149
God Stats
9W - 14L
1,620 SR
Queue Stats
488W - 525L
1,578 Elo+
Party 2
Nemesis
Nemesis
WoolyTheWalrus
Nemesis
Level 47
God Stats
2W - 4L
1,326 SR
Queue Stats
211W - 186L
1,558 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
5 / 1 / 5
11,367
632
11,410
12,599
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
HabibiHamood
Sun Wukong
18
2 / 1 / 1
11,263
626
11,468
18,753
15,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 3
9,838
547
5,624
15,404
10,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 1 / 3
11,214
623
13,297
12,003
4,321
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
churmp
Bellona
18
5 / 2 / 6
11,197
622
8,559
15,292
12,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Faste22
Izanami
13
2 / 4 / 0
8,035
446
8,463
11,045
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 3
6,863
381
5,246
11,140
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Mantinex
Nu Wa
11
0 / 10 / 2
7,262
403
7,520
13,972
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
NinjaBoots
Sylvanus
15
0 / 3 / 1
8,667
482
11,388
18,732
14,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 1 / 1
8,465
470
6,925
11,152
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
5
6
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
1
5
7.5
L
Izanami
Faste22
Izanami
2
4
0
0.5
W
Sun Wukong
HabibiHamood
Sun Wukong
2
1
1
2.5
W
3
1
3
4.5
L
0
5
3
0.3
L
Nu Wa
Mantinex
Nu Wa
0
10
2
0.1
L
Sylvanus
NinjaBoots
Sylvanus
0
3
1
0.17
W
8
1
3
9.5
L
3
1
1
3.5
W
Bellona
churmp
Bellona
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,358
Damage
39,542
74,051
Taken
66,041
46,341
Mitigated
35,189
24,510
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
11,410
6,735
0
7,520
12,599
4,117
2,533
2,814
9,682
0
91,309
L
Izanami
Faste22
Izanami
8,463
5,061
0
2,010
11,045
3,380
0
1,043
10,002
0
53,181
W
Sun Wukong
HabibiHamood
Sun Wukong
11,468
1,892
0
6,234
18,753
15,085
86
9,872
8,802
0
85,549
W
5,624
299
0
5,361
15,404
10,258
425
5,242
9,903
22,739
0
L
5,246
402
0
1,283
11,140
9,732
0
2,637
8,503
14,057
0
L
Nu Wa
Mantinex
Nu Wa
7,520
937
0
1,901
13,972
2,220
270
990
12,982
42,480
0
L
Sylvanus
NinjaBoots
Sylvanus
11,388
4,702
0
10,232
18,732
14,804
0
0
18,732
54,203
10,087
W
13,297
3,150
0
1,049
12,003
4,321
0
3,292
8,374
0
72,121
L
6,925
3,582
0
5,014
11,152
5,053
0
954
10,198
0
49,839
W
Bellona
churmp
Bellona
8,559
3,256
0
4,346
15,292
12,560
63
2,550
12,635
0
105,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,879
Gold Earned
39,292
619
Minions Killed
432
0
Camps Cleared
0
1,688,658
Distance Traveled
1,486,796
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,367
632
144
8
0
290,135
2
L
Izanami
8,035
446
101
6
0
307,536
7
W
Sun Wukong
11,263
626
168
9
0
351,506
5
W
Sobek
9,838
547
35
2
0
354,510
1
L
Geb
6,863
381
14
1
0
271,547
1
L
Nu Wa
7,262
403
86
5
0
278,807
1
L
Sylvanus
8,667
482
138
8
0
271,387
1
W
Loki
11,214
623
121
7
0
363,439
4
L
Nemesis
8,465
470
93
5
0
357,519
2
W
Bellona
11,197
622
151
8
0
329,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role