Player Matchup

Gilgamesh
Gilgamesh
PabloHoneyZgz
Gilgamesh
Level 29
God Stats
14W - 17L
1,500 SR
Queue Stats
203W - 215L
1,575 Elo+
Solo
Arachne
Arachne
ReisMOBNC
Arachne
Level 29
God Stats
8W - 4L
1,787 SR
Queue Stats
116W - 131L
1,429 Elo+
Party 1
Persephone
Persephone
barochi-kun
Persephone
Level 26
God Stats
3W - 0L
1,857 SR
Queue Stats
105W - 81L
1,599 Elo+
Solo
Cerberus
Cerberus
darkwarriorpt
Cerberus
Level 26
God Stats
21W - 6L
1,961 SR
Queue Stats
88W - 90L
1,458 Elo+
Party 1
Artemis
Artemis
ll_iTzMo_ll
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 63L
1,477 Elo+
Solo
Team Averages
Level 28
1,721 SR
1,508 Elo+

VS

Team Averages
Level 12
1,612 SR
1,561 Elo+
Bakasura
Bakasura
EOPGM
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JK HARBLEU JK
Gilgamesh
Level 15
God Stats
5W - 7L
1,563 SR
Queue Stats
86W - 45L
1,735 Elo+
Party 2
Raijin
Raijin
OI ITS EDP
Raijin
Level 15
God Stats
5W - 3L
1,828 SR
Queue Stats
322W - 210L
1,547 Elo+
Party 2
Artemis
Artemis
White-Bursst
Artemis
Level 13
God Stats
3W - 4L
1,764 SR
Queue Stats
11W - 20L
1,677 Elo+
Solo
Persephone
Persephone
ZakaWM3
Persephone
Level 6
God Stats
12W - 7L
1,405 SR
Queue Stats
13W - 10L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PabloHoneyZgz
Gilgamesh
20
5 / 5 / 9
19,803
619
23,562
37,302
37,106
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
ReisMOBNC
Arachne
20
6 / 6 / 6
18,002
563
11,456
26,618
12,719
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
barochi-kun
Persephone
20
6 / 7 / 10
21,063
658
17,544
21,661
8,412
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
darkwarriorpt
Cerberus
20
4 / 5 / 11
16,502
516
12,069
28,237
32,020
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
ll_iTzMo_ll
Artemis
20
6 / 9 / 7
18,537
579
23,669
30,767
13,549
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EOPGM
Bakasura
3
0 / 2 / 0
7,748
242
266
3,190
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
JK HARBLEU JK
Gilgamesh
20
14 / 6 / 6
16,490
515
23,368
43,283
40,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
OI ITS EDP
Raijin
20
11 / 8 / 6
16,331
510
45,107
37,480
18,543
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
White-Bursst
Artemis
5
0 / 4 / 1
8,077
252
87
2,647
426
Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Persephone
ZakaWM3
Persephone
20
7 / 8 / 6
16,300
509
25,614
23,139
8,173
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
51
27
Kills
32
32
Deaths
28
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
EOPGM
Bakasura
0
2
0
0
L
Gilgamesh
JK HARBLEU JK
Gilgamesh
14
6
6
2.83
L
Raijin
OI ITS EDP
Raijin
11
8
6
1.75
W
Gilgamesh
PabloHoneyZgz
Gilgamesh
5
5
9
1.9
W
Arachne
ReisMOBNC
Arachne
6
6
6
1.5
L
Artemis
White-Bursst
Artemis
0
4
1
0.13
L
Persephone
ZakaWM3
Persephone
7
8
6
1.25
W
Persephone
barochi-kun
Persephone
6
7
10
1.57
W
Cerberus
darkwarriorpt
Cerberus
4
5
11
1.9
W
Artemis
ll_iTzMo_ll
Artemis
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,300
Damage
94,442
144,585
Taken
109,739
103,806
Mitigated
67,842
47,673
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
EOPGM
Bakasura
266
188
0
116
3,190
623
0
1,979
1,211
0
1,371
L
Gilgamesh
JK HARBLEU JK
Gilgamesh
23,368
5,732
0
4,536
43,283
40,077
163
12,445
30,720
0
117,467
L
Raijin
OI ITS EDP
Raijin
45,107
2,348
102
7,017
37,480
18,543
219
10,438
26,797
159,118
0
W
Gilgamesh
PabloHoneyZgz
Gilgamesh
23,562
4,940
0
5,794
37,302
37,106
3,399
20,820
16,226
0
126,262
W
Arachne
ReisMOBNC
Arachne
11,456
6,544
0
9,492
26,618
12,719
3,674
13,844
12,686
0
142,906
L
Artemis
White-Bursst
Artemis
87
87
0
0
2,647
426
28
1,517
1,130
0
797
L
Persephone
ZakaWM3
Persephone
25,614
475
0
3,422
23,139
8,173
2,769
6,139
16,914
112,817
0
W
Persephone
barochi-kun
Persephone
17,544
1,064
278
9,737
21,661
8,412
1,100
12,458
8,890
174,088
0
W
Cerberus
darkwarriorpt
Cerberus
12,069
264
0
10,792
28,237
32,020
744
15,129
12,792
44,074
0
W
Artemis
ll_iTzMo_ll
Artemis
23,669
17,800
0
11,580
30,767
13,549
4,898
12,669
17,955
0
184,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,907
Gold Earned
64,946
849
Minions Killed
618
0
Camps Cleared
0
2,757,679
Distance Traveled
1,705,272
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,748
242
5
0
0
42,335
0
L
Gilgamesh
16,490
515
176
6
0
587,851
2
L
Raijin
16,331
510
223
7
0
511,143
6
W
Gilgamesh
19,803
619
185
6
0
516,788
9
W
Arachne
18,002
563
143
4
0
587,158
8
L
Artemis
8,077
252
1
0
0
33,127
0
L
Persephone
16,300
509
213
7
0
530,816
4
W
Persephone
21,063
658
259
8
0
601,663
5
W
Cerberus
16,502
516
52
2
0
565,421
4
W
Artemis
18,537
579
210
7
0
486,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role