Player Matchup

Izanami
Izanami
Archwizard Conn
Izanami
Level 109
God Stats
31W - 14L
1,776 SR
Queue Stats
649W - 637L
1,547 Elo+
Party 2
Achilles
Achilles
BigDingus
Achilles
Level 136
God Stats
13W - 11L
1,742 SR
Queue Stats
276W - 282L
1,603 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ELECTRIK ARCHON
Tsukuyomi
Level 73
God Stats
38W - 30L
1,592 SR
Queue Stats
192W - 174L
1,458 Elo+
Party 2
Zeus
Zeus
ELECTRIK VISION
Zeus
Level 139
God Stats
8W - 7L
1,612 SR
Queue Stats
396W - 380L
1,592 Elo+
Party 2
Vamana
Vamana
RyujinHawker
Vamana
Level 149
God Stats
5W - 4L
1,728 SR
Queue Stats
437W - 437L
1,550 Elo+
Party 2
Team Averages
Level 121
1,690 SR
1,550 Elo+

VS

Team Averages
Level 120
1,595 SR
1,558 Elo+
Khepri
Khepri
FatNeek
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hades
Hades
General Geenius
Hades
Level 81
God Stats
14W - 10L
1,420 SR
Queue Stats
322W - 306L
1,539 Elo+
Party 1
Cerberus
Cerberus
Small in Size
Cerberus
Level 115
God Stats
8W - 4L
1,589 SR
Queue Stats
329W - 318L
1,546 Elo+
Party 1
Thanatos
Thanatos
Syrup27
Thanatos
Level 148
God Stats
4W - 1L
1,822 SR
Queue Stats
255W - 265L
1,609 Elo+
Party 3
Izanami
Izanami
UNIFIEDCONTROL
Izanami
Level 149
God Stats
3W - 3L
1,643 SR
Queue Stats
183W - 171L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,247
634
6,211
8,231
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
BigDingus
Achilles
11
5 / 1 / 7
7,477
575
6,781
11,407
8,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
ELECTRIK ARCHON
Tsukuyomi
12
2 / 2 / 7
6,934
533
4,225
6,070
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
6 / 1 / 3
8,152
627
7,913
5,262
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
15
2 / 0 / 4
8,108
624
9,851
8,947
7,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FatNeek
Khepri
10
1 / 4 / 0
5,660
435
2,921
7,965
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 6 / 2
6,175
475
6,388
10,085
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Small in Size
Cerberus
12
1 / 1 / 0
6,868
528
5,702
13,038
9,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Syrup27
Thanatos
12
3 / 4 / 1
6,861
528
6,449
10,851
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 2
6,748
519
2,262
5,983
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
5
6
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Achilles
BigDingus
Achilles
5
1
7
8.5
W
Tsukuyomi
ELECTRIK ARCHON
Tsukuyomi
2
2
7
2.75
W
6
1
3
7.5
L
Khepri
FatNeek
Khepri
1
4
0
0.25
L
0
6
2
0.17
W
Vamana
2
0
4
4
L
Cerberus
Small in Size
Cerberus
1
1
0
1
L
Thanatos
Syrup27
Thanatos
3
4
1
0.88
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,981
Damage
23,722
39,917
Taken
47,922
21,866
Mitigated
23,749
11,574
Healing
19,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,211
3,828
0
2,458
8,231
2,628
125
818
7,249
0
57,934
W
Achilles
BigDingus
Achilles
6,781
2,785
0
1,699
11,407
8,292
0
4,719
6,418
0
17,652
W
Tsukuyomi
ELECTRIK ARCHON
Tsukuyomi
4,225
1,389
0
684
6,070
1,819
0
2,386
3,644
0
35,037
W
7,913
1,328
0
1,488
5,262
1,562
413
2,061
3,125
63,216
0
L
Khepri
FatNeek
Khepri
2,921
257
0
463
7,965
3,380
0
1,260
6,705
16,123
0
L
6,388
672
169
2,425
10,085
5,175
0
3,351
6,734
35,639
0
W
Vamana
9,851
5,471
0
5,245
8,947
7,565
134
4,447
4,470
0
57,583
L
Cerberus
Small in Size
Cerberus
5,702
777
0
7,142
13,038
9,767
0
1,200
11,838
44,762
0
L
Thanatos
Syrup27
Thanatos
6,449
1,922
0
7,957
10,851
3,394
0
2,102
8,749
0
35,704
L
2,262
1,094
0
1,357
5,983
2,033
0
0
5,983
0
47,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
32,312
442
Minions Killed
404
0
Camps Cleared
0
1,303,952
Distance Traveled
1,235,531
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,247
634
115
9
0
223,912
6
W
Achilles
7,477
575
16
1
0
288,206
7
W
Tsukuyomi
6,934
533
78
6
0
281,917
2
W
Zeus
8,152
627
133
10
0
231,572
7
L
Khepri
5,660
435
20
2
0
248,065
0
L
Hades
6,175
475
88
7
0
239,437
6
W
Vamana
8,108
624
100
8
0
278,345
4
L
Cerberus
6,868
528
131
10
0
243,541
6
L
Thanatos
6,861
528
64
5
0
260,424
3
L
Izanami
6,748
519
101
8
0
244,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role