Player Matchup

Arachne
Arachne
DontTrustCam
Arachne
Level 17
God Stats
2W - 1L
1,841 SR
Queue Stats
21W - 14L
1,652 Elo+
Party 1
Heimdallr
Heimdallr
NSSLegacy
Heimdallr
Level 15
God Stats
3W - 3L
1,743 SR
Queue Stats
99W - 79L
1,652 Elo+
Party 1
Gilgamesh
Gilgamesh
eltennyer
Gilgamesh
Level 25
God Stats
12W - 5L
1,848 SR
Queue Stats
153W - 143L
1,617 Elo+
Solo
Ymir
Ymir
redcer
Ymir
Level 27
God Stats
8W - 8L
1,409 SR
Queue Stats
56W - 60L
1,522 Elo+
Solo
Tiamat
Tiamat
tomacito5
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 117L
1,603 Elo+
Solo
Team Averages
Level 23
1,668 SR
1,609 Elo+

VS

Team Averages
Level 25
1,535 SR
1,574 Elo+
Arachne
Arachne
BigPoppa2247
Arachne
Level 24
God Stats
3W - 1L
1,746 SR
Queue Stats
59W - 30L
1,642 Elo+
Party 2
Janus
Janus
Darthak
Janus
Level 28
God Stats
1W - 0L
1,265 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Emulater
Neith
Level 29
God Stats
7W - 1L
1,537 SR
Queue Stats
101W - 62L
1,622 Elo+
Party 2
Guan Yu
Guan Yu
Kieohmm
Guan Yu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
cl3arly
Ra
Level 17
God Stats
5W - 1L
1,626 SR
Queue Stats
39W - 44L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DontTrustCam
Arachne
15
2 / 2 / 2
8,281
518
7,084
11,053
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
NSSLegacy
Heimdallr
14
4 / 2 / 4
8,999
562
6,359
9,170
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
eltennyer
Gilgamesh
14
0 / 7 / 2
7,858
491
5,658
15,174
6,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
redcer
Ymir
13
4 / 4 / 4
8,455
528
5,987
11,215
9,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
tomacito5
Tiamat
12
1 / 6 / 0
6,968
436
6,950
10,097
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigPoppa2247
Arachne
16
9 / 1 / 3
10,029
627
8,428
13,184
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Darthak
Janus
12
1 / 6 / 3
7,211
451
4,545
6,826
1,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
Emulater
Neith
12
1 / 2 / 2
7,954
497
4,296
8,211
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Kieohmm
Guan Yu
16
7 / 1 / 3
10,379
649
13,002
12,528
11,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 1 / 6
9,623
601
7,977
9,107
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
21
21
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigPoppa2247
Arachne
9
1
3
10.5
W
Janus
Darthak
Janus
1
6
3
0.42
L
Arachne
DontTrustCam
Arachne
2
2
2
1.5
W
Neith
Emulater
Neith
1
2
2
1
W
Guan Yu
Kieohmm
Guan Yu
7
1
3
8.5
L
Heimdallr
NSSLegacy
Heimdallr
4
2
4
3
W
3
1
6
6
L
Gilgamesh
eltennyer
Gilgamesh
0
7
2
0.14
L
Ymir
redcer
Ymir
4
4
4
1.5
L
Tiamat
tomacito5
Tiamat
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,038
Damage
38,248
56,709
Taken
49,856
30,488
Mitigated
25,346
14,737
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigPoppa2247
Arachne
8,428
5,788
0
5,693
13,184
5,967
116
3,177
9,835
0
68,945
W
Janus
Darthak
Janus
4,545
588
0
1,265
6,826
1,473
0
2,623
4,153
17,766
0
L
Arachne
DontTrustCam
Arachne
7,084
4,363
0
4,556
11,053
5,122
0
3,095
7,877
0
58,590
W
Neith
Emulater
Neith
4,296
1,260
0
2,387
8,211
2,512
1,024
1,415
6,796
0
46,429
W
Guan Yu
Kieohmm
Guan Yu
13,002
1,999
0
4,920
12,528
11,555
132
794
11,734
0
67,766
L
Heimdallr
NSSLegacy
Heimdallr
6,359
2,824
0
4,028
9,170
3,587
820
2,219
6,867
0
55,912
W
7,977
626
621
3,439
9,107
3,839
0
4,384
4,401
77,542
0
L
Gilgamesh
eltennyer
Gilgamesh
5,658
1,006
0
2,520
15,174
6,632
0
609
14,523
0
48,783
L
Ymir
redcer
Ymir
5,987
1,042
360
1,556
11,215
9,455
0
1,974
9,194
22,651
0
L
Tiamat
tomacito5
Tiamat
6,950
863
0
1,717
10,097
5,692
0
4,187
5,726
39,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
45,196
428
Minions Killed
520
0
Camps Cleared
0
1,483,329
Distance Traveled
1,611,744
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,029
627
119
7
0
363,671
5
W
Janus
7,211
451
27
2
0
328,535
5
L
Arachne
8,281
518
108
7
0
335,701
4
W
Neith
7,954
497
85
5
0
260,677
2
W
Guan Yu
10,379
649
141
9
0
336,441
4
L
Heimdallr
8,999
562
102
6
0
277,931
2
W
Ra
9,623
601
148
9
0
322,420
1
L
Gilgamesh
7,858
491
89
6
0
317,585
2
L
Ymir
8,455
528
44
3
0
302,067
7
L
Tiamat
6,968
436
85
5
0
250,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role