Player Matchup

Cthulhu
Cthulhu
Barzie123
Cthulhu
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 24L
1,486 Elo+
Solo
Chiron
Chiron
MurderPartyz
Chiron
Level 17
God Stats
4W - 3L
1,624 SR
Queue Stats
61W - 62L
1,516 Elo+
Solo
Vamana
Vamana
hosseinmlk
Vamana
Level 18
God Stats
10W - 6L
1,829 SR
Queue Stats
101W - 107L
1,489 Elo+
Party 1
Hera
Hera
melinxuall
Hera
Level 14
God Stats
9W - 6L
1,482 SR
Queue Stats
90W - 113L
1,485 Elo+
Party 1
Da Ji
Da Ji
salarisss
Da Ji
Level 17
God Stats
3W - 3L
1,431 SR
Queue Stats
100W - 113L
1,481 Elo+
Party 1
Team Averages
Level 17
1,616 SR
1,491 Elo+

VS

Team Averages
Level 18
1,429 SR
1,410 Elo+
Athena
Athena
Casthyel
Athena
Level 28
God Stats
12W - 9L
1,450 SR
Queue Stats
124W - 145L
1,426 Elo+
Solo
Freya
Freya
Pentafilix
Freya
Level 26
God Stats
1W - 1L
1,747 SR
Queue Stats
6W - 10L
1,468 Elo+
Party 2
Thanatos
Thanatos
Tolik67
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Solo
King Arthur
King Arthur
justAmortal
King Arthur
Level 16
God Stats
0W - 2L
1,127 SR
Queue Stats
13W - 18L
1,492 Elo+
Party 2
Neith
Neith
progaming96
Neith
Level 4
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 2L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barzie123
Cthulhu
15
3 / 4 / 5
9,555
478
5,306
11,967
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
19
16 / 3 / 4
13,071
654
26,341
18,161
7,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
hosseinmlk
Vamana
15
1 / 0 / 9
10,010
501
6,958
11,605
4,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 2 / 7
10,762
538
9,675
6,978
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
salarisss
Da Ji
18
6 / 2 / 4
11,737
587
12,483
14,887
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Casthyel
Athena
13
4 / 5 / 4
9,420
471
8,994
19,476
14,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
14
2 / 6 / 3
7,988
399
7,318
16,682
6,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Tolik67
Thanatos
12
2 / 12 / 3
8,105
405
6,976
17,914
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
justAmortal
King Arthur
15
2 / 1 / 3
9,406
470
10,116
14,401
10,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 8 / 1
8,684
434
3,696
10,879
3,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
32
Kills
11
11
Deaths
32
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Barzie123
Cthulhu
3
4
5
1.38
L
Athena
Casthyel
Athena
4
5
4
1.2
W
Chiron
16
3
4
6
L
Freya
2
6
3
0.58
L
Thanatos
Tolik67
Thanatos
2
12
3
0.29
W
Vamana
hosseinmlk
Vamana
1
0
9
5.5
L
King Arthur
justAmortal
King Arthur
2
1
3
3.5
W
6
2
7
4.75
L
1
8
1
0.19
W
Da Ji
salarisss
Da Ji
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,763
Damage
37,100
63,598
Taken
79,352
32,054
Mitigated
41,194
25,420
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Barzie123
Cthulhu
5,306
755
0
1,401
11,967
10,495
1,862
2,463
9,306
42,317
0
L
Athena
Casthyel
Athena
8,994
3,022
0
1,276
19,476
14,816
0
2,496
16,690
23,930
0
W
Chiron
26,341
13,525
632
9,963
18,161
7,707
8,915
4,740
13,271
0
103,742
L
Freya
7,318
2,322
0
3,905
16,682
6,157
0
5,866
10,428
30,349
0
L
Thanatos
Tolik67
Thanatos
6,976
2,228
0
7,124
17,914
6,021
0
2,789
15,053
0
32,993
W
Vamana
hosseinmlk
Vamana
6,958
2,298
0
5,202
11,605
4,727
759
2,654
8,561
0
41,758
L
King Arthur
justAmortal
King Arthur
10,116
903
0
6,906
14,401
10,782
519
1,817
12,347
0
49,783
W
9,675
3,168
114
749
6,978
2,508
1,909
4,246
2,702
40,485
0
L
3,696
1,553
0
2,373
10,879
3,418
782
932
9,853
0
43,034
W
Da Ji
salarisss
Da Ji
12,483
1,983
0
7,359
14,887
6,617
336
2,209
12,510
0
80,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,135
Gold Earned
43,603
494
Minions Killed
310
0
Camps Cleared
0
1,918,072
Distance Traveled
1,681,334
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,555
478
56
3
0
353,660
0
L
Athena
9,420
471
37
2
0
332,899
3
W
Chiron
13,071
654
149
7
0
365,947
8
L
Freya
7,988
399
40
2
0
330,620
1
L
Thanatos
8,105
405
59
3
0
358,643
2
W
Vamana
10,010
501
86
4
0
449,725
1
L
King Arthur
9,406
470
87
4
0
372,988
1
W
Hera
10,762
538
70
4
0
344,136
4
L
Neith
8,684
434
87
4
0
286,184
3
W
Da Ji
11,737
587
133
7
0
404,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role