Player Matchup

Aphrodite
Aphrodite
Buildish
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,436 Elo+
Solo
Set
Set
DovahGex
Set
Level 4
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 2L
1,111 Elo+
Solo
Arachne
Arachne
Lilwax
Arachne
Level 27
God Stats
15W - 14L
1,508 SR
Queue Stats
73W - 86L
1,361 Elo+
Solo
Ymir
Ymir
Vekternz
Ymir
Level 5
God Stats
1W - 2L
1,202 SR
Queue Stats
2W - 5L
1,048 Elo+
Solo
Medusa
Medusa
menzaap
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,311 Elo+
Solo
Team Averages
Level 18
1,399 SR
1,253 Elo+

VS

Team Averages
Level 18
1,385 SR
1,250 Elo+
Gilgamesh
Gilgamesh
JackOldDaniels
Gilgamesh
Level 18
God Stats
15W - 12L
1,283 SR
Queue Stats
465W - 424L
1,393 Elo+
Solo
Nemesis
Nemesis
Nickelodeon_10
Nemesis
Level 8
God Stats
2W - 6L
1,448 SR
Queue Stats
13W - 31L
1,046 Elo+
Party 1
Bakasura
Bakasura
Rando848
Bakasura
Level 29
God Stats
1W - 10L
1,163 SR
Queue Stats
296W - 302L
1,372 Elo+
Solo
Neith
Neith
ToxxicaPsycho
Neith
Level 29
God Stats
54W - 65L
1,529 SR
Queue Stats
162W - 250L
1,393 Elo+
Solo
Da Ji
Da Ji
WishfuI
Da Ji
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 53L
1,046 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Buildish
Aphrodite
12
4 / 1 / 9
8,111
579
5,634
5,710
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 3
7,586
542
4,216
6,372
2,157
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Lilwax
Arachne
14
10 / 2 / 2
8,968
641
6,475
9,420
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
4 / 0 / 3
6,998
500
3,174
5,320
3,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
menzaap
Medusa
12
4 / 2 / 3
7,430
531
4,856
5,365
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JackOldDaniels
Gilgamesh
12
2 / 4 / 0
7,353
525
4,822
9,137
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 9 / 0
5,048
361
1,039
8,061
2,150
Bakasura
Rando848
Bakasura
12
5 / 5 / 0
7,254
518
6,889
11,329
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 2
5,931
424
2,898
6,312
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
WishfuI
Da Ji
8
1 / 4 / 0
5,599
400
1,223
6,438
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
25
Kills
8
8
Deaths
26
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Buildish
Aphrodite
4
1
9
8.5
W
3
3
3
1.5
L
Gilgamesh
JackOldDaniels
Gilgamesh
2
4
0
0.5
W
Arachne
Lilwax
Arachne
10
2
2
5.5
L
0
9
0
0
L
Bakasura
Rando848
Bakasura
5
5
0
1
L
0
4
2
0.25
W
Ymir
4
0
3
5.5
L
Da Ji
WishfuI
Da Ji
1
4
0
0.25
W
Medusa
menzaap
Medusa
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
16,871
32,187
Taken
41,277
13,297
Mitigated
13,726
9,511
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Buildish
Aphrodite
5,634
1,771
1,172
3,451
5,710
1,780
1,869
0
5,219
34,335
0
W
4,216
2,263
0
740
6,372
2,157
1,133
0
6,022
0
26,269
L
Gilgamesh
JackOldDaniels
Gilgamesh
4,822
862
0
1,349
9,137
3,936
139
720
8,337
0
40,860
W
Arachne
Lilwax
Arachne
6,475
4,269
0
3,096
9,420
3,828
1,531
0
9,131
0
52,960
L
1,039
452
0
272
8,061
2,150
65
2,817
5,104
0
9,826
L
Bakasura
Rando848
Bakasura
6,889
4,674
0
2,070
11,329
4,267
0
2,268
8,935
0
30,723
L
2,898
1,215
0
2,218
6,312
1,571
0
708
5,604
0
22,270
W
Ymir
3,174
990
0
552
5,320
3,962
540
0
5,202
26,261
0
L
Da Ji
WishfuI
Da Ji
1,223
550
0
222
6,438
1,802
0
1,867
4,489
0
11,473
W
Medusa
menzaap
Medusa
4,856
3,113
0
500
5,365
1,570
3,002
0
5,329
0
29,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,093
Gold Earned
31,185
350
Minions Killed
242
0
Camps Cleared
0
1,324,061
Distance Traveled
1,164,524
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,111
579
84
6
0
237,350
2
W
Set
7,586
542
56
4
0
257,120
2
L
Gilgamesh
7,353
525
80
6
0
243,007
0
W
Arachne
8,968
641
96
7
0
316,717
1
L
Nemesis
5,048
361
21
2
0
218,025
0
L
Bakasura
7,254
518
76
5
0
254,849
0
L
Neith
5,931
424
40
3
0
225,085
0
W
Ymir
6,998
500
51
4
0
271,765
2
L
Da Ji
5,599
400
25
2
0
223,558
1
W
Medusa
7,430
531
63
5
0
241,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role