Player Matchup

The Morrigan
The Morrigan
ConscriptBugg
The Morrigan
Level 16
God Stats
11W - 11L
1,541 SR
Queue Stats
91W - 108L
1,407 Elo+
Party 2
Ares
Ares
Murban17
Ares
Level 26
God Stats
16W - 8L
1,612 SR
Queue Stats
217W - 244L
1,404 Elo+
Solo
Anhur
Anhur
SettFiber
Anhur
Level 103
God Stats
20W - 17L
1,646 SR
Queue Stats
229W - 227L
1,442 Elo+
Party 2
Team Averages
Level 48
1,600 SR
1,418 Elo+

VS

Team Averages
Level 84
1,680 SR
1,457 Elo+
Chaac
Chaac
Exodus Sr
Chaac
Level 78
God Stats
31W - 38L
1,500 SR
Queue Stats
290W - 306L
1,389 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TakenBoo
Ah Muzen Cab
Level 88
God Stats
9W - 5L
1,703 SR
Queue Stats
34W - 34L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
WeaponizeMex
Zhong Kui
Level 86
God Stats
18W - 3L
1,836 SR
Queue Stats
564W - 561L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ConscriptBugg
The Morrigan
11
1 / 6 / 2
7,894
607
4,218
8,963
3,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
2 / 2 / 4
9,175
706
3,614
14,469
11,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
SettFiber
Anhur
12
3 / 4 / 3
8,737
672
8,021
10,377
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Exodus Sr
Chaac
11
2 / 3 / 7
8,528
656
7,549
12,175
8,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
TakenBoo
Ah Muzen Cab
13
5 / 1 / 6
9,434
726
8,710
7,312
2,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
WeaponizeMex
Zhong Kui
13
5 / 2 / 7
9,391
722
11,902
7,348
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ConscriptBugg
The Morrigan
1
6
2
0.33
W
Chaac
Exodus Sr
Chaac
2
3
7
1.83
L
Ares
2
2
4
2
L
Anhur
SettFiber
Anhur
3
4
3
1.13
W
Ah Muzen Cab
TakenBoo
Ah Muzen Cab
5
1
6
8
W
Zhong Kui
WeaponizeMex
Zhong Kui
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,853
Damage
28,161
33,809
Taken
26,835
19,705
Mitigated
15,594
5,225
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ConscriptBugg
The Morrigan
4,218
1,015
0
1,758
8,963
3,253
34
2,931
5,630
15,441
797
W
Chaac
Exodus Sr
Chaac
7,549
1,078
0
3,863
12,175
8,421
0
3,202
8,637
0
20,650
L
Ares
3,614
306
0
1,678
14,469
11,872
0
5,060
9,121
13,782
0
L
Anhur
SettFiber
Anhur
8,021
2,928
0
1,789
10,377
4,580
135
3,154
7,079
0
38,726
W
Ah Muzen Cab
TakenBoo
Ah Muzen Cab
8,710
4,322
0
4,589
7,312
2,559
1,186
1,259
5,973
0
47,253
W
Zhong Kui
WeaponizeMex
Zhong Kui
11,902
452
0
3,703
7,348
4,614
370
1,984
5,130
36,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,806
Gold Earned
27,353
116
Minions Killed
154
0
Camps Cleared
0
662,652
Distance Traveled
675,462
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,894
607
35
3
0
216,341
2
W
Chaac
8,528
656
25
2
0
229,845
0
L
Ares
9,175
706
20
2
0
242,014
0
L
Anhur
8,737
672
61
5
0
204,297
6
W
Ah Muzen Cab
9,434
726
73
6
0
227,953
1
W
Zhong Kui
9,391
722
56
4
0
217,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role