Player Matchup

Persephone
Persephone
Edyne
Persephone
Level 16
God Stats
3W - 5L
1,393 SR
Queue Stats
30W - 25L
1,416 Elo+
Party 1
Anubis
Anubis
Joker666909
Anubis
Level 26
God Stats
12W - 13L
1,284 SR
Queue Stats
17W - 16L
1,188 Elo+
Solo
Nu Wa
Nu Wa
KreamKween
Nu Wa
Level 16
God Stats
8W - 3L
1,662 SR
Queue Stats
31W - 28L
1,409 Elo+
Party 1
Rama
Rama
LuckyowlWolf
Rama
Level 24
God Stats
13W - 11L
1,160 SR
Queue Stats
215W - 237L
1,381 Elo+
Solo
Bellona
Bellona
marryjewunna
Bellona
Level 27
God Stats
15W - 11L
1,559 SR
Queue Stats
20W - 25L
1,383 Elo+
Solo
Team Averages
Level 22
1,411 SR
1,355 Elo+

VS

Team Averages
Level 16
1,459 SR
1,357 Elo+
Neith
Neith
ESCTOM2
Neith
Level 6
God Stats
0W - 2L
1,177 SR
Queue Stats
1W - 3L
1,395 Elo+
Solo
Ymir
Ymir
Erickjmq
Ymir
Level 28
God Stats
9W - 10L
1,471 SR
Queue Stats
93W - 114L
1,293 Elo+
Solo
Guan Yu
Guan Yu
Stronky6
Guan Yu
Level 11
God Stats
6W - 2L
1,663 SR
Queue Stats
11W - 21L
1,114 Elo+
Solo
Janus
Janus
TheDahmerBomber
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,603 Elo+
Solo
Medusa
Medusa
babysmooth21
Medusa
Level 29
God Stats
36W - 31L
1,486 SR
Queue Stats
80W - 109L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Edyne
Persephone
15
6 / 4 / 4
10,287
514
8,602
8,505
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
10 / 3 / 2
11,489
574
10,386
12,075
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
18
3 / 2 / 9
11,903
595
12,450
7,163
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 5 / 7
10,947
547
14,012
13,034
4,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
marryjewunna
Bellona
17
4 / 2 / 5
12,104
605
7,700
14,615
8,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ESCTOM2
Neith
14
3 / 5 / 2
8,909
445
7,436
14,059
3,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 5 / 4
7,549
377
3,249
11,890
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Stronky6
Guan Yu
12
1 / 8 / 5
8,152
408
6,000
15,838
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
11 / 4 / 0
12,226
611
11,078
11,492
3,648
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
0 / 8 / 4
7,960
398
3,640
14,201
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
30
Kills
16
16
Deaths
30
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
ESCTOM2
Neith
3
5
2
0.8
W
Persephone
Edyne
Persephone
6
4
4
2
L
Ymir
1
5
4
0.6
W
Anubis
10
3
2
3.67
W
Nu Wa
3
2
9
3.75
W
7
5
7
2.1
L
Guan Yu
Stronky6
Guan Yu
1
8
5
0.44
L
11
4
0
2.75
L
Medusa
0
8
4
0.25
W
Bellona
marryjewunna
Bellona
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,150
Damage
31,403
55,392
Taken
67,480
24,625
Mitigated
31,678
14,705
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ESCTOM2
Neith
7,436
2,528
0
1,921
14,059
3,822
1,672
5,935
7,864
0
46,452
W
Persephone
Edyne
Persephone
8,602
563
0
464
8,505
3,219
555
2,902
5,599
41,463
0
L
Ymir
3,249
961
0
863
11,890
8,077
102
3,037
8,501
21,897
0
W
Anubis
10,386
1,519
927
5,788
12,075
5,048
1,512
1,879
9,986
62,338
0
W
Nu Wa
12,450
1,807
0
856
7,163
2,872
2,772
3,105
4,058
76,336
0
W
14,012
11,165
99
4,158
13,034
4,808
7,643
5,232
7,742
0
57,284
L
Guan Yu
Stronky6
Guan Yu
6,000
657
305
1,840
15,838
12,162
250
9,435
6,227
0
24,388
L
11,078
808
0
250
11,492
3,648
710
6,207
4,859
81,324
0
L
Medusa
3,640
730
0
1,987
14,201
3,969
410
5,168
8,591
0
37,509
W
Bellona
marryjewunna
Bellona
7,700
2,051
0
2,413
14,615
8,678
2,640
1,205
13,260
0
54,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,730
Gold Earned
44,796
526
Minions Killed
373
0
Camps Cleared
0
1,703,966
Distance Traveled
1,556,482
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,909
445
81
4
0
312,837
0
W
Persephone
10,287
514
76
4
0
333,878
0
L
Ymir
7,549
377
40
2
0
270,145
0
W
Anubis
11,489
574
109
5
0
320,114
0
W
Nu Wa
11,903
595
145
7
0
343,444
0
W
Rama
10,947
547
86
4
0
337,289
3
L
Guan Yu
8,152
408
33
2
0
315,180
0
L
Janus
12,226
611
163
8
0
345,276
5
L
Medusa
7,960
398
56
3
0
313,044
1
W
Bellona
12,104
605
110
6
0
369,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role