Player Matchup

Fenrir
Fenrir
Axeel07
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,090 Elo+
Solo
Hachiman
Hachiman
GeneralHalll
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Rix002
Heimdallr
Level 25
God Stats
1W - 0L
1,642 SR
Queue Stats
7W - 2L
1,646 Elo+
Solo
Kukulkan
Kukulkan
SergeantStokess
Kukulkan
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheDayMan1504
Cthulhu
Level 130
God Stats
4W - 2L
1,732 SR
Queue Stats
53W - 42L
1,694 Elo+
Party 2
Team Averages
Level 33
1,575 SR
1,486 Elo+

VS

Team Averages
Level 9
1,460 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
Alex_15_vk
Tsukuyomi
Level 5
God Stats
14W - 16L
1,253 SR
Queue Stats
54W - 41L
1,283 Elo+
Party 3
Tiamat
Tiamat
DoONs2063
Tiamat
Level 5
God Stats
12W - 8L
1,923 SR
Queue Stats
376W - 291L
1,676 Elo+
Party 1
Nemesis
Nemesis
Khunsito
Nemesis
Level 4
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
OsCaRsNi1973
Thor
Level 5
God Stats
1W - 5L
1,432 SR
Queue Stats
2W - 8L
1,309 Elo+
Party 3
Anubis
Anubis
biquette64
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axeel07
Fenrir
20
3 / 10 / 10
13,682
855
7,477
27,644
16,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
GeneralHalll
Hachiman
20
4 / 9 / 12
14,785
924
18,927
17,359
5,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
Rix002
Heimdallr
20
5 / 9 / 16
15,893
993
20,952
33,375
34,740
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
20
4 / 12 / 11
14,355
897
17,603
26,203
9,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
20
9 / 1 / 13
18,654
1,166
27,444
25,437
38,526
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alex_15_vk
Tsukuyomi
16
1 / 2 / 2
11,801
738
569
2,497
794
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Tiamat
DoONs2063
Tiamat
20
5 / 5 / 27
16,564
1,035
43,645
29,344
26,932
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Khunsito
Nemesis
20
7 / 7 / 22
16,144
1,009
21,249
30,673
15,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 3
11,413
713
1,870
3,142
982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
biquette64
Anubis
20
27 / 8 / 10
21,373
1,336
52,019
33,951
27,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
104
25
Kills
40
41
Deaths
25
62
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alex_15_vk
Tsukuyomi
1
2
2
1
W
Fenrir
Axeel07
Fenrir
3
10
10
0.8
L
Tiamat
DoONs2063
Tiamat
5
5
27
3.7
W
Hachiman
GeneralHalll
Hachiman
4
9
12
1.11
L
Nemesis
Khunsito
Nemesis
7
7
22
2.57
L
0
3
3
0.5
W
Heimdallr
Rix002
Heimdallr
5
9
16
1.44
W
Kukulkan
4
12
11
0.79
W
Cthulhu
9
1
13
15.5
L
Anubis
biquette64
Anubis
27
8
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,403
Damage
119,352
130,018
Taken
99,607
104,872
Mitigated
70,992
16,122
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alex_15_vk
Tsukuyomi
569
228
0
0
2,497
794
0
1,071
1,426
0
1,644
W
Fenrir
Axeel07
Fenrir
7,477
1,561
0
194
27,644
16,746
0
17,642
9,406
0
13,068
L
Tiamat
DoONs2063
Tiamat
43,645
742
0
6,989
29,344
26,932
0
12,322
17,022
67,563
0
W
Hachiman
GeneralHalll
Hachiman
18,927
9,660
0
1,573
17,359
5,811
0
12,747
4,154
0
36,492
L
Nemesis
Khunsito
Nemesis
21,249
7,869
0
1,662
30,673
15,040
0
17,079
13,594
0
37,245
L
1,870
515
0
0
3,142
982
0
1,483
1,659
0
3,114
W
Heimdallr
Rix002
Heimdallr
20,952
4,849
839
2,135
33,375
34,740
0
24,767
7,520
0
48,294
W
Kukulkan
17,603
3,220
0
1,016
26,203
9,049
0
19,760
5,955
45,764
0
W
Cthulhu
27,444
1,673
1,316
9,049
25,437
38,526
0
17,300
7,319
77,722
0
L
Anubis
biquette64
Anubis
52,019
1,486
0
13,107
33,951
27,244
0
13,092
20,859
103,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,369
Gold Earned
77,295
272
Minions Killed
238
1
Camps Cleared
7
1,361,260
Distance Traveled
1,223,088
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,801
738
0
0
0
41,969
0
W
Fenrir
13,682
855
11
1
0
274,286
0
L
Tiamat
16,564
1,035
54
3
0
419,410
1
W
Hachiman
14,785
924
27
2
0
244,980
3
L
Nemesis
16,144
1,009
31
2
3
396,323
1
L
Thor
11,413
713
0
0
0
40,651
0
W
Heimdallr
15,893
993
49
3
1
266,640
2
W
Kukulkan
14,355
897
67
4
0
239,252
0
W
Cthulhu
18,654
1,166
118
7
0
336,102
0
L
Anubis
21,373
1,336
153
10
4
324,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role