Player Matchup

Tsukuyomi
Tsukuyomi
MoneyMoney9356
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SarahDuck53
Hou Yi
Level 15
God Stats
49W - 66L
1,400 SR
Queue Stats
168W - 174L
1,263 Elo+
Solo
Danzaburou
Danzaburou
canjuruni
Danzaburou
Level 12
God Stats
4W - 13L
1,133 SR
Queue Stats
12W - 24L
1,131 Elo+
Party 1
Olorun
Olorun
ma152kak
Olorun
Level 12
God Stats
8W - 13L
1,225 SR
Queue Stats
10W - 20L
1,143 Elo+
Party 1
Yemoja
Yemoja
parascovia78
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,352 SR
1,307 Elo+

VS

Team Averages
Level 15
1,444 SR
1,334 Elo+
Cernunnos
Cernunnos
D1rtD3v1l94
Cernunnos
Level 24
God Stats
6W - 5L
1,546 SR
Queue Stats
47W - 58L
1,347 Elo+
Solo
Merlin
Merlin
M4TT3W
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Quentra-_-
Aphrodite
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Neith
Neith
statek_111
Neith
Level 25
God Stats
6W - 10L
1,401 SR
Queue Stats
11W - 24L
1,140 Elo+
Solo
Bellona
Bellona
xXlunaticBLRXx
Bellona
Level 21
God Stats
2W - 0L
1,273 SR
Queue Stats
9W - 9L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MoneyMoney9356
Tsukuyomi
16
2 / 20 / 2
10,867
388
5,883
24,180
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
20
8 / 8 / 0
15,879
567
25,010
26,775
11,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
canjuruni
Danzaburou
17
1 / 8 / 5
11,249
402
9,522
16,734
5,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ma152kak
Olorun
14
2 / 9 / 3
9,838
351
4,739
18,048
6,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
16
0 / 4 / 3
9,699
346
5,860
17,646
12,826
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D1rtD3v1l94
Cernunnos
20
10 / 1 / 4
14,088
503
23,990
21,081
11,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
M4TT3W
Merlin
20
25 / 2 / 10
16,681
596
35,589
17,223
8,654
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Quentra-_-
Aphrodite
20
5 / 7 / 9
13,260
474
9,303
21,289
20,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
3
0 / 0 / 0
7,816
279
0
0
0
20
6 / 4 / 6
14,255
509
14,363
19,903
20,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
13
Kills
46
49
Deaths
14
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
D1rtD3v1l94
Cernunnos
10
1
4
12
W
Merlin
M4TT3W
Merlin
25
2
10
15
L
Tsukuyomi
MoneyMoney9356
Tsukuyomi
2
20
2
0.15
W
Aphrodite
Quentra-_-
Aphrodite
5
7
9
1.36
L
Hou Yi
8
8
0
1
L
Danzaburou
canjuruni
Danzaburou
1
8
5
0.44
L
Olorun
ma152kak
Olorun
2
9
3
0.39
L
Yemoja
0
4
3
0.38
W
Neith
0
0
0
0
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,014
Damage
83,245
103,383
Taken
79,496
45,743
Mitigated
61,781
10,131
Healing
31,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
D1rtD3v1l94
Cernunnos
23,990
14,139
0
11,229
21,081
11,348
5,742
2,709
18,372
0
103,689
W
Merlin
M4TT3W
Merlin
35,589
3,348
464
3,043
17,223
8,654
6,101
1,644
15,579
104,078
0
L
Tsukuyomi
MoneyMoney9356
Tsukuyomi
5,883
1,645
0
233
24,180
8,973
1,809
9,792
13,698
0
25,175
W
Aphrodite
Quentra-_-
Aphrodite
9,303
3,839
4,789
9,311
21,289
20,955
2,612
3,870
17,419
56,517
0
L
Hou Yi
25,010
12,308
0
2,935
26,775
11,414
4,255
11,891
14,476
0
111,596
L
Danzaburou
canjuruni
Danzaburou
9,522
2,700
0
1,171
16,734
5,783
322
9,377
7,077
0
52,213
L
Olorun
ma152kak
Olorun
4,739
2,238
712
2,211
18,048
6,747
1,548
8,873
8,773
28,866
0
L
Yemoja
5,860
2,364
1,653
1,216
17,646
12,826
633
3,143
14,467
25,008
0
W
Neith
0
0
0
0
0
0
0
0
0
0
0
W
14,363
3,950
378
2,269
19,903
20,824
2,145
2,376
17,527
0
99,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,532
Gold Earned
66,100
377
Minions Killed
533
0
Camps Cleared
0
1,996,121
Distance Traveled
1,923,775
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,088
503
138
5
0
455,446
0
W
Merlin
16,681
596
154
6
0
516,821
1
L
Tsukuyomi
10,867
388
36
1
0
473,423
0
W
Aphrodite
13,260
474
102
4
0
460,932
3
L
Hou Yi
15,879
567
189
7
0
365,181
0
L
Danzaburou
11,249
402
67
2
0
364,257
0
L
Olorun
9,838
351
49
2
0
356,827
2
L
Yemoja
9,699
346
36
1
0
436,433
3
W
Neith
7,816
279
0
0
0
0
0
W
Bellona
14,255
509
139
5
0
490,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role