Player Matchup

Nemesis
Nemesis
BilalLaHess
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Neith
Neith
CRAZYCAHTEXHIK
Neith
Level 25
God Stats
17W - 26L
1,400 SR
Queue Stats
67W - 78L
1,378 Elo+
Solo
Ra
Ra
MATTomique
Ra
Level 6
God Stats
1W - 5L
1,418 SR
Queue Stats
5W - 13L
1,328 Elo+
Party 3
Pele
Pele
Mwalid54000
Pele
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ares
Ares
melina_dlp_
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,691 Elo+
Party 3
Team Averages
Level 7
1,463 SR
1,479 Elo+

VS

Team Averages
Level 21
1,344 SR
1,278 Elo+
Hades
Hades
JochelSchweitzer
Hades
Level 21
God Stats
7W - 15L
1,247 SR
Queue Stats
174W - 232L
1,253 Elo+
Party 1
Thor
Thor
RoadToSpiker
Thor
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 278L
1,280 Elo+
Party 1
Cthulhu
Cthulhu
fadingcube_
Cthulhu
Level 18
God Stats
23W - 28L
1,555 SR
Queue Stats
50W - 73L
1,367 Elo+
Party 2
Neith
Neith
fe3inho
Neith
Level 12
God Stats
16W - 36L
1,206 SR
Queue Stats
35W - 72L
1,152 Elo+
Party 2
Gilgamesh
Gilgamesh
matx03663
Gilgamesh
Level 28
God Stats
3W - 4L
1,213 SR
Queue Stats
46W - 48L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BilalLaHess
Nemesis
6
0 / 6 / 1
4,529
412
1,964
6,054
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,949
450
2,563
4,752
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 9 / 1
5,466
497
2,912
7,279
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 1
4,275
389
1,937
5,563
1,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
1 / 9 / 0
4,376
398
1,212
8,797
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 3
6,870
625
5,174
3,778
1,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 3
6,191
563
2,894
6,066
1,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
fadingcube_
Cthulhu
10
5 / 0 / 1
5,903
537
4,817
5,941
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
fe3inho
Neith
9
1 / 0 / 1
5,440
495
1,084
1,555
407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
matx03663
Gilgamesh
12
13 / 2 / 0
7,570
688
9,187
6,750
2,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
30
30
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BilalLaHess
Nemesis
0
6
1
0.08
L
0
3
0
0
W
8
1
3
9.5
L
1
9
1
0.17
L
0
3
1
0.17
W
3
0
3
4.5
W
Cthulhu
fadingcube_
Cthulhu
5
0
1
5.5
W
Neith
fe3inho
Neith
1
0
1
1.5
W
Gilgamesh
matx03663
Gilgamesh
13
2
0
6.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,588
Damage
23,156
32,445
Taken
24,090
10,526
Mitigated
11,009
3,617
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BilalLaHess
Nemesis
1,964
724
0
330
6,054
1,566
30
1,259
4,683
0
6,642
L
2,563
1,103
0
935
4,752
1,368
152
2,864
1,588
0
22,285
W
5,174
1,424
40
1,621
3,778
1,387
1,716
370
3,408
22,914
0
L
2,912
1,082
35
521
7,279
1,888
66
0
7,279
21,164
0
L
1,937
567
0
1,606
5,563
1,529
0
2,450
2,993
0
10,703
W
2,894
1,023
0
1,350
6,066
1,847
280
656
5,410
0
34,251
W
Cthulhu
fadingcube_
Cthulhu
4,817
550
21
1,254
5,941
4,554
629
117
5,824
21,770
0
W
Neith
fe3inho
Neith
1,084
228
0
1,083
1,555
407
1,326
0
1,555
0
21,480
W
Gilgamesh
matx03663
Gilgamesh
9,187
1,570
0
1,337
6,750
2,814
867
2,761
3,769
0
33,971
L
1,212
565
0
190
8,797
4,175
0
2,826
5,911
5,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,595
Gold Earned
31,974
102
Minions Killed
282
0
Camps Cleared
0
1,007,934
Distance Traveled
969,715
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,529
412
9
1
0
251,882
0
L
Neith
4,949
450
42
4
0
156,116
2
W
Hades
6,870
625
50
5
0
171,858
0
L
Ra
5,466
497
36
3
0
194,761
0
L
Pele
4,275
389
10
1
0
177,346
1
W
Thor
6,191
563
75
7
0
209,983
0
W
Cthulhu
5,903
537
35
3
0
234,413
2
W
Neith
5,440
495
57
5
0
156,784
0
W
Gilgamesh
7,570
688
65
6
0
196,677
1
L
Ares
4,376
398
5
0
0
227,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role