Player Matchup

Ares
Ares
Cuuunch
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,393 Elo+
Solo
Guan Yu
Guan Yu
Louislauyc
Guan Yu
Level 16
God Stats
1W - 2L
1,685 SR
Queue Stats
19W - 14L
1,590 Elo+
Solo
Kukulkan
Kukulkan
NoobQueen1
Kukulkan
Level 27
God Stats
7W - 1L
1,856 SR
Queue Stats
56W - 35L
1,738 Elo+
Party 1
Neith
Neith
ligmacoxnbazls
Neith
Level 18
God Stats
13W - 21L
1,509 SR
Queue Stats
34W - 51L
1,399 Elo+
Solo
Ravana
Ravana
poisonk1ng
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 38L
1,738 Elo+
Party 1
Team Averages
Level 19
1,610 SR
1,572 Elo+

VS

Team Averages
Level 24
1,586 SR
1,604 Elo+
Nemesis
Nemesis
Aronnell
Nemesis
Level 20
God Stats
2W - 0L
1,615 SR
Queue Stats
44W - 41L
1,671 Elo+
Solo
Scylla
Scylla
Bahlow
Scylla
Level 28
God Stats
10W - 4L
1,861 SR
Queue Stats
128W - 111L
1,613 Elo+
Solo
Guan Yu
Guan Yu
ImSean21
Guan Yu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 56L
1,711 Elo+
Solo
Anhur
Anhur
Kekesan
Anhur
Level 27
God Stats
41W - 26L
1,513 SR
Queue Stats
486W - 387L
1,642 Elo+
Solo
Sylvanus
Sylvanus
Ramiuwu
Sylvanus
Level 28
God Stats
8W - 6L
1,438 SR
Queue Stats
51W - 50L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cuuunch
Ares
10
1 / 8 / 0
6,853
361
3,489
14,894
5,230
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Louislauyc
Guan Yu
14
0 / 5 / 0
8,335
439
7,199
13,986
14,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
NoobQueen1
Kukulkan
16
6 / 3 / 2
10,122
533
12,324
8,814
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 10 / 1
8,052
424
8,946
13,824
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
poisonk1ng
Ravana
14
2 / 5 / 4
8,705
458
7,061
13,442
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aronnell
Nemesis
18
12 / 3 / 3
11,848
624
18,321
15,402
7,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Bahlow
Scylla
16
0 / 5 / 4
9,894
521
4,431
12,356
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ImSean21
Guan Yu
18
4 / 0 / 4
11,313
595
8,548
15,816
13,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Kekesan
Anhur
18
14 / 0 / 6
12,193
642
16,180
10,852
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Ramiuwu
Sylvanus
15
1 / 3 / 11
9,300
489
2,771
10,968
9,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
11
Kills
31
31
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aronnell
Nemesis
12
3
3
4.5
W
Scylla
Bahlow
Scylla
0
5
4
0.4
L
Ares
Cuuunch
Ares
1
8
0
0.13
W
Guan Yu
ImSean21
Guan Yu
4
0
4
6
W
Anhur
Kekesan
Anhur
14
0
6
17
L
Guan Yu
Louislauyc
Guan Yu
0
5
0
0
L
Kukulkan
NoobQueen1
Kukulkan
6
3
2
2.33
W
Sylvanus
Ramiuwu
Sylvanus
1
3
11
2.17
L
2
10
1
0.25
L
Ravana
poisonk1ng
Ravana
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,019
Damage
50,251
64,960
Taken
65,394
31,197
Mitigated
37,938
11,732
Healing
25,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aronnell
Nemesis
18,321
11,438
0
6,639
15,402
7,214
0
5,519
9,853
0
84,505
W
Scylla
Bahlow
Scylla
4,431
321
89
1,768
12,356
4,135
567
6,289
6,067
61,002
0
L
Ares
Cuuunch
Ares
3,489
302
0
1,189
14,894
5,230
0
1,640
13,250
12,723
0
W
Guan Yu
ImSean21
Guan Yu
8,548
1,139
624
6,000
15,816
13,117
0
846
14,220
0
68,490
W
Anhur
Kekesan
Anhur
16,180
9,782
0
6,756
10,852
4,188
1,530
1,630
9,072
0
91,274
L
Guan Yu
Louislauyc
Guan Yu
7,199
1,372
75
3,325
13,986
14,045
182
130
13,856
0
45,984
L
Kukulkan
NoobQueen1
Kukulkan
12,324
348
0
877
8,814
3,847
479
1,195
7,549
65,792
0
W
Sylvanus
Ramiuwu
Sylvanus
2,771
341
1,493
2,395
10,968
9,284
614
1,409
9,559
25,765
5,830
L
8,946
4,506
0
1,930
13,824
2,620
0
1,387
12,397
0
39,902
L
Ravana
poisonk1ng
Ravana
7,061
1,399
0
4,336
13,442
5,455
0
2,429
10,828
0
55,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,067
Gold Earned
54,548
447
Minions Killed
556
0
Camps Cleared
0
1,632,666
Distance Traveled
1,696,020
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,848
624
129
7
0
382,800
5
W
Scylla
9,894
521
112
6
0
310,769
0
L
Ares
6,853
361
8
0
0
307,460
3
W
Guan Yu
11,313
595
127
7
0
371,136
4
W
Anhur
12,193
642
142
7
0
326,136
6
L
Guan Yu
8,335
439
121
6
0
390,590
0
L
Kukulkan
10,122
533
141
7
0
334,804
0
W
Sylvanus
9,300
489
46
2
0
305,179
3
L
Neith
8,052
424
80
4
0
268,920
0
L
Ravana
8,705
458
97
5
0
330,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role