Player Matchup

Heimdallr
Heimdallr
Platinum V
CaLLMeMrPony
Heimdallr
Platinum V
Level 152
God Stats
13W - 16L
1,504 SR
Queue Stats
191W - 183L
1,673 MMR
Solo
Chang'e
Chang'e
Platinum V
DangStranger
Chang'e
Platinum V
Level 116
God Stats
26W - 18L
1,601 SR
Queue Stats
333W - 331L
1,672 MMR
Solo
Loki
Loki
Platinum IV
DominationX81
Loki
Platinum IV
Level 129
God Stats
15W - 9L
1,718 SR
Queue Stats
95W - 92L
1,654 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
GoodApolloh
Sun Wukong
Gold I
Level 126
God Stats
12W - 7L
1,706 SR
Queue Stats
45W - 40L
1,725 MMR
Solo
Sobek
Sobek
Platinum IV
SYXY57
Sobek
Platinum IV
Level 151
God Stats
5W - 6L
1,744 SR
Queue Stats
99W - 95L
1,700 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,655 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,627 SR
1,684 MMR
Gilgamesh
Gilgamesh
Gold I
Cardi Bs Lap
Gilgamesh
Gold I
Level 153
God Stats
3W - 1L
1,833 SR
Queue Stats
34W - 25L
1,744 MMR
Party 1
Ullr
Ullr
Gold I
Lord_Touchme1400
Ullr
Gold I
Level 157
God Stats
0W - 1L
1,347 SR
Queue Stats
473W - 466L
1,668 MMR
Solo
Da Ji
Da Ji
Gold I
SkrowTheKrow
Da Ji
Gold I
Level 158
God Stats
5W - 17L
1,398 SR
Queue Stats
314W - 307L
1,682 MMR
Solo
Raijin
Raijin
Gold III
iitsKillua
Raijin
Gold III
Level 154
God Stats
7W - 5L
1,711 SR
Queue Stats
38W - 32L
1,679 MMR
Party 1
Bacchus
Bacchus
Gold I
sim710
Bacchus
Gold I
Level 149
God Stats
4W - 3L
1,847 SR
Queue Stats
331W - 319L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaLLMeMrPony
Heimdallr
17
3 / 4 / 5
11,047
526
9,629
13,601
5,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
DangStranger
Chang'e
17
4 / 3 / 6
10,852
517
9,948
11,842
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
13 / 1 / 0
11,967
570
10,300
13,172
7,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
GoodApolloh
Sun Wukong
17
1 / 2 / 7
10,966
522
12,719
15,156
13,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sobek
SYXY57
Sobek
14
2 / 3 / 17
10,381
494
7,957
17,551
20,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaCu ChulainnSetTiamatKing Arthur

VS

Bans
AnhurTsukuyomiCerberusScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cardi Bs Lap
Gilgamesh
18
3 / 5 / 4
10,408
496
12,761
19,902
17,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 2 / 2
9,398
448
7,115
13,189
4,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 8 / 0
9,262
441
6,071
16,231
6,276
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
iitsKillua
Raijin
17
4 / 1 / 2
10,247
488
11,656
10,142
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
sim710
Bacchus
14
4 / 8 / 4
9,359
446
11,139
15,607
15,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
23
Kills
13
13
Deaths
24
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CaLLMeMrPony
Heimdallr
3
4
5
1.38
L
Gilgamesh
Cardi Bs Lap
Gilgamesh
3
5
4
1
W
Chang'e
DangStranger
Chang'e
4
3
6
2.33
W
13
1
0
13
W
Sun Wukong
GoodApolloh
Sun Wukong
1
2
7
2.25
L
0
2
2
0.5
W
Sobek
SYXY57
Sobek
2
3
17
3.5
L
2
8
0
0.25
L
Raijin
iitsKillua
Raijin
4
1
2
5
L
Bacchus
sim710
Bacchus
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,553
Damage
48,742
71,322
Taken
75,071
51,372
Mitigated
48,371
18,773
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CaLLMeMrPony
Heimdallr
9,629
3,836
0
3,298
13,601
5,403
928
4,511
9,023
0
63,549
L
Gilgamesh
Cardi Bs Lap
Gilgamesh
12,761
3,534
0
3,996
19,902
17,829
0
4,101
15,595
475
72,934
W
Chang'e
DangStranger
Chang'e
9,948
640
3,191
4,988
11,842
4,838
36
3,986
7,734
62,997
0
W
10,300
2,179
0
500
13,172
7,529
0
3,434
9,671
0
104,682
W
Sun Wukong
GoodApolloh
Sun Wukong
12,719
1,889
0
2,708
15,156
13,008
0
3,505
11,565
0
81,415
L
7,115
2,254
0
1,649
13,189
4,369
0
2,007
11,094
0
68,384
W
Sobek
SYXY57
Sobek
7,957
919
0
4,088
17,551
20,594
0
7,170
10,071
22,641
0
L
6,071
1,744
0
450
16,231
6,276
0
3,927
12,139
0
63,651
L
Raijin
iitsKillua
Raijin
11,656
793
0
637
10,142
3,959
0
2,854
7,132
74,250
0
L
Bacchus
sim710
Bacchus
11,139
1,325
0
2,714
15,607
15,938
0
4,207
11,201
35,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,213
Gold Earned
48,674
605
Minions Killed
556
0
Camps Cleared
0
2,003,245
Distance Traveled
1,978,731
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,047
526
123
6
0
338,799
6
L
Gilgamesh
10,408
496
127
6
0
416,902
3
W
Chang'e
10,852
517
142
7
0
382,457
4
W
Loki
11,967
570
144
7
0
468,413
4
W
Sun Wukong
10,966
522
165
8
0
433,713
4
L
Ullr
9,398
448
131
6
0
423,442
4
W
Sobek
10,381
494
31
1
0
379,863
7
L
Da Ji
9,262
441
113
5
0
382,630
1
L
Raijin
10,247
488
146
7
0
376,348
5
L
Bacchus
9,359
446
39
2
0
379,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role