Player Matchup

Rama
Rama
ChidOfObatala
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
NATIVITY1188
Baron Samedi
Level 129
God Stats
6W - 6L
1,567 SR
Queue Stats
154W - 173L
1,497 Elo+
Solo
Ymir
Ymir
Rocketman420774
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,261 Elo+
Solo
Team Averages
Level 49
1,522 SR
1,359 Elo+

VS

Team Averages
Level 100
1,568 SR
1,413 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
King_Davie115
Erlang Shen
Level 157
God Stats
9W - 6L
1,699 SR
Queue Stats
514W - 592L
1,479 Elo+
Solo
Arachne
Arachne
mauri_bra
Arachne
Level 28
God Stats
4W - 5L
1,505 SR
Queue Stats
17W - 42L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
7,731
595
3,202
7,568
2,349
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
NATIVITY1188
Baron Samedi
12
2 / 1 / 1
8,172
629
6,622
9,666
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 8 / 3
7,387
568
3,221
17,851
9,241
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 0 / 8
9,625
740
15,815
6,690
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
King_Davie115
Erlang Shen
12
4 / 3 / 6
9,053
696
7,691
9,199
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
mauri_bra
Arachne
13
5 / 0 / 7
9,456
727
7,824
9,291
3,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
14
14
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
8
9
L
1
5
1
0.3
W
Erlang Shen
King_Davie115
Erlang Shen
4
3
6
2.33
L
Baron Samedi
NATIVITY1188
Baron Samedi
2
1
1
2.5
L
0
8
3
0.19
W
Arachne
mauri_bra
Arachne
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,045
Damage
31,330
35,085
Taken
25,180
15,319
Mitigated
13,360
3,120
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,815
744
1,819
3,320
6,690
2,953
716
1,731
4,959
45,939
0
L
3,202
2,601
0
853
7,568
2,349
0
3,748
3,333
0
13,198
W
Erlang Shen
King_Davie115
Erlang Shen
7,691
3,829
147
2,305
9,199
7,193
538
3,567
5,632
0
38,120
L
Baron Samedi
NATIVITY1188
Baron Samedi
6,622
530
488
1,779
9,666
3,729
0
4,584
4,701
26,272
0
L
3,221
1,126
0
0
17,851
9,241
0
6,407
10,698
15,417
0
W
Arachne
mauri_bra
Arachne
7,824
5,370
0
1,055
9,291
3,214
1,464
4,640
4,651
0
24,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
28,134
107
Minions Killed
138
0
Camps Cleared
0
532,942
Distance Traveled
713,819
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,625
740
49
4
0
227,379
0
L
Rama
7,731
595
34
3
0
144,303
0
W
Erlang Shen
9,053
696
53
4
0
216,502
0
L
Baron Samedi
8,172
629
47
4
0
230,245
5
L
Ymir
7,387
568
26
2
0
158,394
1
W
Arachne
9,456
727
36
3
0
269,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role