Player Matchup

Yemoja
Yemoja
HyperGL
Yemoja
Level 26
God Stats
1W - 2L
1,241 SR
Queue Stats
29W - 40L
1,381 Elo+
Party 2
Mercury
Mercury
King LouLouL
Mercury
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,400 Elo+
Party 2
Agni
Agni
LFB-MaURo
Agni
Level 64
God Stats
1W - 3L
1,416 SR
Queue Stats
118W - 140L
1,409 Elo+
Solo
Cernunnos
Cernunnos
MarioER01
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RoboTheGreat
Guan Yu
Level 66
God Stats
1W - 2L
1,257 SR
Queue Stats
168W - 211L
1,395 Elo+
Solo
Team Averages
Level 61
1,383 SR
1,417 Elo+

VS

Team Averages
Level 57
1,452 SR
1,391 Elo+
Cerberus
Cerberus
Jenny4566
Cerberus
Level 72
God Stats
99W - 109L
1,448 SR
Queue Stats
342W - 441L
1,385 Elo+
Party 1
Nox
Nox
Kayari
Nox
Level 66
God Stats
192W - 277L
1,362 SR
Queue Stats
201W - 293L
1,342 Elo+
Party 1
Sun Wukong
Sun Wukong
Luckofirish
Sun Wukong
Level 59
God Stats
16W - 14L
1,220 SR
Queue Stats
70W - 129L
1,314 Elo+
Party 1
Artemis
Artemis
MentaMenta
Artemis
Level 53
God Stats
5W - 2L
1,733 SR
Queue Stats
72W - 88L
1,414 Elo+
Solo
Set
Set
MildMags
Set
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HyperGL
Yemoja
15
2 / 3 / 2
9,667
372
11,380
14,541
13,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
King LouLouL
Mercury
16
4 / 9 / 5
10,844
417
15,284
19,914
6,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
18
3 / 7 / 3
11,666
449
15,399
14,406
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
MarioER01
Cernunnos
17
3 / 7 / 4
11,282
434
16,104
18,777
6,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
RoboTheGreat
Guan Yu
17
4 / 6 / 5
11,343
436
14,966
26,262
28,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jenny4566
Cerberus
19
7 / 1 / 13
12,767
491
12,279
31,807
25,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
Kayari
Nox
20
6 / 2 / 11
13,617
524
17,123
12,164
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Luckofirish
Sun Wukong
19
4 / 5 / 10
13,324
512
15,896
23,124
15,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
MentaMenta
Artemis
19
2 / 5 / 7
12,131
467
8,028
15,563
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 4 / 10
14,690
565
18,192
24,979
15,963
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
16
Kills
32
32
Deaths
17
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
HyperGL
Yemoja
2
3
2
1
W
Cerberus
Jenny4566
Cerberus
7
1
13
13.5
W
Nox
Kayari
Nox
6
2
11
5.75
L
Mercury
King LouLouL
Mercury
4
9
5
0.72
L
Agni
3
7
3
0.64
W
Sun Wukong
Luckofirish
Sun Wukong
4
5
10
1.8
L
Cernunnos
MarioER01
Cernunnos
3
7
4
0.71
W
Artemis
MentaMenta
Artemis
2
5
7
1.1
W
13
4
10
4.5
L
Guan Yu
RoboTheGreat
Guan Yu
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,133
Damage
71,518
93,900
Taken
107,637
60,740
Mitigated
69,437
24,278
Healing
43,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
HyperGL
Yemoja
11,380
1,992
1,773
2,650
14,541
13,268
752
4,670
9,871
51,511
0
W
Cerberus
Jenny4566
Cerberus
12,279
1,255
1,926
17,237
31,807
25,680
734
8,621
22,946
62,965
0
W
Nox
Kayari
Nox
17,123
477
1,119
4,682
12,164
5,360
4,064
3,772
8,332
88,110
0
L
Mercury
King LouLouL
Mercury
15,284
5,894
425
2,826
19,914
6,990
0
3,719
16,195
0
66,810
L
Agni
15,399
1,053
0
580
14,406
5,333
588
7,051
7,355
77,646
0
W
Sun Wukong
Luckofirish
Sun Wukong
15,896
2,183
0
7,955
23,124
15,796
2,060
4,660
17,864
0
79,034
L
Cernunnos
MarioER01
Cernunnos
16,104
9,716
0
3,139
18,777
6,586
0
6,369
12,408
0
70,390
W
Artemis
MentaMenta
Artemis
8,028
4,406
0
6,116
15,563
6,638
1,174
3,411
12,122
0
89,735
W
18,192
7,253
0
4,178
24,979
15,963
1,350
6,315
18,436
0
107,013
L
Guan Yu
RoboTheGreat
Guan Yu
14,966
2,123
2,017
10,868
26,262
28,563
375
7,593
18,669
0
53,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,802
Gold Earned
66,529
479
Minions Killed
707
0
Camps Cleared
0
2,355,387
Distance Traveled
2,365,910
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,667
372
70
3
0
439,021
5
W
Cerberus
12,767
491
134
5
0
479,381
4
W
Nox
13,617
524
155
6
0
474,372
10
L
Mercury
10,844
417
89
3
0
535,875
0
L
Agni
11,666
449
112
4
0
412,304
2
W
Sun Wukong
13,324
512
150
6
0
521,660
3
L
Cernunnos
11,282
434
119
5
0
454,875
5
W
Artemis
12,131
467
135
5
0
376,853
11
W
Set
14,690
565
133
5
0
513,644
9
L
Guan Yu
11,343
436
89
3
0
513,312
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role