Player Matchup

Achilles
Achilles
Alenzo66600
Achilles
Level 29
God Stats
33W - 29L
1,465 SR
Queue Stats
120W - 146L
1,301 Elo+
Solo
Kukulkan
Kukulkan
Lloydbo81
Kukulkan
Level 31
God Stats
4W - 10L
1,316 SR
Queue Stats
81W - 106L
1,399 Elo+
Solo
Da Ji
Da Ji
PuccyKiller
Da Ji
Level 22
God Stats
22W - 10L
1,683 SR
Queue Stats
47W - 38L
1,360 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bummchuck85
Ah Muzen Cab
Level 29
God Stats
30W - 16L
1,592 SR
Queue Stats
57W - 43L
1,329 Elo+
Solo
Hades
Hades
salmon-majareta1
Hades
Level 29
God Stats
4W - 2L
1,539 SR
Queue Stats
242W - 257L
1,447 Elo+
Solo
Team Averages
Level 28
1,519 SR
1,367 Elo+

VS

Team Averages
Level 20
1,540 SR
1,291 Elo+
Sobek
Sobek
Blackimortall
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,234 Elo+
Solo
Jormungandr
Jormungandr
Diamond_ShAAdoWw
Jormungandr
Level 22
God Stats
13W - 15L
1,542 SR
Queue Stats
60W - 77L
1,246 Elo+
Solo
Kukulkan
Kukulkan
Toxic-chapz-_-
Kukulkan
Level 29
God Stats
29W - 12L
1,696 SR
Queue Stats
108W - 107L
1,514 Elo+
Solo
Set
Set
TwuanWorld
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,074 Elo+
Solo
Rama
Rama
gridlockismlf
Rama
Level 28
God Stats
0W - 3L
1,463 SR
Queue Stats
7W - 13L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alenzo66600
Achilles
18
2 / 4 / 2
11,776
471
7,611
19,678
15,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Lloydbo81
Kukulkan
19
5 / 3 / 4
13,496
540
11,323
12,002
5,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 7 / 0
12,421
497
6,603
17,022
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
bummchuck85
Ah Muzen Cab
20
3 / 2 / 3
12,959
518
11,436
16,273
7,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 0 / 2
15,041
602
23,287
19,863
13,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
7,389
296
3,066
12,114
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Diamond_ShAAdoWw
Jormungandr
18
2 / 4 / 5
11,263
451
9,388
18,561
13,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
20
6 / 4 / 1
12,203
488
12,343
15,429
6,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 13 / 0
6,752
270
577
11,949
3,319
20
7 / 5 / 2
13,434
537
21,623
24,563
10,035
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
28
Kills
15
16
Deaths
30
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alenzo66600
Achilles
2
4
2
0.75
L
0
4
1
0.13
L
Jormungandr
Diamond_ShAAdoWw
Jormungandr
2
4
5
1.13
W
Kukulkan
Lloydbo81
Kukulkan
5
3
4
2.33
W
3
7
0
0.43
L
Kukulkan
6
4
1
1.63
L
0
13
0
0
W
Ah Muzen Cab
bummchuck85
Ah Muzen Cab
3
2
3
2.25
L
7
5
2
1.6
W
15
0
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,260
Damage
46,997
84,838
Taken
82,616
48,532
Mitigated
42,862
42,545
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alenzo66600
Achilles
7,611
4,124
183
9,082
19,678
15,723
805
1,889
17,789
0
77,637
L
3,066
328
0
1,258
12,114
9,626
50
7,222
4,892
15,393
0
L
Jormungandr
Diamond_ShAAdoWw
Jormungandr
9,388
1,513
0
3,054
18,561
13,540
436
8,503
10,058
66,502
0
W
Kukulkan
Lloydbo81
Kukulkan
11,323
2,120
0
1,774
12,002
5,126
2,595
8,270
3,394
91,186
0
W
6,603
2,375
0
4,908
17,022
7,228
3,973
5,680
11,192
0
74,199
L
Kukulkan
12,343
1,667
0
2,120
15,429
6,342
0
6,831
8,598
77,056
0
L
577
388
0
0
11,949
3,319
0
5,840
6,109
0
5,388
W
Ah Muzen Cab
bummchuck85
Ah Muzen Cab
11,436
6,594
0
10,785
16,273
7,162
4,845
2,277
13,954
0
101,390
L
21,623
18,078
0
14,849
24,563
10,035
166
6,214
18,349
0
124,381
W
23,287
2,015
96
15,717
19,863
13,293
848
6,130
13,712
119,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,693
Gold Earned
51,041
758
Minions Killed
522
0
Camps Cleared
0
2,265,578
Distance Traveled
1,750,504
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,776
471
116
5
0
432,892
0
L
Sobek
7,389
296
16
1
0
235,800
2
L
Jormungandr
11,263
451
110
4
0
411,935
2
W
Kukulkan
13,496
540
172
7
0
416,193
7
W
Da Ji
12,421
497
152
6
0
421,672
2
L
Kukulkan
12,203
488
160
6
0
433,911
3
L
Set
6,752
270
4
0
0
286,884
0
W
Ah Muzen Cab
12,959
518
145
6
0
502,927
2
L
Rama
13,434
537
232
9
0
381,974
5
W
Hades
15,041
602
173
7
0
491,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role