Player Matchup

Erlang Shen
Erlang Shen
DjDraa
Erlang Shen
Level 145
God Stats
1W - 0L
1,316 SR
Queue Stats
73W - 46L
1,594 Elo+
Party 1
Sol
Sol
Forgive_Forget_
Sol
Level 123
God Stats
1W - 0L
1,551 SR
Queue Stats
27W - 22L
1,625 Elo+
Solo
Neith
Neith
HyDRAAchRoniC
Neith
Level 160
God Stats
10W - 9L
1,699 SR
Queue Stats
192W - 206L
1,589 Elo+
Party 1
Khepri
Khepri
LaLa DevilLuke
Khepri
Level 153
God Stats
7W - 6L
1,688 SR
Queue Stats
96W - 74L
1,615 Elo+
Party 1
Bellona
Bellona
tjthesniper
Bellona
Level 149
God Stats
5W - 3L
1,743 SR
Queue Stats
154W - 152L
1,563 Elo+
Solo
Team Averages
Level 146
1,600 SR
1,597 Elo+

VS

Team Averages
Level 128
1,651 SR
1,595 Elo+
Hachiman
Hachiman
A_Toasty_Patches
Hachiman
Level 114
God Stats
0W - 1L
1,655 SR
Queue Stats
173W - 192L
1,605 Elo+
Party 2
Gilgamesh
Gilgamesh
CaraDeNopal
Gilgamesh
Level 124
God Stats
35W - 35L
1,698 SR
Queue Stats
837W - 810L
1,590 Elo+
Solo
Fenrir
Fenrir
ViableLockdown
Fenrir
Level 149
God Stats
76W - 66L
1,651 SR
Queue Stats
394W - 404L
1,589 Elo+
Solo
Sobek
Sobek
realsameesta2
Sobek
Level 149
God Stats
0W - 3L
1,669 SR
Queue Stats
89W - 86L
1,591 Elo+
Solo
Tiamat
Tiamat
wotnn
Tiamat
Level 104
God Stats
12W - 15L
1,580 SR
Queue Stats
258W - 264L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DjDraa
Erlang Shen
15
1 / 3 / 8
9,214
658
10,524
19,219
13,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 1 / 4
10,984
785
17,934
8,280
3,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 4
9,684
692
8,512
7,288
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 7
10,144
725
6,553
11,240
11,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
tjthesniper
Bellona
17
4 / 0 / 4
10,508
751
10,521
14,527
12,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
8,911
637
8,704
13,979
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
CaraDeNopal
Gilgamesh
16
1 / 2 / 4
9,067
648
8,503
13,833
10,779
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 1
10,577
756
12,178
13,421
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 4 / 4
8,125
580
5,519
15,647
17,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
wotnn
Tiamat
16
0 / 2 / 3
8,362
597
9,801
7,798
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
12
Kills
7
7
Deaths
12
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Gilgamesh
CaraDeNopal
Gilgamesh
1
2
4
1.5
W
Erlang Shen
DjDraa
Erlang Shen
1
3
8
1.67
W
5
1
4
7
W
2
2
4
2
W
0
1
7
3.5
L
5
1
1
5.5
L
0
4
4
0.5
W
Bellona
tjthesniper
Bellona
4
0
4
6
L
Tiamat
wotnn
Tiamat
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,044
Damage
44,705
60,554
Taken
64,678
44,183
Mitigated
51,724
16,456
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,704
4,178
0
3,595
13,979
5,659
0
6,851
7,128
0
34,304
L
Gilgamesh
CaraDeNopal
Gilgamesh
8,503
2,713
0
925
13,833
10,779
1
5,798
8,035
0
36,438
W
Erlang Shen
DjDraa
Erlang Shen
10,524
3,695
0
6,178
19,219
13,116
358
5,255
13,786
721
25,713
W
17,934
6,690
0
4,937
8,280
3,825
3,579
1,361
6,823
62,121
0
W
8,512
3,343
438
1,394
7,288
3,042
1,135
2,889
4,185
0
36,159
W
6,553
75
0
1,051
11,240
11,781
269
1,500
9,639
33,764
0
L
12,178
4,307
0
3,471
13,421
12,350
0
6,292
7,129
0
29,350
L
5,519
330
0
3,734
15,647
17,873
0
4,240
11,407
24,871
0
W
Bellona
tjthesniper
Bellona
10,521
3,235
634
1,824
14,527
12,419
597
3,849
10,440
0
34,274
L
Tiamat
wotnn
Tiamat
9,801
611
0
2,461
7,798
5,063
160
2,565
5,233
37,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,534
Gold Earned
45,042
388
Minions Killed
332
11
Camps Cleared
6
1,288,999
Distance Traveled
1,307,791
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,911
637
81
6
1
244,339
2
L
Gilgamesh
9,067
648
80
6
2
260,628
2
W
Erlang Shen
9,214
658
40
3
2
269,638
1
W
Sol
10,984
785
144
10
4
265,004
2
W
Neith
9,684
692
86
6
2
221,054
1
W
Khepri
10,144
725
63
5
0
266,833
3
L
Fenrir
10,577
756
40
3
3
275,780
2
L
Sobek
8,125
580
48
3
0
265,080
0
W
Bellona
10,508
751
55
4
3
266,470
4
L
Tiamat
8,362
597
83
6
0
261,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role