Player Matchup

Merlin
Merlin
Gold III
MrAnvorgeza
Merlin
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
ShizukaSky
Nemesis
Gold III
Level 128
God Stats
28W - 16L
1,626 SR
Queue Stats
126W - 112L
1,454 MMR
Solo
Hou Yi
Hou Yi
Gold II
SiiGhT
Hou Yi
Gold II
Level 137
God Stats
6W - 9L
1,597 SR
Queue Stats
574W - 583L
1,545 MMR
Solo
Artio
Artio
Bronze IV
Terrasaur
Artio
Bronze IV
Level 69
God Stats
1W - 3L
1,321 SR
Queue Stats
14W - 30L
1,462 MMR
Solo
Bellona
Bellona
Gold V
misaelol
Bellona
Gold V
Level 151
God Stats
4W - 3L
1,504 SR
Queue Stats
89W - 100L
1,464 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,510 SR
1,485 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,564 SR
1,483 MMR
Awilix
Awilix
Gold I
BoLiThA
Awilix
Gold I
Level 158
God Stats
6W - 6L
1,540 SR
Queue Stats
124W - 122L
1,549 MMR
Solo
Janus
Janus
Gold II
Gambit5tk
Janus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
NeroOG
Achilles
Gold II
Level 153
God Stats
5W - 0L
1,753 SR
Queue Stats
161W - 145L
1,459 MMR
Solo
Izanami
Izanami
Gold III
UltimateJohnLuz
Izanami
Gold III
Level 141
God Stats
33W - 26L
1,528 SR
Queue Stats
342W - 366L
1,436 MMR
Solo
Bacchus
Bacchus
Gold IV
Zevuspls
Bacchus
Gold IV
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 134L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 1 / 1
6,687
608
1,566
3,399
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ShizukaSky
Nemesis
10
1 / 1 / 1
5,846
531
2,836
7,258
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
SiiGhT
Hou Yi
9
1 / 4 / 0
5,398
491
4,196
7,751
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Terrasaur
Artio
7
0 / 3 / 1
4,711
428
415
6,507
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
misaelol
Bellona
10
1 / 2 / 0
5,876
534
5,544
8,825
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TiamatSetAthenaGilgameshApollo

VS

Bans
TsukuyomiGebUllrKhepriAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BoLiThA
Awilix
11
1 / 2 / 5
6,156
560
1,884
5,346
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Gambit5tk
Janus
11
2 / 1 / 1
6,587
599
2,129
3,481
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
NeroOG
Achilles
12
1 / 0 / 3
6,663
606
6,425
9,368
6,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 4
6,641
604
5,324
5,644
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Zevuspls
Bacchus
10
5 / 0 / 4
6,527
593
4,041
5,237
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
11
11
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
BoLiThA
Awilix
1
2
5
1.75
W
Janus
Gambit5tk
Janus
2
1
1
2.5
L
Merlin
1
1
1
1.5
W
Achilles
NeroOG
Achilles
1
0
3
2.5
L
Nemesis
ShizukaSky
Nemesis
1
1
1
1.5
L
Hou Yi
SiiGhT
Hou Yi
1
4
0
0.25
L
Artio
Terrasaur
Artio
0
3
1
0.17
W
2
1
4
4
W
Bacchus
Zevuspls
Bacchus
5
0
4
7
L
Bellona
misaelol
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,557
Damage
19,803
33,740
Taken
29,076
16,366
Mitigated
13,677
6,900
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BoLiThA
Awilix
1,884
504
0
146
5,346
1,488
23
289
4,997
0
38,077
W
Janus
Gambit5tk
Janus
2,129
158
0
1,046
3,481
880
0
336
3,145
41,085
0
L
Merlin
1,566
87
0
648
3,399
1,127
0
1,205
2,142
46,344
0
W
Achilles
NeroOG
Achilles
6,425
2,790
0
3,383
9,368
6,511
0
399
8,339
0
36,733
L
Nemesis
ShizukaSky
Nemesis
2,836
1,345
0
1,015
7,258
3,127
0
942
6,212
0
30,379
L
Hou Yi
SiiGhT
Hou Yi
4,196
1,902
0
1,586
7,751
1,894
0
1,479
6,272
0
23,080
L
Artio
Terrasaur
Artio
415
95
0
966
6,507
3,049
0
1,546
4,961
11,070
0
W
5,324
3,332
0
2,356
5,644
1,665
0
240
5,404
0
45,783
W
Bacchus
Zevuspls
Bacchus
4,041
599
0
1,807
5,237
3,133
0
717
4,493
14,346
0
L
Bellona
misaelol
Bellona
5,544
2,028
0
2,685
8,825
7,169
0
800
7,983
0
33,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
32,574
329
Minions Killed
379
0
Camps Cleared
0
1,009,799
Distance Traveled
1,106,191
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,156
560
74
7
0
247,123
3
W
Janus
6,587
599
100
9
0
218,481
4
L
Merlin
6,687
608
107
10
0
227,668
1
W
Achilles
6,663
606
86
8
0
221,787
5
L
Nemesis
5,846
531
70
6
0
236,721
3
L
Hou Yi
5,398
491
53
5
0
169,072
1
L
Artio
4,711
428
16
1
0
201,278
5
W
Izanami
6,641
604
100
9
0
191,280
6
W
Bacchus
6,527
593
19
2
0
227,520
5
L
Bellona
5,876
534
83
8
0
175,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role