Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond II
IBlazeFlashI
Pele
Diamond II
Level 129
God Stats
5W - 4L
1,262 SR
Queue Stats
186W - 148L
2,300 MMR
Solo
Cupid
Cupid
Diamond I
Jerry_kwz34
Cupid
Diamond I
Level 128
God Stats
3W - 0L
1,961 SR
Queue Stats
142W - 112L
2,589 MMR
Party 1
Hades
Hades
Diamond I
cristianrivero2
Hades
Diamond I
Level 160
God Stats
42W - 33L
1,671 SR
Queue Stats
380W - 369L
2,439 MMR
Solo
Ymir
Ymir
Diamond IV
pieterpaap
Ymir
Diamond IV
Level 128
God Stats
5W - 2L
1,822 SR
Queue Stats
61W - 44L
2,193 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,643 SR
2,204 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,700 SR
2,371 MMR
Zhong Kui
Zhong Kui
Masters
Jonny99
Zhong Kui
Masters
Level 145
God Stats
146W - 144L
1,648 SR
Queue Stats
860W - 847L
2,573 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
Jonru69
Cu Chulainn
Diamond I
Level 109
God Stats
17W - 14L
1,708 SR
Queue Stats
144W - 120L
2,469 MMR
Solo
Heimdallr
Heimdallr
Diamond I
Nalff
Heimdallr
Diamond I
Level 156
God Stats
19W - 20L
1,722 SR
Queue Stats
252W - 229L
2,611 MMR
Solo
Cabrakan
Cabrakan
Platinum I
hcila75
Cabrakan
Platinum I
Level 143
God Stats
10W - 1L
1,847 SR
Queue Stats
113W - 98L
2,094 MMR
Solo
Fenrir
Fenrir
Diamond V
muertealex64
Fenrir
Diamond V
Level 101
God Stats
4W - 2L
1,574 SR
Queue Stats
186W - 162L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 1
3,684
737
838
2,056
739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
4 / 0 / 0
4,356
871
1,785
3,068
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 0
3,580
716
1,773
2,453
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,615
723
995
1,531
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 2
3,353
671
672
1,521
405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
NemesisSetAthenaAphroditeGilgamesh

VS

Bans
ScyllaAnhurGebTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jonny99
Zhong Kui
5
0 / 1 / 0
3,112
622
918
2,718
1,505
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Jonru69
Cu Chulainn
3
0 / 1 / 0
2,884
577
990
1,810
510
Heimdallr
Nalff
Heimdallr
4
0 / 2 / 0
2,997
599
1,591
2,568
608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
hcila75
Cabrakan
5
0 / 2 / 0
3,150
630
932
3,517
1,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Fenrir
6
0 / 0 / 0
3,456
691
0
2,155
553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
1
0.5
W
4
0
0
4
W
2
0
0
2
L
Zhong Kui
Jonny99
Zhong Kui
0
1
0
0
L
Cu Chulainn
Jonru69
Cu Chulainn
0
1
0
0
L
Heimdallr
Nalff
Heimdallr
0
2
0
0
W
0
0
1
0.5
L
Cabrakan
hcila75
Cabrakan
0
2
0
0
L
Fenrir
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,063
Damage
4,431
10,629
Taken
12,768
2,798
Mitigated
4,811
6,830
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
838
272
0
1,772
2,056
739
136
0
2,056
16,189
0
W
1,785
659
0
1,624
3,068
742
0
580
2,488
0
16,352
W
1,773
1,070
25
1,366
2,453
438
0
663
1,790
0
10,815
L
Zhong Kui
Jonny99
Zhong Kui
918
0
0
1,122
2,718
1,505
0
1,130
1,588
12,968
0
L
Cu Chulainn
Jonru69
Cu Chulainn
990
455
0
462
1,810
510
0
838
972
0
6,330
L
Heimdallr
Nalff
Heimdallr
1,591
1,358
0
640
2,568
608
0
244
2,324
0
9,897
W
995
320
241
1,137
1,531
474
0
607
924
17,824
0
L
Cabrakan
hcila75
Cabrakan
932
277
0
1,286
3,517
1,635
0
293
3,224
5,365
0
L
Fenrir
0
0
0
500
2,155
553
0
0
2,155
0
15,231
W
672
218
0
665
1,521
405
0
0
1,521
4,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,588
Gold Earned
15,599
162
Minions Killed
97
0
Camps Cleared
0
452,042
Distance Traveled
372,826
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,684
737
42
8
0
90,442
2
W
Pele
4,356
871
36
7
0
94,079
0
W
Cupid
3,580
716
25
5
0
84,410
0
L
Zhong Kui
3,112
622
23
5
0
72,198
0
L
Cu Chulainn
2,884
577
9
2
0
45,714
1
L
Heimdallr
2,997
599
15
3
0
77,163
0
W
Hades
3,615
723
53
11
0
84,913
1
L
Cabrakan
3,150
630
5
1
0
89,524
0
L
Fenrir
3,456
691
45
9
0
88,227
0
W
Ymir
3,353
671
6
1
0
98,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role