Player Matchup

Heimdallr
Heimdallr
Beaxd
Heimdallr
Level 129
God Stats
1W - 2L
1,750 SR
Queue Stats
30W - 20L
1,621 Elo+
Party 3
Bacchus
Bacchus
Conesnail
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Rematch
Loki
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,562 Elo+
Party 3
Anubis
Anubis
Wilsunny
Anubis
Level 77
God Stats
6W - 5L
1,427 SR
Queue Stats
52W - 53L
1,520 Elo+
Party 3
Sun Wukong
Sun Wukong
s3v3
Sun Wukong
Level 40
God Stats
14W - 8L
1,655 SR
Queue Stats
61W - 78L
1,423 Elo+
Solo
Team Averages
Level 88
1,566 SR
1,525 Elo+

VS

Team Averages
Level 86
1,684 SR
1,676 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dragonzei
Ah Muzen Cab
Level 154
God Stats
34W - 17L
1,851 SR
Queue Stats
837W - 585L
1,747 Elo+
Party 1
Ganesha
Ganesha
Juberi
Ganesha
Level 42
God Stats
65W - 8L
2,011 SR
Queue Stats
158W - 27L
1,924 Elo+
Party 1
Hera
Hera
Julletin
Hera
Level 119
God Stats
14W - 8L
1,699 SR
Queue Stats
802W - 564L
1,748 Elo+
Party 1
Arachne
Arachne
infinitemage
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
malikalkir
Cu Chulainn
Level 68
God Stats
27W - 26L
1,357 SR
Queue Stats
363W - 359L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beaxd
Heimdallr
19
1 / 4 / 1
11,918
477
8,214
16,334
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Conesnail
Bacchus
13
3 / 9 / 4
9,659
386
8,738
21,956
25,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
Rematch
Loki
18
2 / 7 / 3
11,556
462
6,126
19,945
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Wilsunny
Anubis
15
4 / 6 / 5
10,406
416
16,328
15,434
6,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
s3v3
Sun Wukong
17
4 / 6 / 2
11,098
444
14,004
26,847
25,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dragonzei
Ah Muzen Cab
20
13 / 2 / 6
16,740
670
23,500
19,243
8,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Juberi
Ganesha
17
0 / 2 / 19
13,391
536
5,570
17,174
15,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
20
6 / 4 / 11
14,698
588
14,457
12,276
4,087
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
infinitemage
Arachne
20
12 / 3 / 6
15,418
617
17,761
21,520
13,164
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
malikalkir
Cu Chulainn
20
1 / 3 / 8
14,403
576
15,338
26,286
21,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
14
Kills
32
32
Deaths
14
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Beaxd
Heimdallr
1
4
1
0.38
L
Bacchus
Conesnail
Bacchus
3
9
4
0.56
W
Ah Muzen Cab
Dragonzei
Ah Muzen Cab
13
2
6
8
W
Ganesha
Juberi
Ganesha
0
2
19
4.75
W
Hera
6
4
11
2.88
L
Loki
Rematch
Loki
2
7
3
0.5
L
Anubis
Wilsunny
Anubis
4
6
5
1.08
W
Arachne
infinitemage
Arachne
12
3
6
5
W
Cu Chulainn
malikalkir
Cu Chulainn
1
3
8
1.67
L
Sun Wukong
s3v3
Sun Wukong
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,410
Damage
76,626
100,516
Taken
96,499
69,280
Mitigated
63,001
22,939
Healing
32,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Beaxd
Heimdallr
8,214
3,701
0
5,511
16,334
5,777
722
920
15,414
0
109,031
L
Bacchus
Conesnail
Bacchus
8,738
646
0
1,473
21,956
25,375
19
6,986
14,970
21,094
0
W
Ah Muzen Cab
Dragonzei
Ah Muzen Cab
23,500
10,303
0
8,246
19,243
8,743
8,869
4,627
14,616
0
184,418
W
Ganesha
Juberi
Ganesha
5,570
500
0
2,480
17,174
15,892
399
7,585
9,589
33,800
0
W
Hera
14,457
4,389
0
3,931
12,276
4,087
1,651
5,495
6,781
102,912
0
L
Loki
Rematch
Loki
6,126
1,217
0
5,299
19,945
6,402
0
3,956
15,989
0
82,147
L
Anubis
Wilsunny
Anubis
16,328
1,186
0
5,378
15,434
6,724
0
4,421
11,013
72,157
0
W
Arachne
infinitemage
Arachne
17,761
12,052
0
9,123
21,520
13,164
2,541
6,227
15,293
0
111,188
W
Cu Chulainn
malikalkir
Cu Chulainn
15,338
1,310
0
8,928
26,286
21,115
1,509
5,128
21,042
10,170
82,571
L
Sun Wukong
s3v3
Sun Wukong
14,004
1,171
0
5,278
26,847
25,002
0
6,171
20,676
0
65,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,637
Gold Earned
74,650
620
Minions Killed
775
0
Camps Cleared
0
2,245,182
Distance Traveled
2,540,405
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,918
477
204
8
0
444,327
3
L
Bacchus
9,659
386
14
1
0
450,535
2
W
Ah Muzen Cab
16,740
670
263
11
0
520,191
6
W
Ganesha
13,391
536
8
0
0
493,582
11
W
Hera
14,698
588
178
7
0
487,289
7
L
Loki
11,556
462
144
6
0
488,014
5
L
Anubis
10,406
416
129
5
0
424,990
3
W
Arachne
15,418
617
166
7
0
551,399
4
W
Cu Chulainn
14,403
576
160
6
0
487,944
4
L
Sun Wukong
11,098
444
129
5
0
437,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role