Player Matchup

Sol
Sol
FragrantPandah
Sol
Level 124
God Stats
4W - 5L
1,243 SR
Queue Stats
362W - 332L
1,654 Elo+
Party 1
Ne Zha
Ne Zha
Franco3840
Ne Zha
Level 129
God Stats
10W - 13L
1,611 SR
Queue Stats
350W - 343L
1,664 Elo+
Party 2
Cthulhu
Cthulhu
KensKids1011
Cthulhu
Level 109
God Stats
8W - 13L
1,605 SR
Queue Stats
541W - 509L
1,660 Elo+
Solo
Hera
Hera
Renzo6190
Hera
Level 128
God Stats
5W - 2L
1,928 SR
Queue Stats
196W - 176L
1,655 Elo+
Party 2
Tyr
Tyr
xFrawsty
Tyr
Level 160
God Stats
1W - 3L
1,460 SR
Queue Stats
160W - 161L
1,695 Elo+
Party 1
Team Averages
Level 130
1,569 SR
1,666 Elo+

VS

Team Averages
Level 136
1,559 SR
1,619 Elo+
Hercules
Hercules
Bluestreak48
Hercules
Level 158
God Stats
4W - 8L
1,593 SR
Queue Stats
236W - 224L
1,642 Elo+
Solo
Xbalanque
Xbalanque
Hugo23L
Xbalanque
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 133L
1,664 Elo+
Solo
Ratatoskr
Ratatoskr
NovaOdyssey
Ratatoskr
Level 101
God Stats
3W - 1L
1,415 SR
Queue Stats
50W - 32L
1,722 Elo+
Solo
Merlin
Merlin
Rom4n
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
zferolie
Nox
Level 159
God Stats
8W - 6L
1,784 SR
Queue Stats
140W - 157L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,870
591
5,361
12,396
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Franco3840
Ne Zha
12
3 / 4 / 2
7,469
498
5,182
11,023
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
KensKids1011
Cthulhu
10
1 / 5 / 2
6,753
450
4,136
16,579
9,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
13
1 / 1 / 3
8,006
534
3,982
5,544
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 1
7,794
520
4,772
15,760
9,349
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bluestreak48
Hercules
15
6 / 0 / 3
9,021
601
8,835
9,344
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Hugo23L
Xbalanque
16
4 / 1 / 6
9,703
647
12,318
9,081
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
NovaOdyssey
Ratatoskr
14
0 / 0 / 2
8,310
554
11,369
9,260
4,769
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Rom4n
Merlin
14
2 / 1 / 1
8,415
561
6,331
5,567
1,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 4
7,561
504
4,406
7,395
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
14
14
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bluestreak48
Hercules
6
0
3
7.5
L
2
3
2
1
L
Ne Zha
Franco3840
Ne Zha
3
4
2
1
W
Xbalanque
Hugo23L
Xbalanque
4
1
6
7
L
Cthulhu
KensKids1011
Cthulhu
1
5
2
0.4
W
Ratatoskr
NovaOdyssey
Ratatoskr
0
0
2
1
L
Hera
1
1
3
2.5
W
Merlin
Rom4n
Merlin
2
1
1
2.5
L
0
1
1
0.5
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,433
Damage
43,259
61,302
Taken
40,647
27,224
Mitigated
18,308
24,627
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bluestreak48
Hercules
8,835
2,194
0
1,682
9,344
3,937
0
1,884
7,251
0
61,088
L
5,361
1,873
0
5,441
12,396
3,466
558
566
11,830
74,021
0
L
Ne Zha
Franco3840
Ne Zha
5,182
1,167
0
3,423
11,023
3,353
0
1,432
9,591
0
43,943
W
Xbalanque
Hugo23L
Xbalanque
12,318
5,264
0
2,952
9,081
3,039
450
5,483
3,572
0
76,592
L
Cthulhu
KensKids1011
Cthulhu
4,136
310
77
4,263
16,579
9,246
0
6,172
10,407
18,454
0
W
Ratatoskr
NovaOdyssey
Ratatoskr
11,369
2,718
0
3,908
9,260
4,769
96
406
8,854
0
55,645
L
Hera
3,982
1,479
0
1,507
5,544
1,810
31
1,898
3,646
64,801
0
W
Merlin
Rom4n
Merlin
6,331
633
101
2,787
5,567
1,971
0
2,620
2,717
62,232
0
L
4,772
939
0
9,916
15,760
9,349
0
669
15,091
0
47,539
W
4,406
812
0
1,004
7,395
4,592
0
2,584
4,774
14,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
43,010
520
Minions Killed
485
0
Camps Cleared
0
1,513,280
Distance Traveled
1,526,846
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,021
601
98
7
0
322,759
3
L
Sol
8,870
591
144
10
0
262,211
8
L
Ne Zha
7,469
498
81
5
0
321,066
5
W
Xbalanque
9,703
647
120
8
0
298,583
2
L
Cthulhu
6,753
450
31
2
0
307,702
7
W
Ratatoskr
8,310
554
117
8
0
325,116
5
L
Hera
8,006
534
145
10
0
319,797
6
W
Merlin
8,415
561
126
8
0
294,319
7
L
Tyr
7,794
520
119
8
0
302,504
1
W
Nox
7,561
504
24
2
0
286,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role