Player Matchup

Bellona
Bellona
Dextrose57
Bellona
Level 18
God Stats
0W - 5L
1,120 SR
Queue Stats
93W - 93L
1,272 Elo+
Party 1
Kukulkan
Kukulkan
Tsils
Kukulkan
Level 25
God Stats
9W - 3L
1,838 SR
Queue Stats
87W - 80L
1,526 Elo+
Solo
Fenrir
Fenrir
ryanbroen
Fenrir
Level 21
God Stats
21W - 23L
1,404 SR
Queue Stats
182W - 198L
1,341 Elo+
Party 1
Cernunnos
Cernunnos
sdp_sami29
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
902 Elo+
Solo
Aphrodite
Aphrodite
vader78vader78
Aphrodite
Level 6
God Stats
2W - 3L
1,467 SR
Queue Stats
2W - 5L
1,334 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,275 Elo+

VS

Team Averages
Level 25
1,422 SR
1,434 Elo+
Amaterasu
Amaterasu
Anime_Boi_420
Amaterasu
Level 28
God Stats
86W - 82L
1,532 SR
Queue Stats
194W - 245L
1,426 Elo+
Party 2
Cerberus
Cerberus
CrimsonDragon13
Cerberus
Level 26
God Stats
19W - 23L
1,548 SR
Queue Stats
159W - 211L
1,410 Elo+
Party 2
Merlin
Merlin
Russbecker13
Merlin
Level 21
God Stats
2W - 5L
1,131 SR
Queue Stats
166W - 163L
1,519 Elo+
Solo
Chronos
Chronos
TheRacconGamer
Chronos
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 128L
1,437 Elo+
Party 2
Arachne
Arachne
mauri_bra
Arachne
Level 28
God Stats
6W - 4L
1,398 SR
Queue Stats
33W - 43L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dextrose57
Bellona
16
3 / 4 / 4
10,700
535
13,514
15,734
12,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Tsils
Kukulkan
7
1 / 1 / 2
6,596
330
1,141
2,357
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
ryanbroen
Fenrir
17
8 / 3 / 3
10,975
549
8,781
15,092
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
sdp_sami29
Cernunnos
11
2 / 14 / 1
7,687
384
2,936
14,714
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
vader78vader78
Aphrodite
12
0 / 9 / 5
8,013
401
4,987
14,884
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anime_Boi_420
Amaterasu
16
2 / 1 / 1
9,764
488
7,393
15,233
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
15
8 / 4 / 4
9,835
492
11,258
16,671
14,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
18
8 / 1 / 7
11,389
569
12,622
9,211
5,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 4 / 7
10,127
506
8,093
8,442
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
mauri_bra
Arachne
14
8 / 4 / 6
9,547
477
10,081
13,786
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
14
Kills
31
31
Deaths
14
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anime_Boi_420
Amaterasu
2
1
1
2.5
W
Cerberus
8
4
4
2.5
L
Bellona
Dextrose57
Bellona
3
4
4
1.25
W
Merlin
8
1
7
11.5
W
5
4
7
2.13
L
Kukulkan
Tsils
Kukulkan
1
1
2
2
W
Arachne
mauri_bra
Arachne
8
4
6
2.75
L
Fenrir
ryanbroen
Fenrir
8
3
3
3.17
L
Cernunnos
sdp_sami29
Cernunnos
2
14
1
0.18
L
Aphrodite
vader78vader78
Aphrodite
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,359
Damage
49,447
62,781
Taken
63,343
31,635
Mitigated
36,026
9,258
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anime_Boi_420
Amaterasu
7,393
4,055
170
9,057
15,233
6,691
2,304
826
14,407
0
45,266
W
Cerberus
11,258
1,205
0
4,891
16,671
14,706
2,195
1,303
15,368
47,194
0
L
Bellona
Dextrose57
Bellona
13,514
3,066
0
2,760
15,734
12,740
90
5,726
9,918
0
40,391
W
Merlin
12,622
610
0
3,162
9,211
5,414
939
1,206
8,005
87,110
0
W
8,093
4,075
0
1,323
8,442
3,193
4,649
1,670
6,772
46,929
0
L
Kukulkan
Tsils
Kukulkan
1,141
275
0
410
2,357
486
0
1,112
1,185
17,665
0
W
Arachne
mauri_bra
Arachne
10,081
6,602
0
2,234
13,786
6,022
891
1,123
12,663
0
37,763
L
Fenrir
ryanbroen
Fenrir
8,781
1,938
0
1,731
15,092
7,594
0
6,536
8,406
0
51,163
L
Cernunnos
sdp_sami29
Cernunnos
2,936
1,638
0
48
14,714
4,710
1,396
9,286
5,278
0
19,844
L
Aphrodite
vader78vader78
Aphrodite
4,987
1,366
269
4,040
14,884
6,105
0
8,653
6,021
30,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
50,662
297
Minions Killed
459
0
Camps Cleared
0
1,440,931
Distance Traveled
1,828,300
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,764
488
80
4
0
383,973
0
W
Cerberus
9,835
492
102
5
0
336,510
0
L
Bellona
10,700
535
63
3
0
327,582
4
W
Merlin
11,389
569
136
7
0
353,860
2
W
Chronos
10,127
506
90
5
0
359,677
1
L
Kukulkan
6,596
330
40
2
0
109,853
1
W
Arachne
9,547
477
51
3
0
394,280
0
L
Fenrir
10,975
549
101
5
0
389,424
0
L
Cernunnos
7,687
384
36
2
0
300,120
2
L
Aphrodite
8,013
401
57
3
0
313,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role