Player Matchup

Heimdallr
Heimdallr
CanadianHunter
Heimdallr
Level 22
God Stats
29W - 44L
1,493 SR
Queue Stats
56W - 84L
1,422 Elo+
Party 2
Thor
Thor
Imnotmike783ds
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Yemoja
Yemoja
Tarranath
Yemoja
Level 5
God Stats
3W - 1L
1,892 SR
Queue Stats
8W - 8L
1,771 Elo+
Solo
Kali
Kali
Tha_Farm_Boy
Kali
Level 39
God Stats
32W - 34L
1,477 SR
Queue Stats
48W - 58L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
shadowninjatm
Kukulkan
Level 7
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 7L
1,093 Elo+
Party 3
Team Averages
Level 15
1,535 SR
1,442 Elo+

VS

Team Averages
Level 24
1,544 SR
1,430 Elo+
Ra
Ra
FrancoRafa
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,221 Elo+
Solo
Serqet
Serqet
JokersGaze
Serqet
Level 27
God Stats
23W - 18L
1,556 SR
Queue Stats
144W - 149L
1,401 Elo+
Party 1
Amaterasu
Amaterasu
KGAReloaded
Amaterasu
Level 29
God Stats
7W - 9L
1,443 SR
Queue Stats
320W - 338L
1,439 Elo+
Party 1
Cupid
Cupid
Kiloz420
Cupid
Level 27
God Stats
25W - 28L
1,477 SR
Queue Stats
86W - 118L
1,413 Elo+
Solo
Ah Puch
Ah Puch
QuietMorning
Ah Puch
Level 22
God Stats
43W - 25L
1,742 SR
Queue Stats
125W - 92L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CanadianHunter
Heimdallr
16
0 / 10 / 3
9,685
880
11,905
18,671
7,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 16 / 1
9,319
847
4,043
20,630
7,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Tarranath
Yemoja
16
1 / 6 / 3
10,367
942
5,578
19,745
14,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 10 / 2
10,908
992
9,541
21,320
8,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
shadowninjatm
Kukulkan
16
2 / 12 / 3
10,009
910
10,222
18,214
6,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 23
10,820
984
5,175
8,126
7,057
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
JokersGaze
Serqet
18
9 / 3 / 18
11,552
1,050
12,482
9,596
4,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
KGAReloaded
Amaterasu
19
12 / 1 / 30
13,431
1,221
19,725
14,631
14,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Kiloz420
Cupid
19
11 / 0 / 16
12,690
1,154
18,825
6,652
2,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
QuietMorning
Ah Puch
20
21 / 0 / 22
14,459
1,314
34,090
8,652
4,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
163
8
Kills
54
54
Deaths
8
12
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CanadianHunter
Heimdallr
0
10
3
0.15
W
1
4
23
3.13
L
1
16
1
0.09
W
Serqet
JokersGaze
Serqet
9
3
18
6
W
Amaterasu
KGAReloaded
Amaterasu
12
1
30
27
W
Cupid
Kiloz420
Cupid
11
0
16
19
W
Ah Puch
QuietMorning
Ah Puch
21
0
22
32
L
Yemoja
Tarranath
Yemoja
1
6
3
0.42
L
4
10
2
0.5
L
Kukulkan
shadowninjatm
Kukulkan
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,289
Damage
90,297
98,580
Taken
47,657
44,125
Mitigated
33,892
4,020
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CanadianHunter
Heimdallr
11,905
7,472
153
573
18,671
7,089
0
4,257
14,120
0
30,983
W
5,175
657
571
882
8,126
7,057
0
2,725
5,401
15,287
0
L
4,043
1,327
0
0
20,630
7,938
0
6,463
14,167
0
12,767
W
Serqet
JokersGaze
Serqet
12,482
3,726
0
596
9,596
4,515
0
2,111
7,129
0
21,861
W
Amaterasu
KGAReloaded
Amaterasu
19,725
12,909
176
5,147
14,631
14,864
0
5,741
8,485
0
25,196
W
Cupid
Kiloz420
Cupid
18,825
11,409
598
1,036
6,652
2,798
0
2,792
3,860
0
40,794
W
Ah Puch
QuietMorning
Ah Puch
34,090
2,382
0
2,347
8,652
4,658
0
2,431
6,221
55,290
0
L
Yemoja
Tarranath
Yemoja
5,578
1,649
1,201
225
19,745
14,250
0
11,117
8,628
41,864
0
L
9,541
5,698
0
1,868
21,320
8,176
0
7,056
13,017
0
21,371
L
Kukulkan
shadowninjatm
Kukulkan
10,222
1,302
0
0
18,214
6,672
0
10,372
7,710
23,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,288
Gold Earned
62,952
181
Minions Killed
162
7
Camps Cleared
7
891,066
Distance Traveled
1,174,914
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,685
880
43
4
0
171,745
1
W
Ra
10,820
984
25
2
0
180,329
0
L
Thor
9,319
847
10
1
0
173,444
1
W
Serqet
11,552
1,050
18
2
4
230,128
2
W
Amaterasu
13,431
1,221
11
1
0
250,947
0
W
Cupid
12,690
1,154
54
5
3
252,307
1
W
Ah Puch
14,459
1,314
54
5
0
261,203
1
L
Yemoja
10,367
942
81
7
2
154,605
1
L
Kali
10,908
992
15
1
5
202,480
0
L
Kukulkan
10,009
910
32
3
0
188,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role