Player Matchup

Ra
Ra
Gerbeeeer2105
Ra
Level 42
God Stats
6W - 8L
1,338 SR
Queue Stats
60W - 125L
1,153 Elo+
Solo
Gilgamesh
Gilgamesh
raySOepic67
Gilgamesh
Level 25
God Stats
13W - 3L
1,867 SR
Queue Stats
40W - 31L
1,385 Elo+
Party 2
Sobek
Sobek
zoden1
Sobek
Level 23
God Stats
3W - 2L
1,707 SR
Queue Stats
37W - 32L
1,375 Elo+
Party 2
Team Averages
Level 30
1,637 SR
1,304 Elo+

VS

Team Averages
Level 29
1,445 SR
1,291 Elo+
Merlin
Merlin
ChrisP Bacon731
Merlin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 64L
1,180 Elo+
Party 1
Ymir
Ymir
sirkillz
Ymir
Level 28
God Stats
34W - 29L
1,487 SR
Queue Stats
352W - 303L
1,581 Elo+
Solo
Hun Batz
Hun Batz
tHeSWORNuNIcorN
Hun Batz
Level 29
God Stats
0W - 2L
1,349 SR
Queue Stats
3W - 6L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
8,064
806
4,929
3,531
1,137
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
raySOepic67
Gilgamesh
10
2 / 2 / 10
7,125
713
5,736
10,512
4,700
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
zoden1
Sobek
10
3 / 1 / 9
7,243
724
5,936
6,970
4,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,711
571
5,045
6,954
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
2 / 2 / 1
7,248
725
5,300
8,518
3,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
9
1 / 4 / 1
6,246
625
2,288
7,065
2,298
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
3
3
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
7
0
4
9
W
Gilgamesh
raySOepic67
Gilgamesh
2
2
10
3.5
L
Ymir
2
2
1
1.25
L
Hun Batz
1
4
1
0.38
W
Sobek
zoden1
Sobek
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,601
Damage
12,633
21,013
Taken
22,537
10,716
Mitigated
8,496
6,774
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,045
181
282
417
6,954
2,353
0
3,669
3,285
11,171
0
W
4,929
141
1,275
1,419
3,531
1,137
508
1,528
1,859
31,086
0
W
Gilgamesh
raySOepic67
Gilgamesh
5,736
1,152
400
2,227
10,512
4,700
0
5,761
4,423
0
16,243
L
Ymir
5,300
516
0
1,440
8,518
3,845
0
4,035
4,483
19,423
0
L
Hun Batz
2,288
533
477
819
7,065
2,298
0
3,229
3,836
0
14,461
W
Sobek
zoden1
Sobek
5,936
580
0
1,453
6,970
4,879
0
2,388
4,282
9,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,432
Gold Earned
19,205
82
Minions Killed
77
0
Camps Cleared
0
515,481
Distance Traveled
459,027
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,711
571
19
2
0
136,549
0
W
Ra
8,064
806
47
5
0
163,622
0
W
Gilgamesh
7,125
713
19
2
0
176,003
0
L
Ymir
7,248
725
29
3
0
164,730
4
L
Hun Batz
6,246
625
29
3
0
157,748
0
W
Sobek
7,243
724
16
2
0
175,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role