Player Matchup

Olorun
Olorun
Dr Quarters
Olorun
Level 127
God Stats
6W - 8L
1,428 SR
Queue Stats
458W - 462L
1,446 Elo+
Solo
Xbalanque
Xbalanque
JMdeidara
Xbalanque
Level 118
God Stats
1W - 2L
1,185 SR
Queue Stats
235W - 268L
1,430 Elo+
Solo
Baba Yaga
Baba Yaga
Mattrius
Baba Yaga
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,416 Elo+
Party 1
Set
Set
Stridor00
Set
Level 95
God Stats
1W - 0L
1,715 SR
Queue Stats
55W - 49L
1,550 Elo+
Party 1
Apollo
Apollo
TioWillie
Apollo
Level 149
God Stats
4W - 2L
1,513 SR
Queue Stats
175W - 188L
1,487 Elo+
Solo
Team Averages
Level 111
1,468 SR
1,466 Elo+

VS

Team Averages
Level 122
1,490 SR
1,482 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
WakaOP
Achilles
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Solo
Bakasura
Bakasura
XI FallenAsh IX
Bakasura
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
316W - 250L
1,523 Elo+
Party 2
Khepri
Khepri
evanhend
Khepri
Level 144
God Stats
4W - 4L
1,429 SR
Queue Stats
350W - 338L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
八月的狮子
Ao Kuang
Level 100
God Stats
1W - 2L
1,522 SR
Queue Stats
93W - 82L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 3 / 13
8,894
988
9,985
8,534
3,733
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
JMdeidara
Xbalanque
12
0 / 4 / 10
7,388
821
8,507
6,642
2,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Mattrius
Baba Yaga
15
9 / 1 / 7
9,173
1,019
9,979
7,294
3,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 3 / 10
9,056
1,006
12,270
9,926
4,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
TioWillie
Apollo
15
4 / 2 / 7
9,420
1,047
7,222
10,703
5,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 6 / 5
6,223
691
6,478
10,432
4,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
WakaOP
Achilles
9
0 / 3 / 4
6,364
707
2,922
10,011
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
15
5 / 2 / 2
8,070
897
7,930
9,243
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
evanhend
Khepri
12
2 / 5 / 3
6,859
762
5,500
13,634
14,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
14
6 / 4 / 3
8,192
910
5,877
11,005
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
20
Kills
13
13
Deaths
20
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
5
0.42
W
Olorun
3
3
13
3.17
W
Xbalanque
JMdeidara
Xbalanque
0
4
10
1.25
W
Baba Yaga
Mattrius
Baba Yaga
9
1
7
12.5
W
4
3
10
3
W
Apollo
TioWillie
Apollo
4
2
7
3.75
L
Achilles
WakaOP
Achilles
0
3
4
0.67
L
Bakasura
5
2
2
3
L
Khepri
evanhend
Khepri
2
5
3
0.7
L
Ao Kuang
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,963
Damage
28,707
43,099
Taken
54,325
19,631
Mitigated
37,351
19,074
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,478
3,278
585
1,954
10,432
4,027
0
3,592
6,840
0
13,620
W
Olorun
9,985
6,458
4,683
3,078
8,534
3,733
2,076
1,838
5,982
25,900
0
W
Xbalanque
JMdeidara
Xbalanque
8,507
3,362
963
672
6,642
2,417
896
2,317
3,965
0
16,459
W
Baba Yaga
Mattrius
Baba Yaga
9,979
735
106
2,917
7,294
3,668
611
1,747
5,323
16,136
0
W
12,270
4,370
721
2,714
9,926
4,759
176
3,321
6,535
0
21,441
W
Apollo
TioWillie
Apollo
7,222
2,767
1,104
2,116
10,703
5,054
1,132
2,154
8,292
0
24,148
L
Achilles
WakaOP
Achilles
2,922
450
776
1,800
10,011
8,632
66
2,771
7,240
0
4,444
L
Bakasura
7,930
5,652
2,519
4,285
9,243
5,459
1,309
3,654
5,589
0
9,343
L
Khepri
evanhend
Khepri
5,500
282
1,341
954
13,634
14,560
0
6,490
7,144
10,118
0
L
Ao Kuang
5,877
1,294
702
3,301
11,005
4,673
0
3,457
7,548
10,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,931
Gold Earned
35,708
111
Minions Killed
57
0
Camps Cleared
0
857,902
Distance Traveled
809,417
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,223
691
11
1
0
167,910
1
W
Olorun
8,894
988
32
4
0
164,084
2
W
Xbalanque
7,388
821
12
1
0
174,361
1
W
Baba Yaga
9,173
1,019
7
1
0
178,344
0
W
Set
9,056
1,006
16
2
0
176,164
2
W
Apollo
9,420
1,047
44
5
0
164,949
0
L
Achilles
6,364
707
2
0
0
129,061
0
L
Bakasura
8,070
897
28
3
0
172,009
4
L
Khepri
6,859
762
6
1
0
156,160
0
L
Ao Kuang
8,192
910
10
1
0
184,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role