Player Matchup

Chiron
Chiron
Benry1310
Chiron
Level 26
God Stats
1W - 2L
1,328 SR
Queue Stats
119W - 57L
1,741 Elo+
Party 1
Odin
Odin
Deadhead42999
Odin
Level 27
God Stats
2W - 0L
1,829 SR
Queue Stats
48W - 34L
1,486 Elo+
Solo
Hercules
Hercules
Shark2034
Hercules
Level 28
God Stats
2W - 2L
1,755 SR
Queue Stats
90W - 42L
1,800 Elo+
Party 1
Baron Samedi
Baron Samedi
mathyeus01
Baron Samedi
Level 28
God Stats
39W - 26L
1,541 SR
Queue Stats
159W - 151L
1,452 Elo+
Solo
Persephone
Persephone
stupidahhbihh
Persephone
Level 25
God Stats
2W - 7L
1,694 SR
Queue Stats
65W - 68L
1,469 Elo+
Solo
Team Averages
Level 27
1,629 SR
1,590 Elo+

VS

Team Averages
Level 14
1,528 SR
1,482 Elo+
Ne Zha
Ne Zha
Enlarged
Ne Zha
Level 14
God Stats
2W - 2L
1,600 SR
Queue Stats
3W - 3L
1,575 Elo+
Solo
Sylvanus
Sylvanus
HodgepodgeThom
Sylvanus
Level 27
God Stats
45W - 45L
1,542 SR
Queue Stats
226W - 213L
1,438 Elo+
Solo
Neith
Neith
SteezyAsFuhk
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 30L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
boatsNbeers
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
killercoffee
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Benry1310
Chiron
20
15 / 5 / 18
17,038
1,217
41,654
22,520
8,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
4 / 8 / 16
13,405
958
20,340
30,074
19,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Shark2034
Hercules
20
13 / 2 / 20
16,316
1,165
32,279
26,515
41,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Baron Samedi
mathyeus01
Baron Samedi
20
6 / 5 / 19
14,320
1,023
24,395
16,349
7,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
stupidahhbihh
Persephone
20
3 / 1 / 20
14,722
1,052
16,768
10,829
4,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Enlarged
Ne Zha
20
12 / 12 / 7
16,596
1,185
35,072
31,521
11,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
20
5 / 2 / 10
14,140
1,010
15,189
41,797
32,849
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 8 / 11
13,653
975
22,972
20,466
8,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
boatsNbeers
Gilgamesh
19
1 / 11 / 10
12,822
916
11,974
33,152
20,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
killercoffee
Kukulkan
19
0 / 8 / 10
12,504
893
13,138
18,355
7,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
69
41
Kills
21
21
Deaths
41
93
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chiron
Benry1310
Chiron
15
5
18
4.8
W
4
8
16
1.5
L
Ne Zha
Enlarged
Ne Zha
12
12
7
1.29
L
Sylvanus
5
2
10
5
W
Hercules
Shark2034
Hercules
13
2
20
11.5
L
3
8
11
1.06
L
Gilgamesh
boatsNbeers
Gilgamesh
1
11
10
0.55
L
Kukulkan
killercoffee
Kukulkan
0
8
10
0.63
W
Baron Samedi
mathyeus01
Baron Samedi
6
5
19
3.1
W
Persephone
stupidahhbihh
Persephone
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,436
Damage
98,345
106,287
Taken
145,291
81,079
Mitigated
81,454
27,695
Healing
23,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Benry1310
Chiron
41,654
12,722
1,979
6,005
22,520
8,363
0
4,699
17,821
0
71,159
W
20,340
9,435
0
720
30,074
19,516
0
7,314
22,760
0
32,464
L
Ne Zha
Enlarged
Ne Zha
35,072
16,302
0
4,684
31,521
11,882
0
5,969
25,372
0
73,547
L
Sylvanus
15,189
2,498
7,303
6,528
41,797
32,849
0
10,264
31,203
22,621
0
W
Hercules
Shark2034
Hercules
32,279
11,146
0
6,556
26,515
41,110
0
9,327
17,188
0
43,163
L
22,972
13,048
0
3,542
20,466
8,454
0
7,438
12,896
0
67,096
L
Gilgamesh
boatsNbeers
Gilgamesh
11,974
4,639
0
1,120
33,152
20,717
0
11,845
21,127
0
27,736
L
Kukulkan
killercoffee
Kukulkan
13,138
2,993
0
323
18,355
7,552
0
5,647
12,528
42,651
0
W
Baron Samedi
mathyeus01
Baron Samedi
24,395
1,732
4,719
4,342
16,349
7,885
0
4,477
11,872
45,766
0
W
Persephone
stupidahhbihh
Persephone
16,768
1,102
157
3,217
10,829
4,205
0
2,510
8,318
61,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,801
Gold Earned
69,715
270
Minions Killed
296
7
Camps Cleared
11
1,283,352
Distance Traveled
1,330,689
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,038
1,217
60
4
5
269,323
0
W
Odin
13,405
958
31
2
1
220,965
1
L
Ne Zha
16,596
1,185
51
4
9
292,443
0
L
Sylvanus
14,140
1,010
19
1
0
294,768
0
W
Hercules
16,316
1,165
23
2
1
291,107
2
L
Neith
13,653
975
96
7
2
256,082
0
L
Gilgamesh
12,822
916
45
3
0
260,392
0
L
Kukulkan
12,504
893
85
6
0
227,004
1
W
Baron Samedi
14,320
1,023
53
4
0
247,937
0
W
Persephone
14,722
1,052
103
7
0
254,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role