Player Matchup

Merlin
Merlin
Jabreezy4649
Merlin
Level 27
God Stats
3W - 2L
1,740 SR
Queue Stats
67W - 106L
1,162 Elo+
Party 1
King Arthur
King Arthur
MeSoS0rry
King Arthur
Level 34
God Stats
4W - 4L
1,461 SR
Queue Stats
60W - 47L
1,294 Elo+
Party 1
Athena
Athena
Phantomphinex15
Athena
Level 66
God Stats
9W - 3L
1,533 SR
Queue Stats
61W - 70L
1,302 Elo+
Party 1
Team Averages
Level 42
1,578 SR
1,253 Elo+

VS

Team Averages
Level 14
1,254 SR
1,071 Elo+
Set
Set
Famysensei7
Set
Level 16
God Stats
1W - 11L
1,112 SR
Queue Stats
10W - 31L
1,116 Elo+
Party 2
Medusa
Medusa
Moessensei
Medusa
Level 10
God Stats
1W - 13L
1,046 SR
Queue Stats
2W - 18L
994 Elo+
Party 2
Neith
Neith
TSM-_Brrr
Neith
Level 17
God Stats
6W - 7L
1,603 SR
Queue Stats
15W - 44L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 3 / 5
10,287
643
5,568
6,779
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MeSoS0rry
King Arthur
15
9 / 0 / 5
11,588
724
9,003
13,842
10,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 0 / 14
11,259
704
10,695
14,289
16,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
9,684
605
3,005
10,151
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Moessensei
Medusa
12
1 / 6 / 2
9,497
594
7,170
9,942
3,742
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
TSM-_Brrr
Neith
13
0 / 4 / 2
9,166
573
10,166
9,236
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
3
3
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Merlin
5
3
5
2.5
W
King Arthur
MeSoS0rry
King Arthur
9
0
5
11.5
L
Medusa
Moessensei
Medusa
1
6
2
0.33
W
2
0
14
9
L
Neith
TSM-_Brrr
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
20,341
34,910
Taken
29,329
29,129
Mitigated
10,247
9,169
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,005
1,357
0
602
10,151
3,344
0
5,954
3,805
0
26,837
W
Merlin
5,568
634
585
734
6,779
2,614
441
330
6,449
35,503
0
W
King Arthur
MeSoS0rry
King Arthur
9,003
1,172
0
4,627
13,842
10,162
178
558
13,284
0
66,202
L
Medusa
Moessensei
Medusa
7,170
3,633
0
0
9,942
3,742
0
4,445
5,337
0
19,718
W
10,695
2,597
0
3,223
14,289
16,353
293
486
13,803
25,275
0
L
Neith
TSM-_Brrr
Neith
10,166
4,579
0
1,481
9,236
3,161
0
5,188
3,752
0
48,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
28,347
179
Minions Killed
154
0
Camps Cleared
0
882,234
Distance Traveled
753,694
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,684
605
53
3
0
246,963
0
W
Merlin
10,287
643
58
4
0
242,705
0
W
King Arthur
11,588
724
94
6
0
312,521
0
L
Medusa
9,497
594
27
2
0
259,906
0
W
Athena
11,259
704
27
2
0
327,008
3
L
Neith
9,166
573
74
5
0
246,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role