Player Matchup

Eset
Eset
ImSean21
Eset
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 56L
1,706 Elo+
Solo
Apollo
Apollo
JohhnyFalco
Apollo
Level 15
God Stats
17W - 11L
1,803 SR
Queue Stats
46W - 40L
1,684 Elo+
Solo
Artio
Artio
PoolsOfFlesh
Artio
Level 23
God Stats
4W - 3L
1,620 SR
Queue Stats
5W - 4L
1,455 Elo+
Solo
Bakasura
Bakasura
budgetRanian
Bakasura
Level 29
God Stats
3W - 1L
1,849 SR
Queue Stats
97W - 90L
1,677 Elo+
Solo
Bellona
Bellona
xYeetMyMeatx
Bellona
Level 12
God Stats
8W - 3L
1,792 SR
Queue Stats
13W - 10L
1,563 Elo+
Solo
Team Averages
Level 19
1,713 SR
1,617 Elo+

VS

Team Averages
Level 16
1,553 SR
1,667 Elo+
Khepri
Khepri
EXMedvjed
Khepri
Level 17
God Stats
1W - 0L
1,805 SR
Queue Stats
20W - 9L
1,735 Elo+
Solo
Ah Puch
Ah Puch
Ghost072607
Ah Puch
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,832 Elo+
Solo
Arachne
Arachne
OnlyFren
Arachne
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 13L
1,636 Elo+
Solo
Anhur
Anhur
TingGoesBeast
Anhur
Level 26
God Stats
2W - 3L
1,458 SR
Queue Stats
103W - 98L
1,630 Elo+
Solo
Raijin
Raijin
heeAgo
Raijin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
0 / 5 / 2
6,511
434
4,228
8,312
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
13
1 / 2 / 2
8,004
534
2,885
7,320
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 4 / 2
5,398
360
2,747
11,611
4,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
budgetRanian
Bakasura
16
6 / 2 / 1
9,000
600
12,477
13,142
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
xYeetMyMeatx
Bellona
12
1 / 6 / 2
7,407
494
6,388
9,516
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EXMedvjed
Khepri
12
0 / 1 / 10
7,362
491
5,753
6,144
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Ghost072607
Ah Puch
14
6 / 1 / 4
8,559
571
11,689
9,679
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
OnlyFren
Arachne
11
2 / 3 / 4
6,879
459
4,137
10,336
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 3
8,078
539
4,998
6,609
2,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
heeAgo
Raijin
14
7 / 1 / 1
8,255
550
7,651
7,641
5,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
19
19
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
EXMedvjed
Khepri
0
1
10
5
W
Ah Puch
Ghost072607
Ah Puch
6
1
4
8
L
Eset
0
5
2
0.2
L
Apollo
1
2
2
1
W
Arachne
OnlyFren
Arachne
2
3
4
1.33
L
0
4
2
0.25
W
4
2
3
2.75
L
Bakasura
budgetRanian
Bakasura
6
2
1
3.25
W
Raijin
heeAgo
Raijin
7
1
1
7.5
L
Bellona
xYeetMyMeatx
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,725
Damage
34,228
49,901
Taken
40,409
20,909
Mitigated
17,332
13,256
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
EXMedvjed
Khepri
5,753
731
0
1,728
6,144
3,603
66
1,235
4,339
20,196
0
W
Ah Puch
Ghost072607
Ah Puch
11,689
1,405
0
4,141
9,679
3,069
19
4,382
4,835
64,582
0
L
Eset
4,228
747
191
1,478
8,312
2,607
0
5,165
3,147
36,849
0
L
Apollo
2,885
1,435
0
3,576
7,320
2,173
0
1,098
6,222
0
50,743
W
Arachne
OnlyFren
Arachne
4,137
2,239
0
2,305
10,336
3,416
0
183
9,771
0
37,023
L
2,747
261
361
3,190
11,611
4,150
0
8,406
3,205
9,177
0
W
4,998
2,448
0
1,337
6,609
2,184
1,510
316
5,768
0
38,916
L
Bakasura
budgetRanian
Bakasura
12,477
8,451
0
3,042
13,142
5,307
0
5,430
7,712
0
69,218
W
Raijin
heeAgo
Raijin
7,651
633
0
3,505
7,641
5,060
0
616
6,955
46,706
0
L
Bellona
xYeetMyMeatx
Bellona
6,388
2,423
0
1,418
9,516
6,672
490
4,832
4,522
0
36,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
39,133
423
Minions Killed
367
0
Camps Cleared
0
1,411,054
Distance Traveled
1,460,472
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,362
491
19
1
0
318,045
8
W
Ah Puch
8,559
571
119
8
0
296,078
0
L
Eset
6,511
434
80
5
0
254,847
3
L
Apollo
8,004
534
106
7
0
276,117
4
W
Arachne
6,879
459
61
4
0
318,177
0
L
Artio
5,398
360
14
1
0
280,538
1
W
Anhur
8,078
539
79
5
0
261,081
1
L
Bakasura
9,000
600
150
10
0
320,352
4
W
Raijin
8,255
550
89
6
0
267,091
2
L
Bellona
7,407
494
73
5
0
279,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role