Player Matchup

Cthulhu
Cthulhu
Assassin4875
Cthulhu
Level 4
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
CrazyRizbone
Arachne
Level 25
God Stats
8W - 4L
1,576 SR
Queue Stats
8W - 4L
1,510 Elo+
Party 4
Ra
Ra
Maximoto02
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,234 Elo+
Party 2
Pele
Pele
Thedarks145
Pele
Level 7
God Stats
7W - 16L
1,337 SR
Queue Stats
13W - 34L
1,214 Elo+
Party 2
Xing Tian
Xing Tian
xd LuckySiren
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,372 Elo+
Party 4
Team Averages
Level 13
1,427 SR
1,366 Elo+

VS

Team Averages
Level 25
1,440 SR
1,393 Elo+
Thanatos
Thanatos
ItsLoneDove
Thanatos
Level 29
God Stats
9W - 8L
1,591 SR
Queue Stats
48W - 61L
1,361 Elo+
Party 3
Ra
Ra
PowerGamer3034
Ra
Level 20
God Stats
2W - 3L
1,341 SR
Queue Stats
42W - 56L
1,233 Elo+
Solo
Hades
Hades
Shinigami_Seal
Hades
Level 27
God Stats
7W - 5L
1,266 SR
Queue Stats
37W - 49L
1,356 Elo+
Party 3
Izanami
Izanami
WinnieThePube-
Izanami
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 3L
1,590 Elo+
Party 1
King Arthur
King Arthur
xXPROPWN
King Arthur
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 23L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Assassin4875
Cthulhu
12
2 / 15 / 2
9,795
350
4,954
18,698
12,485
Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Arachne
CrazyRizbone
Arachne
20
13 / 8 / 6
14,820
529
23,836
30,325
18,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

11
1 / 6 / 3
9,300
332
2,100
7,061
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 8 / 3
13,538
484
20,725
26,062
10,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
xd LuckySiren
Xing Tian
20
9 / 7 / 15
13,908
497
28,103
28,036
34,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsLoneDove
Thanatos
19
7 / 6 / 7
13,821
494
11,203
21,133
8,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 8 / 14
14,261
509
14,343
19,760
7,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 10 / 8
14,635
523
21,259
34,449
20,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 8
14,654
523
19,580
21,025
8,168
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
xXPROPWN
King Arthur
20
8 / 6 / 6
14,911
533
16,569
32,313
31,912
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
82
33
Kills
39
44
Deaths
33
29
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Assassin4875
Cthulhu
2
15
2
0.2
L
Arachne
CrazyRizbone
Arachne
13
8
6
2
W
Thanatos
ItsLoneDove
Thanatos
7
6
7
1.75
L
1
6
3
0.42
W
4
8
14
1.38
W
11
10
8
1.5
L
8
8
3
1.19
W
9
3
8
4.33
W
King Arthur
xXPROPWN
King Arthur
8
6
6
1.83
L
Xing Tian
xd LuckySiren
Xing Tian
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,718
Damage
82,954
110,182
Taken
128,680
77,772
Mitigated
76,854
15,114
Healing
54,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Assassin4875
Cthulhu
4,954
553
0
65
18,698
12,485
24
6,179
12,431
25,221
0
L
Arachne
CrazyRizbone
Arachne
23,836
17,024
0
7,124
30,325
18,616
3,217
7,747
22,298
0
80,736
W
Thanatos
ItsLoneDove
Thanatos
11,203
5,656
0
12,521
21,133
8,431
2,684
4,875
16,048
0
79,551
L
2,100
841
139
862
7,061
2,290
0
2,792
4,195
25,059
0
W
14,343
2,012
1,185
4,821
19,760
7,752
1,542
7,901
11,513
74,776
0
W
21,259
3,707
897
14,297
34,449
20,591
3,315
9,264
24,784
85,758
0
L
20,725
6,014
366
5,106
26,062
10,149
0
9,489
16,493
0
77,293
W
19,580
16,954
0
10,752
21,025
8,168
1,379
8,095
12,550
0
104,457
W
King Arthur
xXPROPWN
King Arthur
16,569
3,025
0
10,415
32,313
31,912
217
7,220
24,485
0
93,848
L
Xing Tian
xd LuckySiren
Xing Tian
28,103
3,567
0
1,452
28,036
34,232
1,018
8,463
19,163
66,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,361
Gold Earned
72,282
426
Minions Killed
669
0
Camps Cleared
0
1,909,303
Distance Traveled
2,265,158
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,795
350
47
2
0
280,894
3
L
Arachne
14,820
529
139
5
0
504,395
1
W
Thanatos
13,821
494
101
4
0
489,800
0
L
Ra
9,300
332
61
2
0
218,787
0
W
Ra
14,261
509
151
5
0
457,250
1
W
Hades
14,635
523
104
4
0
422,094
0
L
Pele
13,538
484
111
4
0
418,130
0
W
Izanami
14,654
523
165
6
0
469,193
0
W
King Arthur
14,911
533
148
5
0
426,821
1
L
Xing Tian
13,908
497
68
2
0
487,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role