Player Matchup

Nemesis
Nemesis
DjGopnik
Nemesis
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
38W - 33L
1,523 Elo+
Solo
Anubis
Anubis
K1DDERZ
Anubis
Level 15
God Stats
10W - 3L
1,719 SR
Queue Stats
53W - 47L
1,559 Elo+
Solo
Tyr
Tyr
ShakurHD
Tyr
Level 29
God Stats
20W - 19L
1,522 SR
Queue Stats
79W - 81L
1,498 Elo+
Solo
Ullr
Ullr
UMabBro
Ullr
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
pinkmanoceane
Ymir
Level 14
God Stats
5W - 0L
1,888 SR
Queue Stats
9W - 5L
1,612 Elo+
Party 2
Team Averages
Level 19
1,676 SR
1,538 Elo+

VS

Team Averages
Level 24
1,435 SR
1,514 Elo+
Cthulhu
Cthulhu
Juork
Cthulhu
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 55L
1,550 Elo+
Party 1
Ravana
Ravana
Shauntiman
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Solo
Bakasura
Bakasura
Stasong
Bakasura
Level 23
God Stats
2W - 3L
1,613 SR
Queue Stats
29W - 26L
1,419 Elo+
Solo
Chiron
Chiron
gogohug
Chiron
Level 28
God Stats
0W - 2L
1,318 SR
Queue Stats
54W - 55L
1,545 Elo+
Party 1
Ymir
Ymir
maximillian13
Ymir
Level 7
God Stats
0W - 3L
1,246 SR
Queue Stats
11W - 15L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DjGopnik
Nemesis
19
15 / 0 / 3
12,524
659
18,675
14,560
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
K1DDERZ
Anubis
18
8 / 0 / 2
12,075
636
11,709
7,687
4,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 1 / 6
11,127
586
9,057
11,442
10,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ullr
UMabBro
Ullr
15
5 / 7 / 6
10,095
531
16,005
16,296
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 7
9,304
490
3,666
13,032
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juork
Cthulhu
13
5 / 7 / 5
8,246
434
13,283
18,673
13,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Shauntiman
Ravana
14
1 / 9 / 0
8,440
444
4,205
12,911
4,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
Stasong
Bakasura
13
0 / 9 / 0
7,915
417
4,552
18,699
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
gogohug
Chiron
13
6 / 5 / 4
8,897
468
13,452
15,943
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 0
8,238
434
2,476
13,212
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
35
Kills
12
12
Deaths
37
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DjGopnik
Nemesis
15
0
3
16.5
L
Cthulhu
Juork
Cthulhu
5
7
5
1.07
W
Anubis
K1DDERZ
Anubis
8
0
2
9
W
5
1
6
8
L
Ravana
Shauntiman
Ravana
1
9
0
0.11
L
Bakasura
Stasong
Bakasura
0
9
0
0
W
Ullr
UMabBro
Ullr
5
7
6
1.14
L
Chiron
gogohug
Chiron
6
5
4
1.6
L
0
7
0
0
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,112
Damage
37,968
63,017
Taken
79,438
40,044
Mitigated
36,322
23,594
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DjGopnik
Nemesis
18,675
10,357
0
7,901
14,560
9,535
2,519
1,759
12,681
0
96,931
L
Cthulhu
Juork
Cthulhu
13,283
1,435
553
974
18,673
13,498
344
4,294
14,379
29,898
0
W
Anubis
K1DDERZ
Anubis
11,709
499
0
6,246
7,687
4,752
1,399
1,765
5,862
91,058
0
W
9,057
2,901
0
5,155
11,442
10,125
228
1,882
8,790
0
71,262
L
Ravana
Shauntiman
Ravana
4,205
1,028
0
1,952
12,911
4,361
764
61
12,850
0
41,998
L
Bakasura
Stasong
Bakasura
4,552
3,479
0
6,315
18,699
6,291
200
3,176
15,523
0
39,446
W
Ullr
UMabBro
Ullr
16,005
8,365
0
2,987
16,296
6,399
2,076
5,743
10,553
0
71,240
L
Chiron
gogohug
Chiron
13,452
7,567
816
5,404
15,943
5,174
1,350
3,574
12,369
0
50,601
L
2,476
112
0
180
13,212
6,998
899
4,270
8,942
39,794
0
W
3,666
591
0
1,305
13,032
9,233
523
4,400
8,632
14,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,125
Gold Earned
41,736
577
Minions Killed
395
0
Camps Cleared
0
1,783,013
Distance Traveled
1,629,299
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,524
659
145
8
0
395,598
5
L
Cthulhu
8,246
434
28
1
0
352,535
4
W
Anubis
12,075
636
174
9
0
308,239
6
W
Tyr
11,127
586
139
7
0
392,584
0
L
Ravana
8,440
444
82
4
0
282,939
0
L
Bakasura
7,915
417
105
6
0
365,579
2
W
Ullr
10,095
531
104
5
0
342,382
4
L
Chiron
8,897
468
95
5
0
305,751
0
L
Ymir
8,238
434
85
4
0
322,495
1
W
Ymir
9,304
490
15
1
0
344,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role