Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DrJackal974
Neith
Level 18
God Stats
8W - 8L
1,370 SR
Queue Stats
84W - 132L
1,155 Elo+
Solo
Anubis
Anubis
RisinAlecion
Anubis
Level 11
God Stats
3W - 0L
1,803 SR
Queue Stats
30W - 19L
1,534 Elo+
Solo
Team Averages
Level 44
1,558 SR
1,396 Elo+

VS

Team Averages
Level 91
1,516 SR
1,381 Elo+
Chiron
Chiron
boysy700
Chiron
Level 88
God Stats
6W - 3L
1,635 SR
Queue Stats
179W - 216L
1,426 Elo+
Solo
Chaac
Chaac
mr-Daniil-bmv
Chaac
Level 84
God Stats
90W - 122L
1,412 SR
Queue Stats
136W - 205L
1,293 Elo+
Solo
Baba Yaga
Baba Yaga
takemoreacid
Baba Yaga
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 109L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
5 / 0 / 7
9,074
825
6,491
6,687
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 8
7,209
655
2,487
5,148
1,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
12
5 / 1 / 5
8,208
746
9,450
8,738
4,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
boysy700
Chiron
10
2 / 4 / 0
7,400
673
5,526
8,552
2,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 2
6,684
608
5,172
8,756
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
takemoreacid
Baba Yaga
9
0 / 4 / 1
6,544
595
4,783
7,874
2,308
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
0
7
8.5
W
1
1
8
5
W
Anubis
5
1
5
7.5
L
Chiron
boysy700
Chiron
2
4
0
0.5
L
0
4
2
0.25
L
Baba Yaga
takemoreacid
Baba Yaga
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,428
Damage
15,481
20,573
Taken
25,182
12,161
Mitigated
8,215
7,975
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,491
125
0
1,375
6,687
5,525
138
1,530
5,157
21,586
0
W
2,487
283
0
1,995
5,148
1,961
54
1,323
3,825
0
11,189
W
Anubis
9,450
615
0
4,605
8,738
4,675
661
1,975
6,763
45,819
0
L
Chiron
boysy700
Chiron
5,526
2,587
395
2,092
8,552
2,358
168
6,587
1,946
0
29,086
L
5,172
205
111
2,379
8,756
3,549
88
4,707
4,049
0
19,829
L
Baba Yaga
takemoreacid
Baba Yaga
4,783
465
337
1,134
7,874
2,308
24
4,679
3,195
24,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,491
Gold Earned
20,628
123
Minions Killed
117
0
Camps Cleared
0
569,148
Distance Traveled
511,783
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,074
825
32
3
0
221,083
1
W
Neith
7,209
655
22
2
0
169,402
0
W
Anubis
8,208
746
69
6
0
178,663
3
L
Chiron
7,400
673
61
6
0
170,879
2
L
Chaac
6,684
608
29
3
0
185,804
0
L
Baba Yaga
6,544
595
27
2
0
155,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role