Player Matchup

Da Ji
Da Ji
Anonimo48
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,388 Elo+
Solo
Khepri
Khepri
Kenactric
Khepri
Level 28
God Stats
17W - 10L
1,601 SR
Queue Stats
385W - 349L
1,411 Elo+
Solo
Artemis
Artemis
MiniMingi
Artemis
Level 18
God Stats
25W - 30L
1,485 SR
Queue Stats
148W - 169L
1,275 Elo+
Solo
Odin
Odin
bigman03
Odin
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Loki
Loki
coddyk
Loki
Level 3
God Stats
1W - 3L
1,210 SR
Queue Stats
1W - 3L
1,155 Elo+
Solo
Team Averages
Level 12
1,413 SR
1,281 Elo+

VS

Team Averages
Level 16
1,456 SR
1,393 Elo+
Bellona
Bellona
AldursAuge
Bellona
Level 8
God Stats
4W - 2L
1,398 SR
Queue Stats
10W - 6L
1,372 Elo+
Party 1
Nemesis
Nemesis
DeeperDishPizza
Nemesis
Level 49
God Stats
3W - 3L
1,516 SR
Queue Stats
249W - 273L
1,403 Elo+
Party 1
Terra
Terra
DorisTheTortoise
Terra
Level 4
God Stats
15W - 4L
1,486 SR
Queue Stats
23W - 23L
1,261 Elo+
Solo
Anubis
Anubis
TheRealFRUIkonik
Anubis
Level 13
God Stats
4W - 3L
1,379 SR
Queue Stats
10W - 13L
1,402 Elo+
Solo
Chiron
Chiron
gabogab
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anonimo48
Da Ji
13
0 / 4 / 0
7,412
494
1,559
7,213
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Kenactric
Khepri
10
1 / 6 / 3
7,480
499
3,811
13,703
6,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
MiniMingi
Artemis
12
2 / 8 / 2
7,496
500
8,186
7,824
1,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
9
0 / 7 / 2
5,860
391
2,772
10,331
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
coddyk
Loki
14
3 / 4 / 2
7,828
522
4,757
10,335
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AldursAuge
Bellona
13
4 / 1 / 1
7,735
516
4,866
8,806
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
5 / 1 / 4
8,124
542
6,941
9,834
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 7
7,878
525
2,662
5,421
2,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 3 / 2
8,366
558
7,356
8,616
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
gabogab
Chiron
15
12 / 1 / 3
9,175
612
16,701
13,885
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
29
29
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
AldursAuge
Bellona
4
1
1
4.5
L
Da Ji
Anonimo48
Da Ji
0
4
0
0
W
5
1
4
7
W
3
0
7
6.5
L
Khepri
Kenactric
Khepri
1
6
3
0.42
L
Artemis
MiniMingi
Artemis
2
8
2
0.38
W
5
3
2
2
L
Odin
0
7
2
0.14
L
Loki
coddyk
Loki
3
4
2
1
W
Chiron
gabogab
Chiron
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,085
Damage
38,526
49,406
Taken
46,562
19,759
Mitigated
23,302
6,039
Healing
20,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AldursAuge
Bellona
4,866
1,371
0
3,882
8,806
6,399
1,879
83
8,723
0
37,968
L
Da Ji
Anonimo48
Da Ji
1,559
405
0
1,328
7,213
2,783
564
0
7,213
0
34,660
W
6,941
3,950
0
2,600
9,834
4,961
386
454
9,290
0
43,601
W
2,662
1,077
405
459
5,421
2,964
380
579
4,842
11,122
0
L
Khepri
Kenactric
Khepri
3,811
818
0
1,010
13,703
6,653
0
1,779
11,924
14,935
0
L
Artemis
MiniMingi
Artemis
8,186
3,137
0
118
7,824
1,979
0
539
7,285
0
28,002
W
7,356
1,273
0
2,628
8,616
3,744
0
257
8,239
40,953
0
L
Odin
2,772
1,279
0
701
10,331
5,435
0
4,243
5,787
0
9,747
L
Loki
coddyk
Loki
4,757
1,097
0
2,882
10,335
2,909
0
2,971
7,179
0
42,144
W
Chiron
gabogab
Chiron
16,701
10,991
536
9,842
13,885
5,234
3,101
2,438
11,357
0
70,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
41,278
249
Minions Killed
363
0
Camps Cleared
0
1,297,931
Distance Traveled
1,288,333
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,735
516
75
5
0
275,828
1
L
Da Ji
7,412
494
100
7
0
273,207
3
W
Nemesis
8,124
542
72
5
0
302,640
0
W
Terra
7,878
525
18
1
0
262,604
0
L
Khepri
7,480
499
11
1
0
273,724
4
L
Artemis
7,496
500
48
3
0
226,626
2
W
Anubis
8,366
558
92
6
0
220,990
0
L
Odin
5,860
391
19
1
0
246,287
0
L
Loki
7,828
522
71
5
0
278,087
0
W
Chiron
9,175
612
106
7
0
226,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role